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(Games end 11:59 p.m. PST Sunday, June 5. Player B will be given until 11:59 a.m. June 6 to finish an incomplete round)
X-Men (home)
1) U Nico Minoru 84
2) R Cyclops 50
3) R Iceman 26
4) R Prof X 59
w/ Contingency Plan 12
5) R Jean Grey 31
6) R Nightcrawler 36
298
vs
SHIELD
1) Nick Fury U (CT) 62 pts
2) R Mandroid Armor 28 pts
3) R Multiple Man 17 pts
4) R Multiple Man 17 pts
5) R Multiple Man 17 pts
6) V Yondu 53 pts
7) R Falcon 30 pts
8) R Bucky 30 pts
9) E Agent Brand 44 pts
SO: SHIELD Disruptor
Total - 298 pts
BFC: FEARLESS ASSAULT Characters get +2 to their speed values when they begin move action in their starting areas.
X-Men (home)
1) U Nico Minoru 84 I-2
2) R Cyclops 50 J-1
3) R Iceman 26 H-2
4) R Prof X 59 I-1
w/ Contingency Plan 12
5) R Jean Grey 31 J-2
6) R Nightcrawler 36 H-1
298
vs
SHIELD
1) Nick Fury U (CT) 62 pts
2) R Mandroid Armor 28 pts
3) R Multiple Man 17 pts
4) R Multiple Man 17 pts
5) R Multiple Man 17 pts
6) V Yondu 53 pts
7) R Falcon 30 pts
8) R Bucky 30 pts
9) E Agent Brand 44 pts
SO: SHIELD Disruptor
Total - 298 pts
BFC: FEARLESS ASSAULT Characters get +2 to their speed values when they begin move action in their starting areas.
(Speed) Concussive Blast: When Cyclops makes a ranged combat attack and deals damage to an opposing character, the character is knocked back equal to the damage dealt.
ic076 R Professor Xavier
Team: X-Men
Range: 8
Points: 59
Archenemy: Magneto (Green)
Keywords: Psychic, X-Men
ha047 U Nico Minoru
Team: No Affiliation
Range: 8
Points: 84
Keywords: Mystical, Runaways, Teen
6
9
15
2
6
9
15
1
6
8
14
1
6
8
14
1
5
7
13
1
5
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Staff of One: Once during each of your turns, you may give Nico Minoru a free action and choose a standard power you didn't choose during your last turn. Nico can use that power until the beginning of you next turn.
ic049 R Jean Grey
Team: X-Men
Range: 0
Points: 31
Keywords: Psychic, X-Men
I seriously doubt I'd be able to hold the title with this team. Also new rules right? Hmm, gonna have to remember them...
Here's my setup:
X-Men (home)
1) U Nico Minoru 84 I-2
2) R Cyclops 50 J-1
3) R Iceman 26 H-2
4) R Prof X 59 I-1
w/ Contingency Plan 12
5) R Jean Grey 31 J-2
6) R Nightcrawler 36 H-1
298
vs
SHIELD
1) Nick Fury U (CT) 62 pts P23
2) R Mandroid Armor 28 pts Q23
3) R Multiple Man 17 pts N23
4) R Multiple Man 17 pts O23
5) R Multiple Man 17 pts Q24
6) V Yondu 53 pts R23
7) R Falcon 30 pts K23
8) R Bucky 30 pts L23
9) E Agent Brand 44 pts M23
Nico/X Leadership rolls 4,3 both fail. The new rules will make it a little more difficult to keep CP going....but i lke the change overall. So two actions for me then.....
1) Jean Grey TKs HO to Destroy Shield Disruptor
CP Token
X-Men (home)
1) U Nico Minoru 84 I-2
2) R Cyclops 50 J-1
3) R Iceman 26 H-2
4) R Prof X 59 I-1
w/ Contingency Plan 12 ($)
5) R Jean Grey 31 J-2@
6) R Nightcrawler 36 H-1
298
vs
SHIELD
1) Nick Fury U (CT) 62 pts P23
2) R Mandroid Armor 28 pts Q23
3) R Multiple Man 17 pts N23
4) R Multiple Man 17 pts O23
5) R Multiple Man 17 pts Q24
6) V Yondu 53 pts R23
7) R Falcon 30 pts K23
8) R Bucky 30 pts L23
9) E Agent Brand 44 pts M23
Total - 298 pts
SO: Detroyed
LO: Q18, R19, C1
HO: S2
BFC: FEARLESS ASSAULT
Characters get +2 to their speed values when they begin move action in their starting areas.
Yeah it'll help me a LOT if I can get leadership rolls. That's only if I make them though.
Turn 1b)
(free) Leadership rolls is a 1 and 2. Bah!
1. Yondu destroys the HO in S20
2. MM5 to S14
3. Falcon picks up Bucky and flies to R19, placing Bucky in Q18
X-Men (home)
1) U Nico Minoru 84 I-2
2) R Cyclops 50 J-1
3) R Iceman 26 H-2
4) R Prof X 59 I-1
w/ Contingency Plan 12 ($)
5) R Jean Grey 31 J-2@
6) R Nightcrawler 36 H-1
298
vs
SHIELD
1) Nick Fury U (CT) 62 pts P23
2) R Mandroid Armor 28 pts Q23
3) R Multiple Man 17 pts N23
4) R Multiple Man 17 pts O23
5) R Multiple Man 17 pts S14 @
6) V Yondu 53 pts R23 @
7) R Falcon 30 pts R19 @
8) R Bucky 30 pts Q18
9) E Agent Brand 44 pts M23
Total - 298 pts
SO: Detroyed
LO: Q18, R19, C1
HO:
BFC: FEARLESS ASSAULT
Characters get +2 to their speed values when they begin move action in their starting areas.
