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Special Object: 8) Teleport Pad (IO) -- (optional) If a character friendly to you is adjacent to this object, give the character a power action and move it up to 6 squares, ignoring character and terrain features for movement purposes.
jl056 E Time Trapper
Team: No Affiliation
Range: 8
Points: 125
Keywords: Future
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18
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(Damage) Negate: Time Trapper can use Outwit. When he does, he can use it normally or choose to counter the same power or team ability possessed by all opposing characters to which Time Trapper has a clear line of fire that are 6 or fewer squares away.
lg068 E Persuader
Team: Calculator
Range: 0
Points: 114
Keywords: Future, Fatal Five
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17
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or022 R Mano
Team: No Affiliation
Range: 0
Points: 33
Keywords: Fatal Five, Future, Mutant
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cr224 R Shadow Demon
Team: No Affiliation
Range: 0
Points: 60
Keywords:
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17
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(Speed) The Darkness is Alive!: Shadow Demon can use Plasticity, Phasing/Teleport, and Stealth.
aa002 R Manhunter
Team: No Affiliation
Range: 6
Points: 64
Keywords: Robot, Sinestro Corps
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(Attack) Power Battery: Manhunter can use Steal Energy, but is also healed when its ranged combat attack causes an opposing character to take damage. (Damage) No Man Escapes the Manhunters!: Manhunter can use Incapacitate and Outwit. When Manhunter uses Outwit, it can't counter defense powers.
aa044 R Yellow Lantern
Team: No Affiliation
Range: 8
Points: 65
Keywords: Monster, Sinestro Corps
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(Speed) Me Go For Ride! Whee!: Yellow Lantern can use Plasticity and Running Shot.
aa046 E Lyssa Drak
Team: No Affiliation
Range: 6
Points: 72
Keywords: Herald, Sinestro Corps
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Last edited by Rokk_Krinn; 10/06/2009 at 13:22..
"Nobody important? That's amazing. You know, in 900 years of traveling time and space I've never met someone who wasn't important."
Quote : Originally Posted by Ricosan95
Quote : Originally Posted by Originally posted by Rokk_Krinn
Special Object: 8) Teleport Pad (IO) -- (optional) If a character friendly to you is adjacent to this object, give the character a power action and move it up to 6 squares, ignoring character and terrain features for movement purposes.
(This is so going to be revenge on me for the whole Zsasz thing isn't it? )
lol, I'm sure you will get plenty of stats,.... especially since in two games one of of my guys made it without getting koed,... the only downer is that I only have four guys for you to ko. also I left Arkillo behind knowing that you have a lot of PB and EW
Rokk Krinn’s Legion of Super Heroes (Home)
1) E Time Trapper - 125 pts (8/8) O-23
2) E Persuader - 114 pts (9/9) P-23
3) R Mano - 33 pts (5/5) Q-23
Special Object: 8) Teleport Pad (IO) -- (optional) If a character friendly to you is adjacent to this object, give the character a power action and move it up to 6 squares, ignoring character and terrain features for movement purposes.
Special Object: 8) Teleport Pad (IO) -- (optional) If a character friendly to you is adjacent to this object, give the character a power action and move it up to 6 squares, ignoring character and terrain features for movement purposes.
Special Object: 8) Teleport Pad (IO) -- (optional) If a character friendly to you is adjacent to this object, give the character a power action and move it up to 6 squares, ignoring character and terrain features for movement purposes.
Special Object: 8) Teleport Pad (IO) -- (optional) If a character friendly to you is adjacent to this object, give the character a power action and move it up to 6 squares, ignoring character and terrain features for movement purposes.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Well, in their world view they are the Heroes and the kids are the Villians!
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost