You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
ca057 E Invisible Woman
Team: Fantastic Four
Range: 6
Points: 110
Keywords: Avengers, Celebrity, Fantastic Four, Lady Liberators
9
10
18
3
8
10
17
2
8
10
17
2
7
9
16
2
7
9
16
2
6
9
17
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Invisible Barrier: Invisible Woman begins the game without the Invisible Barrier. If the Invisible Barrier is attached, Invisible Woman and adjacent friendly characters can use Energy Shield/Deflection. The Invisible Barrier remains attached to Invisible Woman until she takes damage from an opponent's attack.
(Attack) Shields Up!: Invisible Woman can use Barrier. When she does so, attach the Invisible Barrier to her after actions resolve.
(Damage) You Can't See What I'm About to Do to You...: Invisible Woman can use Force Blast, Penetrating/Psychic Blast and Telekinesis. If the Invisible Barrier is attached, modify her range value by +2.
(Damage) Penance Stare: Ghost Rider deals penetrating damage to opposing characters that have damaged a friendly character since your last turn.
ih002 Bruce Banner
Team: No Affiliation
Range: 4
Points: 55
Keywords: Hulkbusters, Scientist
6
9
16
1
6
9
15
1
5
8
15
1
5
8
14
1
4
8
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Alter Ego: Hulk: Give Bruce Banner a power action that deals no pushing damage and replace this character with IH #001 Hulk, IH #043 Hulk, or GG #027 Hulk on its orange starting line. Existing action tokens on this character and action tokens for this action are applied to the replacement. This power can't be countered.
(Attack) Bomb Science: Bruce Banner can use Energy Explosion. Bruce Banner and adjacent friendly characters deal 1 additional damage to the targets of their attacks while using Energy Explosion, if not already modified by this effect.
aa034 V Robin
Team: Batman Ally
Range: 6
Points: 66
Keywords: Bludhaven, Detective, Gotham City, Martial Artist, Teen, Teen Titans
9
10
16
2
8
10
16
2
8
9
16
2
8
9
15
2
7
9
15
2
7
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Batline: Robin can use Charge and Leap/Climb. When Robin uses Charge, he ignores the effects of elevated terrain on movement.
(Attack) Tear Gas Grenade: Robin can use Smoke Cloud. When Robin uses Smoke Cloud, after he places all hindering terrain markers he can immediately use Incapacitate as a free action but can attack only a single opposing character occupying a square containing a hindering terrain marker he placed that turn; ignore the effects of hindering terrain on the attack.
an104 R Impulse
Team: No Affiliation
Range: 0
Points: 49
Keywords: Future, Teen, Young Justice
11
9
17
2
11
9
17
2
10
8
16
1
10
8
18
1
8
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Speed Force Duplicate: Impulse can use Shape Change. In addition to the normal effects, if he is the only target of the attack, on a roll of 5 or 6 he may be immediately placed in a square adjacent to the character that targeted him.
Camouflage Cost: 8 Points
Prerequisites: Shape Change. Choose a character.
When the character is adjacent to a wall or blocking terrain, any line of fire for a ranged combat attack drawn to the character is blocked.
aa021 R Miss Martian
Team: Titans
Range: 6
Points: 76
Keywords: Teen Titans
8
9
16
2
8
9
16
2
8
9
15
2
8
8
15
2
8
8
15
2
7
8
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
an023 R Osiris
Team: No Affiliation
Range: 3
Points: 101
Keywords: Mystical, Teen Titans
11
10
17
4
10
10
16
3
9
9
16
3
8
9
16
2
7
8
15
2
6
7
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) A Brother's Rage: If a friendly character named Isis has been KO'd this game, modify Osiris's combat values by +1 for the rest of the game.
1) As a free action Bruce Banner will take a push click. Then, He will use his AE ability to change into IH Hulk #43.
ih043 Hulk
Team: No Affiliation
Range: 3
Points: 193
Keywords: Brute, Ruler, Warrior
11
11
18
4
10
10
17
3
9
10
17
3
8
10
16
3
8
10
16
3
8
9
15
3
8
9
16
3
7
9
16
3
7
10
17
4
7
10
.
4
KO
KO
KO
KO
KO
KO
KO
KO
(Defense) Limitless Rage: Hulk can use Toughness. Hulk ignores all damage dealt to him unless it is dealt by an attack and the attack roll is doubles, but not a critical miss. Friendly characters cannot use Probability Control during an attack that targets Hulk. This power can't be countered or ignored.
(Damage) Peace of the Outback: Before Hulk makes a close combat attack, you may choose to modify his attack and damage values by -1. If you do, Hulk's target can't use defense powers.
Ghost Rider will clear
Young Justice (home)
1) V Robin (AA) 66 pts (6/6) L9@
2) R Impulse* (75th) 49 pts (5/5) M13@ (+1 Move)
*Camoflauge 8 pts
3) R Miss Martian 76 pts (6/6) I2
4) R Osiris 101 pts (6/6) G11@ (w/HO)
=300 pts
vs.
All-New Fantastic Four
1) CA Invisible Woman 110 pts (6/6) J24
2) IH Ghost Rider 125 pts (7/7) E19
3) IH Bruce Banner 55 pts/AE into IH Hulk #43 (1/1) L22 @@
Total 300
1) Miss Martian will fly to P10, snagging the HO on the way.
Free Action: Robin will perplex up Impulse's Defense.
Clear
__________________________________________
Young Justice (home)
1) V Robin (AA) 66 pts (6/6) L9
2) R Impulse* (75th) 49 pts (5/5) M13 (+1 Def)
*Camoflauge 8 pts
3) R Miss Martian 76 pts (6/6) P10@ (w/HO)
4) R Osiris 101 pts (6/6) G11 (w/HO)
=300 pts
vs.