1) Nico TK Cyke to I-5
2) Iceman Barrier (see map)
CP token
X-Men (home)
1) U Nico Minoru 84 I-2@
2) R Cyclops 50 I-5
3) R Iceman 26 H-2@
4) R Prof X 59 I-1
w/ Contingency Plan 12 ($$)
5) R Jean Grey 31 J-2
6) R Nightcrawler 36 H-1
298
vs
SHIELD
1) Nick Fury U (CT) 62 pts P23
2) R Mandroid Armor 28 pts Q23
3) R Multiple Man 17 pts N23
4) R Multiple Man 17 pts O23
5) R Multiple Man 17 pts S14 @
6) V Yondu 53 pts R23 @
7) R Falcon 30 pts R19 @
8) R Bucky 30 pts Q18
9) E Agent Brand 44 pts M23
Total - 298 pts
SO: Detroyed
LO: Q18, R19, C1
HO:
BFC: FEARLESS ASSAULT
Characters get +2 to their speed values when they begin move action in their starting areas.
(free) Nick and Abby's leadership rolls is a 4, and a 4. Booooo.
1. Mandroid moves to S15 (due to BFC)
2. MM3 moves to R15 (due to BFC)
3. Abigail moves to T16 (due to BFC)
X-Men (home)
1) U Nico Minoru 84 I-2@
2) R Cyclops 50 I-5
3) R Iceman 26 H-2@
4) R Prof X 59 I-1
w/ Contingency Plan 12 ($$)
5) R Jean Grey 31 J-2
6) R Nightcrawler 36 H-1
298
vs
SHIELD
1) Nick Fury U (CT) 62 pts P23
2) R Mandroid Armor 28 pts S15 @
3) R Multiple Man 17 pts R15 @
4) R Multiple Man 17 pts O23
5) R Multiple Man 17 pts S14
6) V Yondu 53 pts R23
7) R Falcon 30 pts R19
8) R Bucky 30 pts Q18
9) E Agent Brand 44 pts T16 @
Total - 298 pts
SO: Detroyed
LO: Q18, R19, C1
HO:
BFC: FEARLESS ASSAULT
Characters get +2 to their speed values when they begin move action in their starting areas.
Nico/X Leaderships 1,6 Prof gets it! takes token off Iceman (cuz i understand the token comes off fig with lower point value)
1) Jean TK Prf X to L-7
Nico uses PC
2) +2 PRof X AV attempts MC on Multiple Man at S-13, 11 v 17 rolls 4,1=5 fail, Nico PC 6,4=10 success
[SA 1] Prof X
[AST 1] Nico
Free - Multiple Man attack MAndroid 9 v 15 rolls 3,5=8 hits for one past
3) Iceman barrier K6.K7.K8.L8 (K & L in wrong order on map but following map config)
CP token
X-Men (home)
1) U Nico Minoru 84 I-2@
2) R Cyclops 50 I-5
3) R Iceman 26 H-2@
4) R Prof X 59 I-1
w/ Contingency Plan 12 ($)
5) R Jean Grey 31 J-2
6) R Nightcrawler 36 H-1
298
vs
SHIELD
1) Nick Fury U (CT) 62 pts P23
2) R Mandroid Armor 28 pts (3/4)S15 @
3) R Multiple Man 17 pts R15 @
4) R Multiple Man 17 pts O23
5) R Multiple Man 17 pts S14
6) V Yondu 53 pts R23
7) R Falcon 30 pts R19
8) R Bucky 30 pts Q18
9) E Agent Brand 44 pts T16 @
Total - 298 pts
SO: Detroyed
LO: Q18, R19, C1
HO:
BFC: FEARLESS ASSAULT
Characters get +2 to their speed values when they begin move action in their starting areas.
Actually I don't think you can TK Prof X there. TK is now a triangle where the TKer AND the TKee need line of sight to where you're TK'ing and at the time of TK'ing, Nico is blocking Prof's LOS to the square he's going...
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Here's the wording about TK and from nbperp's article explaining it:
"Give this character a power action and designate a target character or object (A) and a destination square (B). This part is simple enough, although the “A” and “B” designations are new. In order to allow the power to be phrased more succinctly, we are using these designations. The key to remember is that A is either a character or an object while B is a square.
This character, A, and B must all be within 8 squares and line of fire of each other. This is only slightly different than the rules we currently have. Right now, the target does not need line of fire to the destination. This is a change with the 2011 rulebook and was easily one of the longest threads on our discussion board. The long and short of it is this – the flexibility given to TK from its original version (which required adjacency with the target being moved) needed to be balanced by something when TK changed to allow the extended range. Originally, that was balanced by requiring break away and forcing movement, but by removing that something else needed to be used to introduce balance. Forcing the line of fire between the two endpoints felt that it would remain flavorful to the power and maintain the all-important balance to the game."
Manager of the Heroclix Fantasy League's Legion of Super Heroes
hmmm, i missed that part of the rule change..not really sure i like the target having to see the square. well, to simplify i can have Nico have pushed to move to J-6 prior to the attacks, unless you want the whole turn done over again.