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Game 5 : Iceman's X-Factor VS Kirbunkle's Teen Titans
X-Factor
1 V Havok 44
w/Not So Special
2 V Wolfsbane (WoS) 65
3 R Polaris 50
4 Siryn 94
5 Monet (Namora) 76
6 R Layla Miller (Scarlet Witch FF) 35
7 E Multiple Man (SN) 32
=399
Teen Titans
1) CD049 R Green Lantern 80 (6/6)
2) CD032 E Speedy 35 (5/5)
3) IO028 R Raven 54 (5/5)
4) AN014 R Beast Boy w/ Camouflage 68 (6/6)
5) SM017 R Superboy 125 (7/7)
6) IO013 R Robin 32 (5/5)
A) BBS005 Blue Lantern 5
(Attack) Sonic Scream: Siryn can use Pulse Wave. When she uses Pulse Wave and has no action tokens, each character hit also receives an action token.
ha024 V Namora
Team: No Affiliation
Range: 0
Points: 76
Keywords: Agents of Atlas, Atlantis, Ruler
8
10
17
3
8
10
16
3
9
10
16
3
9
10
16
3
8
9
15
2
8
9
15
2
8
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Trait: Namora also has the [dolphin] speed symbol.
(Speed) Team Player: When using the Carry ability, Namora can carry two friendly characters if they both share a keyword with her.
(Damage) Electrolytes to the Rescue: At the beginning of your turn, if Namora occupies water terrain, roll a d6 as a free action. Heal her of damage equal to half the result.
ff052 R Scarlet Witch
Team: Brotherhood of Mutants
Range: 10
Points: 35
Keywords: Brotherhood of Mutants, Mystical
7
8
15
2
7
8
14
1
6
7
14
1
6
7
13
1
5
6
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
sn050 E Multiple Man
Team: X-Men
Range: 0
Points: 32
Keywords: Mutant, X-Factor
cd049 R Green Lantern
Team: Titans
Range: 8
Points: 80
Keywords: Green Lantern Corps, Teen Titans
10
8
17
2
8
8
17
1
9
7
16
2
9
7
15
2
8
6
14
2
8
6
13
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cd032 E Speedy
Team: Titans
Range: 8
Points: 35
Keywords: Star City, Teen, Teen Titans
8
9
15
1
8
8
15
1
7
8
14
2
7
7
14
1
6
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
io028 R Raven
Team: Titans
Range: 8
Points: 54
Keywords: Mystical, Teen, Teen Titans
8
8
16
1
8
8
15
1
7
8
15
1
7
7
14
1
6
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
BEAST BOY ????????
sm017 R Superboy
Team: Superman Ally
Range: 6
Points: 125
Keywords: Metropolis, Reign of the Supermen, Young Justice
10
10
17
3
10
9
17
3
9
10
16
3
9
9
16
3
9
11
16
3
8
10
15
3
8
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Reign of the Supermen: If a friendly character named Superman has been KO'd this game, modify Superboy's combat values by +1 for the rest of the game.
io013 R Robin
Team: Batman Ally
Range: 4
Points: 32
Keywords: Detective, Gotham City, Martial Artist
What Beast Boy are you using. Have you already upgraded him to his "Veteran" level? You have #14 listed, which means the Veteran and you have Camouflage on him as well.
an055 R Beast Boy (T-Rex)
Team: No Affiliation
Range: 0
Points: 60
Keywords: Animal
8
11
18
4
8
11
18
3
8
10
17
3
7
10
17
3
7
10
16
3
6
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Morph: Beast Boy: Give Beast Boy a move action that deals no pushing damage. After the action resolves, replace him with any character with this trait on the same click number. Existing action tokens and action tokens for the action are applied to the replacement.
(Special) Tiny Little Arms: Beast Boy can't use the Carry ability.
(Damage) Chomp!: Give Beast Boy a close combat action. He can target up to three characters with a single close combat attack and divide the damage between each character hit. When he targets at least two characters in this way, he may reroll his attack roll once.
1 V Havok 44
w/Not So Special
2 V Wolfsbane (WoS) 65
3 R Polaris 50
4 Siryn 94
5 Monet (Namora) 76
6 R Layla Miller (Scarlet Witch FF) 35
7 E Multiple Man (SN) 32
=399
Teen Titans
1) CD049 R Green Lantern 80 (6/6) M-23
2) CD032 E Speedy 35 (5/5) L-23
3) IO028 R Raven 54 (5/5) J-23
4) AN014 R Beast Boy w/ Camouflage 68 (6/6) N-23/N-24
5) SM017 R Superboy 125 (7/7) K-23
6) IO013 R Robin 32 (5/5) I-23
A) BBS005 Blue Lantern 5 J-18
Yeah, I believe unless he's already upgraded to the VET level you have to start with a Rookie.
Still keeping Camouflage?
I dont know about this league, but I know in the FLE it was ruled that he can use the morph power to change into anything, even the vet. He just has to start the match as one of the rookies.
I dont know about this league, but I know in the FLE it was ruled that he can use the morph power to change into anything, even the vet. He just has to start the match as one of the rookies.
I dont know about this league, but I know in the FLE it was ruled that he can use the morph power to change into anything, even the vet. He just has to start the match as one of the rookies.
That's what I was saying.
And I guess you can just equip a feat you don't qualify for?