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Here we have ViciousX's Sinestro Corps (Home) facing down Glenn Quagmire's Metal Men (Visitor!)
ViciousX's Sinestro Corps (Home)
R Cyborg Superman (133)*
Shadow Demon (60)
R Thunderer of Qward (50)
R Manhunter (29)
*Team Feat: Trick Shot (20)
292pts
versus
GlennQuagmire's Metal Men (Visitor)
E Lead and Tin 100 pts (8/8)
w/ Camouflage 8 pts
w/ Protected 8 pts
E Iron 70 pts (6/6)
w/ Camouflage 8 pts
w/ Streak of Luck 5 pts
E Gold 60 pts (6/6)
V Gotham City Detective 27 pts (5/5)
296 pts
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
cr034 E Lead and Tin
Team: No Affiliation
Range: 4
Points: 100
Keywords: Metal Men, Robot
8
9
18
2
8
9
17
3
8
9
16
3
7
9
17
2
7
8
17
2
7
8
16
2
6
8
16
2
6
7
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Team Work: When Lead and Tin use the Duo Attack ability, modify their attack value by +1 for the first attack; if the second attack is against a different opposing character than the first attack, do not modify their damage value by -1 for the second attack. (Damage) Tinterference: Lead and Tin can use Outwit (but only against targets 5 or fewer squares from them) and Shape Change.
cr015 E Iron
Team: No Affiliation
Range: 0
Points: 70
Keywords: Metal Men, Robot
8
9
18
3
7
9
18
3
7
9
18
3
7
9
17
2
6
8
17
2
6
8
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cr009 E Gold
Team: No Affiliation
Range: 8
Points: 60
Keywords: Metal Men, Robot
8
10
17
3
7
9
16
2
7
9
16
2
6
9
15
2
6
9
14
2
6
9
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Golden Lasso: Gold can use Incapacitate, but only as part of a ranged combat action (as if he had a range of 6).
(Defense) I can be hammered into a sheet four millionths of an inch thick: When Gold is dealt damage by a close combat attack, he can use Invulnerability. When Gold can't use Invulnerability, he can use Toughness.
aa006 V Gotham City Detective
Team: Police
Range: 6
Points: 27
Keywords: Detective, Police, Gotham City
8
9
17
2
8
8
17
2
8
8
16
2
7
8
16
1
7
8
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Feats:
Camouflage (on Lead/Tin and Iron)
Prerequisites: Shape Change
When the character is adjacent to a wall or blocking terrain, any line of fire for a ranged combat attack drawn to the character is blocked. Protected (on Lead/Tin)
(Optional) If the character does not already have two action tokens on it, damage dealt to the character as a result of a single action is ignored. After that action is resolved, give the character an action token and remove this feat from the game. If the character already had one action token on it, giving it a second action token deals pushing damage normally.
Shake-Off (on Iron)
Prerequisites: Transporter or giant character
When the character successfully breaks away, it deals 1 damage to all adjacent opposing characters.
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter
cr224 R Shadow Demon
Team: No Affiliation
Range: 0
Points: 60
Keywords:
10
9
17
2
9
9
17
2
8
9
16
2
8
8
16
2
7
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) The Darkness is Alive!: Shadow Demon can use Plasticity, Phasing/Teleport, and Stealth.
cr223 R Thunderer of Qward
Team: No Affiliation
Range: 6
Points: 50
Keywords: Soldier
8
9
16
2
8
9
16
2
7
9
16
2
7
8
15
1
7
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Qwa-Bolts: Thunderer of Qward can use Energy Explosion. When Thunderer of Qward is given a ranged combat action, you can choose one of the following options: 1) Modify Thunderer of Qward's range value by his current unmodified damage value; or 2) damage from the attack is penetrating damage.
cj025 R Manhunter
Team: No Affiliation
Range: 6
Points: 29
Keywords: Green Lantern Corps, Robot
R Cyborg Superman 133pts* (8/8) I23
Shadow Demon 60pts (5/5) J23
R Thunderer of Qward 50pts (5/5) K23
R Manhunter 29pts (5/5) L23
*Team Feat: Trick Shot (20)
292pts
versus
GlennQuagmire's Metal Men (Visitor)
E Lead and Tin 100 pts (8/8)
w/ Camouflage 8 pts
w/ Protected 8 pts
E Iron 70 pts (6/6)
w/ Camouflage 8 pts
w/ Streak of Luck 5 pts
E Gold 60 pts (6/6)
V Gotham City Detective 27 pts (5/5)
296 pts
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
FYI, I've contacted TVK about a feat for Iron (Shake-Off) that I didn't send in my first PM to him but included in a second. I've added it into the line-up here, pending TVK giving it the OK once he checks his inbox.
Oh, and in other feat news, you can consider Streak of Luck 5 free points. I didn't realize until now that giants can't use it. So it'll be there listed with Iron, but won't be in effect for the game.
