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So here's this example. Onslaught is based by a multi based fig, but he can target any of the other figs occupied spaces. Can he shoot the butt end of the figure since a figure can be attacked through any of its squares? Or is it because he is based by the fig he can ONLY punch em?
O = onslaught
X = flash
OO
OO xx
A good defense will only last for so long, before you must crush your enemies outright!
::ME::
COMBAT ACTIONS:
CLOSE COMBAT ACTIONS AND
RANGED COMBAT ACTIONS
There are two types of combat actions: close combat
actions and ranged combat actions. Each of these
action types can be used to activate a game effect
that requires the corresponding action, but most
of the time they will be used to activate an attack.
A close combat action can be given to a character
to activate a close combat attack that targets an
adjacent opposing character. A ranged combat action
can be given to a character to activate a ranged
combat attack that targets one or more non-adjacent
opposing characters that are within range and line of
fire.
If character is adjacent, the character using Colossal Stamina can't attack it with a ranged combat attack unless it can also use Sharpshooter or other make ranged combat attacks against adjacent characters.
It does not matter how large the adjacent character's base is; adjacent is adjacent.
Cool, was just checking. For some reason my brain was just stuck and was looking at it saying ok, I'm based. But I'm not based by the other square and then I thought of the can be attacked through any square......but you treat all squares as a whole and if on is adjacent, the entire fig is.
A good defense will only last for so long, before you must crush your enemies outright!
::ME::