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Okay I'm usually good on the rules, but since my friend wants to argue me I have 2 questions.
First: I had a situation where my Sabretooth's regen was being outwitted by Black Panther. My Red Skull's (who is awesome by the way) line of fire was blocked by Cloak and one of my characters (Bullseye). It was something like this:
S B
C
RB
Top B being Black Panther.
Cloak only had one click of life left, so at the beginning of my turn Red Skull poisoned him (killing him) and proceeded to outwit BP's outwit. Giving my Sabretooth his regen back. My question is this:
Since my Sabretooth had Auto-Regen as his feat and you can only use this at the beginning of your turn did I miss my chance when Red Skull poisoned cloak then outwitted BP? Or can I still use the feat since everything done were free actions.
My second question is this: I heard there are new Super Strength rules. Does the Outsider TA stop the bonus from Super Strength now that it is subject to rule -o- 3?
Thanx for any info guys. i'll rep if the computer let's me!!
Okay I'm usually good on the rules, but since my friend wants to argue me I have 2 questions.
First: I had a situation where my Sabretooth's regen was being outwitted by Black Panther. My Red Skull's (who is awesome by the way) line of fire was blocked by Cloak and one of my characters (Bullseye). It was something like this:
S B
C
RB
Top B being Black Panther.
Cloak only had one click of life left, so at the beginning of my turn Red Skull poisoned him (killing him) and proceeded to outwit BP's outwit. Giving my Sabretooth his regen back. My question is this:
Since my Sabretooth had Auto-Regen as his feat and you can only use this at the beginning of your turn did I miss my chance when Red Skull poisoned cloak then outwitted BP? Or can I still use the feat since everything done were free actions.
Both Poison and Auto-Regen are beginning of the turn effects; you may do them in any order you wish, so it was perfectly legal to Poison Cloak before using the Auto-Regen (assuming, for a second, that his Regen was still in place).
The wrinkle to this that tends to confuse some people, including your friend it sounds like, is that Outwit is a free action that can occur any time during your turn... including during that whole 'beginning of the turn' phase. What you did was a perfectly fine and valid strategy.
Quote
My second question is this: I heard there are new Super Strength rules. Does the Outsider TA stop the bonus from Super Strength now that it is subject to rule -o- 3?
Depends on what you mean bu 'bonus from Super Strength'. There are two new additions to the power: 1) objects now add to damage value, not damage dealt, and 2) the characters gain a +2 bonus to damage value when attacking walls and such to destroy them.
The first part, adding objects to damage value, the modifier comes from the objects, not power. All the power does is allow the characters to use the objects. So Outsiders will have no effect on this part.
However, the second part, the modifier to destroy terrain is coming directly from the power. So if you have a Super Strength character with a damage value of 2 or less, like Moonknight for example, that is hit with Outsiders, Moonkight would not be able to destroy a wall without somekind of outside help (ICWO, holding an object, etc).
For the first question, I don't see why you couldn't use autoregen. There's clearly a precedent that more than one free action can occur at the "beginning of your turn", and that powers that can be used at any time during your turn can be used at the beginning.
For #2, it seems like outsiders should negate the damage bonus from an object, since that now modifies damage value instead of damage dealt and Outsiders specifies that the targets combat values can't be modified by powers or TA's.
There was a Robocop III you know (so don't be racist)
For #2, it seems like outsiders should negate the damage bonus from an object, since that now modifies damage value instead of damage dealt and Outsiders specifies that the targets combat values can't be modified by powers or TA's.
See my post above. The object, not the power, is still causing the modification and Outsiders does not effect modifiers from terrain/objects.
The only part of Super Strength Outsiders can prevent is the actual power-granted +2 bonus for destroying terrain.
You're good. Remember that you can outwit someones damage reducer at the beginning of your turn and still make them take poison damage. Man do people hate that.