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I'm curious about an old Knock Back rule. I know that if your knock back path were to cause your figure to fall off elevated and the were a figure already occupying that square then you remain in the last elevated square in that path. Did there used to be a rule where you would take only the single click of damage instead of the two for falling to grounded elevation?
I wanted to check, but apparently I no longer have my old rule books from IC & HT and I don't have any of the old rules updates from years gone by.
WizKids GamePlay, "You can only play our game if you buy the new stuff. Those old figures are dirty and obsolete."
Record vs VGA d1sc1pL3: W-3 L-0
I'm curious about an old Knock Back rule. I know that if your knock back path were to cause your figure to fall off elevated and the were a figure already occupying that square then you remain in the last elevated square in that path. Did there used to be a rule where you would take only the single click of damage instead of the two for falling to grounded elevation?
I wanted to check, but apparently I no longer have my old rule books from IC & HT and I don't have any of the old rules updates from years gone by.
That was a rule. (To avoid confusion, it is no longer the rule.) And of course it deals damage (rather than takes damage.)
Cool thanks. It came up tonight and the players here thought I was just making up weird rules. Do you know when it was changed?
What's sad is that I knew you were going to ask that and I had already started to research it. It just changed with the 2010 Core Rulebook. The Fantastic Four Rulebook still had it on page 9.