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Our year long event continues Year Without Avengers and Year Without JLA, Gargantua and I find ourselves in a virtual tie, 4 games each.
The newest game revisits the Kree/Skrull War. The game starts at the pivotal moment when Rick Jones mind pulls in all of the heroes of his childhood. In this case Rick remembers characters from the Avengers history, good and bad, with an emphasis on characters who appeared in the Kree/Skrull war itself.
Rules for our game is set up like the usual replacement type of games we play. 8 characters each allowed on the map at one time. We've each pre-drafted 1500 points in characters and are allowing a 500 'mystery' set of characters (mostly because we're waiting to see the final figures from the 'Secret Invasion' set).
The one new aspect is Rick Jones. He becomes a part of the game. He'll be placed in the middle of the game (using the Watchtower map, spot L/M12). As long as he isn't blocked to either starting side the player rolls a single die:
1: He can use outwit normally on any figure within a range of 10 (lof to Rick not required)
2: He can use perplex normally on any figure within a range of 10 (lof to Rick not required)
3: He can use probability control normally on any figure within a range of 10 (lof to Rick not required)
4: He can use outwit normally for any character within 10 squares. Alternatively he can outwit all of one character's powers or all of one power, feat or TA shared by up to 3 figures within the 10 range with the same ta.
(lof to Rick not required)
5: He can use perplex normally or perplex up to 3 characters or powers
within a range of 10. He can perplex one character or ability up to 3 points or divide it any way that the controller prefers. (lof to Rick not required)
6: He can use probability control normally or use it on up to 3 characters (they do not have to be different characters) within a range of 10 (lof to Rick not required)
If Rick's lof is blocked in K or N 12 the side to which is blocked does not get the bonus of his powers. Only those squares block his lof. They can be barriered. If a figure passes through or next to his square or physically blocks the lof in KM or 12, they receive 1 penetrating damage.
Whew! With that we start...Gargantua rolled initiative and choose the Watchtower map.
Skrull Emperor 140
Warskrull 110
Super-Skrull: Illuminati 250
Super-Skrull: Avengers 126
Super-Skrull: X-Men 106
Super-Skrull (SN) 150
V Taskmaster (XP) 75
Annihilus 127
V Skrull General 43
Gray Gargoyle 75
V Nebula 76
LE Paibok 28
LE Raksor 19
LE Nenora 17
R Skrull Infiltrator 25
E Skrull Warrior (SN) 30
V Skrull Commando 18
R Kang (SN) 87
1502
Then, my starting lineup, adding High Evolutionary out of my extra 500 mystery points.
1. Skrull Emperor (Contingency Plan)
2. V Skrull Commando
3. V Nebula (Trick Shot)
4. LE Nenora
5. Super-Skrull: X-Men (Darkness Within)
6. LE Paibok
7. High Evolutionary (Shellhead)
8. Skrull Infiltrator
Mystery points remaining: 355
Unused Drafted: Warskrull, Super-Skrull: Illuminati, Super-Skrull: Avengers, Super-Skrull (SN), V Taskmaster (XP), Annihilus (SI), V Skrull General, Gray Gargoyle, LE Raksor, E Skrull Warrior (SN), R Kang (SN)
"...These Terrans, and their champions, the Avengers have been a thorn in the side of the Skrull Empire long enough!" the Emperor concluded his speech before the army assembled below him. "We have our warriors from our new Super-Skrull program, and we have captured one of their own to lure them here to their doom. It is time that we crushed them once and for all!"
A spontaneous cheer rose from the assembled Skrull forces.
Sorry to do this but I started the post a few days ago, only stopped it when I realized we hadn't done feats yet. I'm using that post, mainly because I want an intro with Rick Jones. I'll be doing that tomorrow and add your stuff to that.
LOL. I thought you'd started a brand new post. I can just add to this.
My base team of 1500:
1. Victor Shade 91
2. Captain Mar-Vell (SN) 165
3. Nick Fury (SI)
4. Mandroid Armor R 28
5. Mandroid Armor E 32
6. Captain America V (Ult) 103
7. Dr. Donald Blake
8. Bucky
9. Quicksilver 49 (Av)
10. Scarlet Witch E (FF)
11. Iron Man (SN) 160
12. Ant-Man (IC) 50
13. Wasp (Universe) 19
14. Hawkeye (Av) 56
15. Agent Beaulieu 35
16. Tia Senyaka 17
17. SHIELD Sniper 22
18. Agent Brand 44
19. Black Panther (Av) 92
20. Namor (SI) 150 (1499)
Starting line up:
Wasp E (Uni) (Drag) W15
Victor Shade W16 (Protected)
Mandroid Armor R (TK Reach) W17
Mandroid Armor E (TK Reach) W18
Scarlet Witch FF E (Armor Piercing) X18
Iron Man (SN) (Lazarus Pit) W19
Nick Fury (SI) (Dissent) W20
Agent Brand X19 (Contingency Plan)
It's a pivotal moment in the Kree-Skrull War. Rick Jones is compelled to pull superheroes from the 1940s, both real and imagined, to aid the Avengers in the war.
Suddenly his mind is overpowered, my memories pulling from the past and future of the Avengers seeing both heroes and villains in their history before he falls, his mind overwhelmed.
"Rick Jones," the Vision asks, "Are you well?".
"What? What happened?" he asks.
"We're at war with the Skrulls, Rick. You were with us and then you're mind went on hyperdrive," Iron Man says.
"Now ain't that scientific. Kid, we're taking you outta here. Somehow your imagination pulled in a lot of folks for this war. Good and bad. We need a good skull reader. Get him to SHIELD," Nick Fury says.
Agent Brand stands with two Mandroid agents. "You got it, Captain."
Rick stumbles, "Whoa. I don't feel so hot."
Without warning he fades away into the center of the battlefield between the Avengers and Skrulls.
"What happened?" the Wasp asks.
Power surges from his semi-conscious state.
"He's out of control," the Scarlet Witch says, "This power he's gained he's lost control of!".
"That boy, Scarlet Witch," says the first Skrull in sight, "Is the very least of your worries right now, I assure you."
1. Skrull Emperor (Contingency Plan) B11
2. V Skrull Commando A11
3. V Nebula (Trick Shot) B13
4. LE Nenora A12
5. Super-Skrull: X-Men (Darkness Within) B14
6. LE Paibok B15
7. High Evolutionary (Shellhead) A13
8. Skrull Infiltrator B12
HO J14, E13, H17
LO J9, J19, L15
I'll start very simple. Super-Skrull to J13
Paibok to J14
1. Skrull Emperor (Contingency Plan +1) B11
2. V Skrull Commando A11
3. V Nebula (Trick Shot) B13
4. LE Nenora A12
5. Super-Skrull: X-Men (Darkness Within) @ J13
6. LE Paibok @ J14
7. High Evolutionary (Shellhead) A13
8. Skrull Infiltrator B12
HO J14, E13, H17, R6, Q10, T15
LO J9, J19, L15, S18, S19, S20
Mystery points remaining: 355
Unused Drafted: Warskrull, Super-Skrull: Illuminati, Super-Skrull: Avengers, Super-Skrull (SN), V Taskmaster (XP), Annihilus (SI), V Skrull General, Gray Gargoyle, LE Raksor, E Skrull Warrior (SN), R Kang (SN)
Mandroid doesn't fly. He can't taxi Brand, though he could TK her of course. Can't get to T21 on his own either, what with having to stop upon entering hindering terrain.
Rick roll: A 6. Nice, if only I could make use of it. As it is, I think I might be able to slip one attack in.
High Evolutionary Perplexes Nebula's range to 11, then TKs her to H17
Nebula tries to double Incapacitate Vision and Fury, AV11 on DV16 and DV17. Gets the 7. Doesn't even need the PC. Both are pushed for a click and off their Stealth. Which'll make things a little easier. (Vision could use his Protected, but that would push him to, so there's no point in that.)
Skrull Infiltrator to G17
Nenora to G16
Nebula Masterminds to Nenora, then the Infiltrator
Emperor will Mastermind to the Commando - on the off chance that you go for him.
1. Skrull Emperor (Contingency Plan +1) B11
2. V Skrull Commando A11
3. V Nebula (Trick Shot) @ H17
4. LE Nenora @ G16
5. Super-Skrull: X-Men (Darkness Within) J13
6. LE Paibok J14
7. High Evolutionary (Shellhead) @ A13
8. Skrull Infiltrator @ G17
HO J14, E13, H17, R6, Q10, T15
LO J9, J19, L15, S18, S19, S20
Mystery points remaining: 355
Unused Drafted: Warskrull, Super-Skrull: Illuminati, Super-Skrull: Avengers, Super-Skrull (SN), V Taskmaster (XP), Annihilus (SI), V Skrull General, Gray Gargoyle, LE Raksor, E Skrull Warrior (SN), R Kang (SN)