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Page 30 of the LoSH rules:
"A line of fire is considered to pass through hindering terrain if it passes through the diagonal of two diagonally adjacent squares that contain hindering terrain and any of the following: blocking, a character, or another piece of hindering terrain."
Clearly, the diagonal is considered hindering for LoF purposes.
It IS hindering for LOF, and I believe I remember reading that it's clear for movement... although that may be old.
Quote : Originally Posted by LoSH page 30
A line of fire is considered to pass
through hindering terrain if it passes
through the diagonal of two diagonally
adjacent squares that contain hindering
terrain and any of the following: blocking
terrain, a character, or another piece of
hindering terrain (see Figure 15).
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
Page 29 of LoSH rulebook:
"Diagonally adjacent squares that contain hindering terrain are considered continuous hindering terrain. When a character moves from non-hindering terrain through the corner between two diagonally adjacent squares of hindering terrain, the continuous hindering terrain causes the character's movement to end in the square after crossing the corner."
Movement would also be considered as moving through hindering if one square was hindering and the other is blocking.
Movement would also be considered as moving through hindering if one square was hindering and the other is blocking.
But where in the rulebook is this explained? The quote you used from pg. 29:
Quote : Originally Posted by Page 29 of LoSH rulebook:
"Diagonally adjacent squares that contain hindering terrain are considered continuous hindering terrain. When a character moves from non-hindering terrain through the corner between two diagonally adjacent squares of hindering terrain, the continuous hindering terrain causes the character's movement to end in the square after crossing the corner."
doesn't really say anything about this.
Nil Mortifi Sine Lucre
You don't have to be mad
to post here, but it helps
Page 29 of LoSH rulebook:
"Diagonally adjacent squares that contain hindering terrain are considered continuous hindering terrain. When a character moves from non-hindering terrain through the corner between two diagonally adjacent squares of hindering terrain, the continuous hindering terrain causes the character's movement to end in the square after crossing the corner."
Movement would also be considered as moving through hindering if one square was hindering and the other is blocking.
Hope that helps.
Amazing what people can learn when they actually read the rules, no?
It does not say specifically about crossing diagonal adjacent squares where one is hindering, and one is blocking for movement purposes. I just used common sense.
I followed the specific ruling for LoF, that I posted earlier that says it's ruled hindering for LoF, so I don't think it's a stretch to say it's hindering for movement as well.
Movement would also be considered as moving through hindering if one square was hindering and the other is blocking
But where in the rulebook is this explained? The quote you used from pg. 29... doesn't really say anything about this.
I agree. Can anyone point this out? I can't access WK from here, so I can't see any of the errata/FAQ (which may be where it is). I scoured the rulebook, but it doesn't say specifically what happens between blocking and hindering for movement.
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
Sorry Burleigh2, you are correct. It completely does not make any sense at all to me, but according to the General E&C under Terrain it says:
"Two squares of diagonally adjacent terrain that are not the smae type (such as a square of hindering and a square of blocking) are clear for movement purposes."
Wow, that is a very, very strange ruling .... but that is how it is officially ruled.