------------
ViciousX's Sinestro Corps (Home)
R Cyborg Superman 133pts* (8/8) I23
Shadow Demon 60pts (5/5) J23
R Thunderer of Qward 50pts (5/5) K23
R Manhunter 29pts (5/5) L23
*Team Feat: Trick Shot (20)
292pts
versus
GlennQuagmire's Metal Men (Visitor)
E Lead and Tin 100 pts (8/8) O2
w/ Camouflage 8 pts
w/ Protected 8 pts
E Iron 70 pts (6/6) Q2
w/ Camouflage 8 pts
w/ Shake Off 10 pts
w/ Streak of Luck 5 pts
E Gold 60 pts (6/6) P2
V Gotham City Detective 27 pts (5/5) R2
296 pts
HO: S11, N15, H18
LO: Q4, R4, L16
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
"I want to DIE!!!" Hank yells out
"maybe you just need new upgrades,... here are some of the most advanced robots in this puny world." Thunderer replies.
"well then, lets capture them,... MOVE OUT!" Hank shouts as he leads the charge.
Sinestro Corps Turn1
1) Cyborg picks up HO from H18 and ends his turn at L16
2) Shadow Demon picks up Thunderer and move to N15, dropping Thunderer N16
3) Manhunter moves to O17
------------
ViciousX's Sinestro Corps (Home)
R Cyborg Superman 133pts* (8/8) L16@ w/HO hindering
Shadow Demon 60pts (5/5) N15@ stealth
R Thunderer of Qward 50pts (5/5) N16
R Manhunter 29pts (5/5) O17@
*Team Feat: Trick Shot (20)
292pts
versus
GlennQuagmire's Metal Men (Visitor)
E Lead and Tin 100 pts (8/8) O2
w/ Camouflage 8 pts
w/ Protected 8 pts
E Iron 70 pts (6/6) Q2
w/ Camouflage 8 pts
w/ Shake Off 10 pts
w/ Streak of Luck 5 pts
E Gold 60 pts (6/6) P2
V Gotham City Detective 27 pts (5/5) R2
296 pts
HO: S11, N15, Cyborg
LO: Q4, R4, L16
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
"Co-co-colonel Caspar!" Tin trembled. "Th-thank goodness you're here! The Sinestro Corps are attacking!"
"Pleased to work with you robots again," the Colonel said. "Now, I've been briefed on the threat these Sinestro Corps pose and I'm familiar with them from their previous invasion. But tell me exactly why they've come after you?"
"It must be all these rings that have been flying around," Lead explained. "Last week, it was a red ring that flew into our headquarters and fixed itself on Mercury.* Immediately started spewing red motor oil and hurling insults."
"B-b-b-but he always hurled insults b-b-before," Tin pointed out.
"And then the week before, it was some violet ring," Gold said. "That one fixed onto Platinum. Doc Magnus was just to the point of reprogramming her to act like a normal robot, and that ring turned her all lovey dovey on him again, but tenfold!**"
"Hmmm..." the Colonel considered. "These must be rival rings to the Sinestros. No wonder they're here."
-------
* See the Blackest Night special: "Rage of the Red Robot," in stores now!
** See the Blackest Night special, "Syntax Error of the Star Sapphire," also in stores now!
------------
1) Lead/Tin grab LO and move to T7, where they are Camouflaged.
2) Iron grabs LO and moves to R7, where he is Camouflaged.
3) Gold to U6
Protected: Unless other directions are given, Lead/Tin will only use the feat on a critical hit.
--------
ViciousX's Sinestro Corps (Home)
1) R Cyborg Superman 133pts* (8/8) L16@ w/HO hindering
2) Shadow Demon 60pts (5/5) N15@ stealth
3) R Thunderer of Qward 50pts (5/5) N16
4) R Manhunter 29pts (5/5) O17@
*Team Feat: Trick Shot (20)
292pts
versus
GlennQuagmire's Metal Men (Visitor)
1) E Lead and Tin 100 pts (8/8) T7@
w/ Camouflage 8 pts
w/ Protected 8 pts
2) E Iron 70 pts (6/6) R7@
w/ Camouflage 8 pts
w/ Shake Off 10 pts
w/ Streak of Luck 5 pts
3) E Gold 60 pts (6/6) U6@
4) V Col. Henry Caspar (Gotham City Detective) 27 pts (5/5) R2
296 pts
HO: S11, N15, Cyborg
LO: Lead/Tin, Iron, L16
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
"AAARRRRGGGGGHHH where did they go?" Hank yells. "I want these Upgrades!!!"
-------
Everyone clears
--------
ViciousX's Sinestro Corps (Home)
1) R Cyborg Superman 133pts* (8/8) L16 w/HO hindering
2) Shadow Demon 60pts (5/5) N15 stealth
3) R Thunderer of Qward 50pts (5/5) N16
4) R Manhunter 29pts (5/5) O17
*Team Feat: Trick Shot (20)
292pts
versus
GlennQuagmire's Metal Men (Visitor)
1) E Lead and Tin 100 pts (8/8) T7@
w/ Camouflage 8 pts
w/ Protected 8 pts
2) E Iron 70 pts (6/6) R7@
w/ Camouflage 8 pts
w/ Shake Off 10 pts
w/ Streak of Luck 5 pts
3) E Gold 60 pts (6/6) U6@
4) V Col. Henry Caspar (Gotham City Detective) 27 pts (5/5) R2
296 pts
HO: S11, N15, Cyborg
LO: Lead/Tin, Iron, L16
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
"I have good news, with a caveat, Metal Men," he announced. "There's something called a Blue Lantern en route to Earth that apparently has some ability to nullify the Red Lantern ring."
"Sounds good," said Gold. "What's the caveat?"
The colonel sighed.
"We... have to survive this Sinestro Corp onslaught until this Blue Lantern arrives."
--------
ViciousX's Sinestro Corps (Home)
1) R Cyborg Superman 133pts* (8/8) L16 w/HO hindering
2) Shadow Demon 60pts (5/5) N15 stealth
3) R Thunderer of Qward 50pts (5/5) N16
4) R Manhunter 29pts (5/5) O17
*Team Feat: Trick Shot (20)
292pts
versus
GlennQuagmire's Metal Men (Visitor)
1) E Lead and Tin 100 pts (8/8) w/ LO T7
w/ Camouflage 8 pts
w/ Protected 8 pts
2) E Iron 70 pts (6/6) w/ LO R7
w/ Camouflage 8 pts
w/ Shake Off 10 pts
w/ Streak of Luck 5 pts
3) E Gold 60 pts (6/6) U6
4) V Col. Henry Caspar (Gotham City Detective) 27 pts (5/5) R2
296 pts
HO: S11, N15, Cyborg
LO: Lead/Tin, Iron, L16
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Cyborg Superman to S13
Shadow Demon bringing Thunderer to S11 dropping Thunderer T12
Manhunter follows to T11
--------
ViciousX's Sinestro Corps (Home)
1) R Cyborg Superman 133pts* (8/8) S13@ w/HO hindering
2) Shadow Demon 60pts (5/5) S11@ stealth
3) R Thunderer of Qward 50pts (5/5) T12
4) R Manhunter 29pts (5/5) T11@
*Team Feat: Trick Shot (20)
292pts
versus
GlennQuagmire's Metal Men (Visitor)
1) E Lead and Tin 100 pts (8/8) w/ LO T7
w/ Camouflage 8 pts
w/ Protected 8 pts
2) E Iron 70 pts (6/6) w/ LO R7
w/ Camouflage 8 pts
w/ Shake Off 10 pts
w/ Streak of Luck 5 pts
3) E Gold 60 pts (6/6) U6
4) V Col. Henry Caspar (Gotham City Detective) 27 pts (5/5) R2
296 pts
HO: S11, N15, Cyborg
LO: Lead/Tin, Iron, L16
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
"Shame to wreck a fellow robot," Gold said. "Nonetheless... Metal Men, attack!!!"
-----------
Gold leadership Roll is: 6
1) Col. Caspar moves next to Gold at V6.
2) Gold vs Manhunter, 10 (+1 PD) vs. 14, ESD OW by Lead/Tin
Your Random Roll is: 5,1 = 6, hit
4 damage dealt (including enhancement from the Colonel, earning him an AST)
3) Iron vs. Manhunter, 9 vs. 12, tossing LO
Your Random Roll is: 6,3 = 9
Hit for 2 damage, KO
4) Lead/Tin erect a barrier. DFD awarded.
--------
ViciousX's Sinestro Corps (Home)
1) R Cyborg Superman 133pts* (8/8) S13@ w/HO
2) Shadow Demon 60pts (5/5) S11@ stealth
3) R Thunderer of Qward 50pts (5/5) T12
4) R Manhunter 29pts (0/5) KO!
*Team Feat: Trick Shot (20)
292pts
versus
GlennQuagmire's Metal Men (Visitor)
1) E Lead and Tin 100 pts (8/8) w/ LO T7@
w/ Camouflage 8 pts
w/ Protected 8 pts
2) E Iron 70 pts (6/6) R7@
w/ Camouflage 8 pts
w/ Shake Off 10 pts
w/ Streak of Luck 5 pts
3) E Gold 60 pts (6/6) U6@
4) V Col. Henry Caspar (Gotham City Detective) 27 pts (5/5) V6@
Lead & Tin [1 DFD]
Iron [1 SA, 1 KO]
Gold [1 SA]
GC Detective [1 AST]
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
1) R Cyborg Superman 133pts* (8/8) S13 w/HO
2) Shadow Demon 60pts (5/5) S11 stealth
3) R Thunderer of Qward 50pts (5/5) T12
4) R Manhunter 29pts (0/5) KO!
*Team Feat: Trick Shot (20)
292pts
versus
GlennQuagmire's Metal Men (Visitor)
1) E Lead and Tin 100 pts (8/8) w/ LO T7@
w/ Camouflage 8 pts
w/ Protected 8 pts
2) E Iron 70 pts (6/6) R7@
w/ Camouflage 8 pts
w/ Shake Off 10 pts
w/ Streak of Luck 5 pts
3) E Gold 60 pts (6/6) U6@
4) V Col. Henry Caspar (Gotham City Detective) 27 pts (5/5) V6@
Lead & Tin [1 DFD]
Iron [1 SA, 1 KO]
Gold [1 SA]
GC Detective [1 AST]
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.