All-New Fantastic Four
1) CA Invisible Woman 110 pts (6/6) J24
2) IH Ghost Rider 125 pts (7/7) E19
3) IH Bruce Banner 55 pts/AE into IH Hulk #43 (1/1) L22 @@
Total 300
__________________________________________
Young Justice (home)
1) V Robin (AA) 66 pts (6/6) L9
2) R Impulse* (75th) 49 pts (5/5) M13 (+1 Def)
*Camoflauge 8 pts
3) R Miss Martian 76 pts (6/6) P10@ (w/HO)
4) R Osiris 101 pts (6/6) G11 (w/HO)
=300 pts
vs.
All-New Fantastic Four
1) CA Invisible Woman 110 pts (6/6) D21 @
2) IH Ghost Rider 125 pts (7/7) E19
3) IH Bruce Banner 55 pts/AE into IH Hulk #43 (1/1) L22
Total 300
Free Action: Robin will perplex up Impulse's Defense.
1) Impulse will HSS attack Hulk, moving to M22 to do so. Attack Roll: 6+2=8, no good. He will finish his move in N22.
Clear
__________________________________________
Young Justice (home)
1) V Robin (AA) 66 pts (6/6) L9
2) R Impulse* (75th) 49 pts (5/5) N22@ (+1 Def)
*Camoflauge 8 pts
3) R Miss Martian 76 pts (6/6) P10 (w/HO)
4) R Osiris 101 pts (6/6) G11 (w/HO)
=300 pts
vs.
All-New Fantastic Four
1) CA Invisible Woman 110 pts (6/6) D21 @
2) IH Ghost Rider 125 pts (7/7) E19
3) IH Bruce Banner 55 pts/AE into IH Hulk #43 (1/1) L22
Total 300
So, ignore all of the roll emails.... I forgot about your camo, I can't shoot at Impulse with Ghost Rider...
Turn 4A (ptII)
1) Hulk will move around the wall and move to O22.
2) Ghost Rider will move to E20.
Invisible Woman clears.
__________________________________________
Young Justice (home)
1) V Robin (AA) 66 pts (6/6) L9
2) R Impulse* (75th) 49 pts (5/5) N22@ (+1 Def)
*Camoflauge 8 pts
3) R Miss Martian 76 pts (6/6) P10 (w/HO)
4) R Osiris 101 pts (6/6) G11 (w/HO)
=300 pts
vs.
All-New Fantastic Four
1) CA Invisible Woman 110 pts (6/6) D21
2) IH Ghost Rider 125 pts (7/7) E20 @
3) IH Bruce Banner 55 pts/AE into IH Hulk #43 (1/1) O22 @
Total 300
1) Impulse will push to HSS attack Hulk. Attack Roll: 3+1=4, miss. He will finish his move in M16 and he takes a click for pushing.
Free Action: Robin will perplex up Osiris' Attack.
2) Osiris will HSS attack Ghost Rider using the HO, moving to F19 to make the attack. Attack is a 10(+1) to 17, needs a 6 or better. Roll: 4+1=5, miss. He will finish his move in D18.
3) Robin will Leap/Climb to D17.
Clear
__________________________________________
Young Justice (home)
1) V Robin (AA) 66 pts (6/6) D17@
2) R Impulse* (75th) 49 pts (4/5) M16@@
*Camoflauge 8 pts
3) R Miss Martian 76 pts (6/6) P10 (w/HO)
4) R Osiris 101 pts (6/6) D18@
=300 pts
vs.
All-New Fantastic Four
1) CA Invisible Woman 110 pts (6/6) D21
2) IH Ghost Rider 125 pts (7/7) E20 @
3) IH Bruce Banner 55 pts/AE into IH Hulk #43 (1/1) O22 @
Total 300
1) Invisible Woman will attack Osiris. It's a 10 on an 18. It's a 4,3=7 which is a miss. Invisible Woman will use Probability Control. 2,3=5 which is a miss.
Hulk and Ghost Rider will clear.
Young Justice (home)
1) V Robin (AA) 66 pts (6/6) D17@
2) R Impulse* (75th) 49 pts (4/5) M16@@
*Camoflauge 8 pts
3) R Miss Martian 76 pts (6/6) P10 (w/HO)
4) R Osiris 101 pts (6/6) D18@
=300 pts
vs.
All-New Fantastic Four
1) CA Invisible Woman 110 pts (6/6) D21 @
2) IH Ghost Rider 125 pts (7/7) E20
3) IH Bruce Banner 55 pts/AE into IH Hulk #43 (1/1) O22
Total 300
(Free Action: Robin will perplex up Osiris' Attack.)
2) Osiris will push to HSS attack Invisible Woman, moving to C20 too make the attack. Attack is a 10(+1) to an 18, needs a 7 or better. Roll: 2+3=5, miss. Osiris will finish his move in G12 and take a click for pushing.
Clear
________________________________________
Young Justice (home)
1) V Robin (AA) 66 pts (6/6) D17
2) R Impulse* (75th) 49 pts (4/5) M16
*Camoflauge 8 pts
3) R Miss Martian 76 pts (6/6) H15@ (w/HO)
4) R Osiris 101 pts (5/6) G12@@
=300 pts
vs.
All-New Fantastic Four
1) CA Invisible Woman 110 pts (6/6) D21 @
2) IH Ghost Rider 125 pts (7/7) E20
3) IH Bruce Banner 55 pts/AE into IH Hulk #43 (1/1) O22
Total 300