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Here we have a bout between CaptainNifty's Shadowpact (Home) vs. Kontrol's League of Assassins (Visitor). Games end Tuesday, March 10th
Shadowpact
1) R Zauriel (7/7) 117 pts
2) V Laura Fel the Warlock's Daughter (Arisia) (7/7) 103 pts
3) E Nightshade (5/5) 50 pts
4) R Ragman (5/5) 25 pts
5) Detective Chimp (1/1) 5 pts
Total 300 pts
v.
The League of Assassins
E Merlyn* (6/6) 55 pts
* - Trick Shot 20 pts
E Batgirl (6/6) 70 pts
R Captain Cold (5/5) 40 pts
R Talia (5/5) 36 pts
R Man bat Assassin (5/5) 40 pts (Injured -1 to AV and DV)
R Lady Shiva (4/4) 20 pts
R Elektra (5/5) 18 pts
299 pts
BFC: Malice
At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
(Attack) From the Land of Nightshades: Nightshade can use Smoke Cloud. If an opposing character ends its turn occupying a square containing a hindering terrain marker placed by Nightshade, that character is dealt 2 damage.
cd004 R Ragman
Team: Batman Ally
Range: 0
Points: 25
Keywords:
7
9
16
2
7
8
16
2
6
7
15
2
6
7
15
1
5
8
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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cdB001 Detective Chimp
Team: No Affiliation
Range: 0
Points: 5
5
9
15
1
KO
KO
KO
KO
Commissioner of Heroclix Fantasy League - Ask me about it!
HCFL:
Follow me on Twitter @PopofHeroes
The League of Assassins are at this boarding school to take out a child of a mystic assassin who is competition to the Leauge Detective Chimp informed the crew when they arrived thanks to a portal provided by Laura Fel
A kid, DC? These guys are cold. Laura sniffed.
Not on our watch! Zauriel said his sword flaming brightly.
I think my suit my find some new occupants Rory Regan, the Ragman said.
The land of Nightshades might also find some new occupants Nightshade said.
Shadowpact Set-up
Shadowpact
1) R Zauriel (7/7) 117 pts B14
2) V Laura Fel the Warlock's Daughter (Arisia) (7/7) 103 pts B13
3) E Nightshade (5/5) 50 pts B15
4) R Ragman (5/5) 25 pts B12
5) Detective Chimp (1/1) 5 pts A12
Total 300 pts
v.
The League of Assassins
E Merlyn* (6/6) 55 pts
* - Trick Shot 20 pts
E Batgirl (6/6) 70 pts
R Captain Cold (5/5) 40 pts
R Talia (5/5) 36 pts
R Man bat Assassin (5/5) 40 pts (Injured -1 to AV and DV)
R Lady Shiva (4/4) 20 pts
R Elektra (5/5) 18 pts
299 pts
HO: I12, I17,
LO: I10
BFC: Malice
At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
jl019 E Merlyn
Team: Injustice League
Range: 10
Points: 55
Keywords: League of Assassins
8
10
17
2
8
10
16
2
7
9
15
2
7
8
16
2
6
8
17
2
6
8
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
(Damage) Assassin's Training: Merlyn can use Perplex, but can target only himself and modify only his attack, damage, or range value.
Trick Shot
Prerequisites: Plasticity or Ranged Combat Expert
Choose a character.
When making an attack from a square that is not adjacent to an opposing character, the character ignores Stealth and team abilities that duplicate the effects of Stealth, and it ignores characters and hindering terrain for line of fire purposes.
cr014 E Batgirl
Team: Batman Ally
Range: 6
Points: 70
Keywords: Gotham City, Justice League Elite, League of Assassins, Martial Artist, Teen
9
11
17
2
9
10
16
2
9
9
16
2
8
12
15
2
8
9
15
2
8
8
15
2
7
8
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
(Speed) Trained from Birth: Batgirl can use Flurry and Leap/Climb.
(Defense) Cain's Daughter: Batgirl can use Combat Reflexes and Willpower.
cd037 R Captain Cold
Team: No Affiliation
Range: 6
Points: 40
Keywords: Legion of Doom, Rogues, Secret Society of Super Villains
8
8
16
2
7
8
15
2
7
8
15
2
6
7
14
2
6
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
lg010 R Talia
Team: No Affiliation
Range: 6
Points: 36
Keywords: Martial Artist
7
9
16
2
7
8
15
2
6
8
14
2
6
7
13
1
5
6
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
aa017 R Man Bat Assassin (stats reflect injury)
Team: Batman Enemy
Range: 0
Points: 40
Keywords: Animal, League of Assassins, Martial Artist, Monster
8
8
15
2
8
8
15
2
7
8
14
2
7
7
14
2
7
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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cj058 R Lady Shiva
Team: Batman Enemy
Range: 4
Points: 20
Keywords: League of Assassins, Martial Artist
8
8
15
1
8
7
14
1
7
7
14
1
7
6
13
1
KO
KO
KO
KO
KO
KO
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KO
KO
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KO
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KO
KO
KO
KO
KO
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KO
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cm031 R Elektra
Team: No Affiliation
Range: 0
Points: 18
Keywords: Martial Artist
7
8
15
2
6
7
14
2
5
6
13
2
4
5
12
1
4
4
11
1
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
KO
KO
KO
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KO
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KO
If you let them kill your dreams, it'll haunt you.
Make your own Change. Find an Office to run for in your local community.
"Remember the mission. I will not repeat it." Talia orders, "And the consequences for failure are severe." LoA Set-up
Shadowpact
1) R Zauriel (7/7) 117 pts B14
2) V Laura Fel the Warlock's Daughter (Arisia) (7/7) 103 pts B13
3) E Nightshade (5/5) 50 pts B15
4) R Ragman (5/5) 25 pts B12
5) Detective Chimp (1/1) 5 pts A12
Total 300 pts
v.
The League of Assassins
E Merlyn* (6/6) 55 pts W-14
* - Trick Shot 20 pts
E Batgirl (6/6) 70 pts W-10
R Captain Cold (5/5) 40 pts W-11
R Talia (5/5) 36 pts W-6
R Man bat Assassin (Injured) (5/5) 40 pts W-13
R Lady Shiva (4/4) 20 pts W-15
R Elektra (5/5) 18 pts W-16
299 pts
HO: I12, I17, U-21
LO: I10, M-7, K-11
BFC: Malice
At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
"Follow me and keep an eye out for the target." Talia says as she charges in, "Be aware of any interference."
"Does an angel with a blazing sword count as interference?" Merlyn asks.
Talia groans, "Yes, it would." Grabbing her binoculars, she spies across the field. "The Shadowpact. Things just got complicated. Stay on mission, but take as many of them down as necessary."
LoA Turn 1A)
1) Talia moves to P-10
2) Captain Cold moves to Q-10
3) Man Bat Assassin moves to Q-9 drops Merlyn in R-9
Elektra takes Malice click negated by First Turn Immunity
Shadowpact
1) R Zauriel (7/7) 117 pts B14
2) V Laura Fel the Warlock's Daughter (Arisia) (7/7) 103 pts B13
3) E Nightshade (5/5) 50 pts B15
4) R Ragman (5/5) 25 pts B12
5) Detective Chimp (1/1) 5 pts A12
Total 300 pts
v.
The League of Assassins
E Merlyn* (6/6) 55 pts R-9
* - Trick Shot 20 pts
E Batgirl (6/6) 70 pts W-10
R Captain Cold (5/5) 40 pts Q-10 @
R Talia (5/5) 36 pts P-10 @
R Man bat Assassin (Injured) (5/5) 40 pts Q-9 @
R Lady Shiva (4/4) 20 pts W-15
R Elektra (5/5) 18 pts W-16
299 pts
HO: I12, I17, U-21
LO: I10, M-7, K-11
BFC: Malice
At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
Laura you and Rory take point. Zauriel flanking position. Nightshade covering . . . Aarrgghhh! And watch out for some kind of lingering malicious spell.
Shadowpact Turn 1B
1) Laura Fel carries Ragman while phasing to I9 dropping Ragman in J8.
2) Zauriel flies to J17.
3) Nightshade phases to I8.
Detective Chimp takes the Malice damage and it's ignored by first turn immunity.
Shadowpact
1) R Zauriel (7/7) 117 pts J17@
2) V Laura Fel the Warlock's Daughter (Arisia) (7/7) 103 pts I9@
3) E Nightshade (5/5) 50 pts I8@
4) R Ragman (5/5) 25 pts J8 (stealth)
5) Detective Chimp (1/1) 5 pts A12
Total 300 pts
v.
The League of Assassins
1) E Merlyn* (6/6) 55 pts R-9
* - Trick Shot 20 pts
2) E Batgirl (6/6) 70 pts W-10
3) R Captain Cold (5/5) 40 pts Q-10 @
4) R Talia (5/5) 36 pts P-10 @
5) R Man bat Assassin (Injured) (5/5) 40 pts Q-9 @
6) R Lady Shiva (4/4) 20 pts W-15
7) R Elektra (5/5) 18 pts W-16
299 pts
HO: I12, I17, U-21
LO: I10, M-7, K-11
BFC: Malice
At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
"Little girl thinks she can hide in the Dark. Tsk, Tsk," Merlyn drops to his belly and fires off an arrow that skips directly below Ragman and bounces back up embedding itself into Nightshade's Thigh.
Two of the deadliest women on the planet takes up more defensive positions.
Shadowpact Turn 1B
1) Merlyn Trick Shot on Nightshade 10 vs 16 (no Hindering bonus) Need 6
Roll is 1,5 hits for 2+2 Damage.
Merlyn takes 1 for mystics Damage.
2) Elektra moves to P-11
3) Shiva moves to R-8
Detective Chimp takes the Malice damage and it's ignored by first turn immunity.
Shadowpact
1) R Zauriel (7/7) 117 pts J17@
2) V Laura Fel the Warlock's Daughter (Arisia) (7/7) 103 pts I9@
3) E Nightshade (1/5) 50 pts I8@
4) R Ragman (5/5) 25 pts J8 (stealth)
5) Detective Chimp (1/1) 5 pts A12
Total 300 pts
v.
The League of Assassins
1) E Merlyn* (5/6) 55 pts R-9 @
* - Trick Shot 20 pts
2) E Batgirl (6/6) 70 pts W-10
3) R Captain Cold (5/5) 40 pts Q-10
4) R Talia (5/5) 36 pts P-10
5) R Man bat Assassin (Injured) (5/5) 40 pts Q-9
6) R Lady Shiva (4/4) 20 pts R-8 @
7) R Elektra (5/5) 18 pts P-11 @
299 pts
HO: I12, I17, U-21
LO: I10, M-7, K-11
BFC: Malice
At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.