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1) E Abin Sur 50 pts
2) R Beast Boy (T-Rex) 60 pts
3) R Johnny Quick (75th) 50 pts
4) V Green Arrow (CJ) 50 pts
5) U Sandman 59 pts
6) R Robin (CR)* 35 pts
* Contingency Plan 12 pts
7) E Checkmate Knight (White) 29 pts
8) LE Roy Harper Jr 39 pts (Leg)
9) U Lilah 15 pts
SO: Kinetic Accelerator, SHIELD Distruptor, HO
Total - 399 pts
Manager of the Heroclix Fantasy League's Legion of Super Heroes
sm047 V The Flash
Team: Justice League
Range: 0
Points: 107
Keywords: Central City, Flashpoint
12
10
17
2
13
9
17
3
14
10
17
2
10
10
16
2
10
10
16
2
10
9
16
2
12
11
15
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
KO
KO
KO
(Special) Sudden Stop: After an action resolves in which The Flash moved due to his own action, you may place a hindering terrain marker in an adjacent square of clear terrain and an opposing character occupying that square may be knocked back from The Flash 1 square.
(Attack) Time Jump: Give The Flash a power action if he began the game on your force, and remove him from the map after resolving that action. At the beginning of your next turn, you may place The Flash (with no action tokens) anywhere on the map if you control another character. If all other characters on The Flash's force are KO'd while he is removed from the map, he is KO'd. He can't use this power again until he's taken damage from an opponent's attack.
tabD-003r R Wonder Woman
Team: Justice League
Range: 0
Points: 75
Keywords: Amazon, Justice League, Trinity, Warrior
8
11
17
3
7
10
16
3
7
10
16
2
7
10
16
2
7
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
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KO
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KO
KO
KO
KO
(Special) Amazonian Princess: Wonder Woman can use Leadership. When she does and rolls a 6, in addition to the normal effect you may remove an action token from herself or an adjacent character with the Amazon or Trinity keyword.
(Defense) Indestructible Bracelets: Wonder Woman can use Energy Shield/Deflection, Super Senses, and Toughness.
ffjl006 E Green Lantern
Team: Green Lantern Corps
Range: 8
Points: 100
Keywords: Coast City, Green Lantern Corps, Justice League
10
10
18
3
9
11
17
2
9
10
17
2
8
9
17
3
8
10
17
2
8
10
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
bmV003a U Invisible Jet (Autopilot)
Team: No Affiliation
Range: 6
Points: 50
Keywords: Amazon, Justice League, Justice Society, Vehicle
11
9
17
2
10
9
17
2
10
9
17
2
10
9
16
2
9
9
16
1
9
9
16
1
9
9
16
1
8
10
16
1
8
10
16
1
8
10
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Pilot) Passengers: 4
(Special) Difficult to Spot: Invisible Jet modifies its defense value by -1 against ranged combat attacks for each opposing character adjacent to it.
(Vehicle) Taking Cover Beneath the Wings: Friendly characters adjacent to Invisible Jet can use Super Senses but only succeed on a roll of 6; when they use this Super Senses and roll a 1 or 2, after the attack resolves deal Invisible Jet 1 unavoidable damage.
cj222 LE The Atom
Team: Justice League
Range: 0
Points: 50
Keywords: Justice League of America, Scientist
I have a theme team so does that add to my roll for first?
you roll was a 6 mine was a 3
JLA
1) E Abin Sur 50 pts
2) R Beast Boy (T-Rex) 60 pts
3) R Johnny Quick (75th) 50 pts
4) V Green Arrow (CJ) 50 pts
5) U Sandman 59 pts
6) R Robin (CR)* 35 pts
* Contingency Plan 12 pts
7) E Checkmate Knight (White) 29 pts
8) LE Roy Harper Jr 39 pts (Leg)
9) U Lilah 15 pts
SO: Kinetic Accelerator, SHIELD Distruptor, HO
Total - 399 pts
Vs
JLA Satellite
1.) 107 SM047 The Flash *
2.) 75 TABD-003R Wonder Woman
3.) 100 FFJL006 Green Lantern **
4.) 50 BMV003A Invisible Jet (Autopilot)
5.) 50 CJ222 The Atom
* 10 IOF008 Swingline
** 8 MUF102 Protected
400
Sorry for the delay
This week is a good week for me. you still in?
if you are you can go first.
JLA
1) E Abin Sur 50 pts
2) R Beast Boy (T-Rex) 60 pts
3) R Johnny Quick (75th) 50 pts
4) V Green Arrow (CJ) 50 pts
5) U Sandman 59 pts
6) R Robin (CR)* 35 pts
* Contingency Plan 12 pts
7) E Checkmate Knight (White) 29 pts
8) LE Roy Harper Jr 39 pts (Leg)
9) U Lilah 15 pts
I don't know I have never seen one in real life. I looked in the units section and it says 2x4 so I adjusted the map
JLA
1) E Abin Sur 50 pts
2) R Beast Boy (T-Rex) 60 pts
3) R Johnny Quick (75th) 50 pts
4) V Green Arrow (CJ) 50 pts
5) U Sandman 59 pts
6) R Robin (CR)* 35 pts
* Contingency Plan 12 pts
7) E Checkmate Knight (White) 29 pts
8) LE Roy Harper Jr 39 pts (Leg)
9) U Lilah 15 pts
BFC
Resistance
Characters can't be the target of Outwit when they are adjacent to at least one friendly character with the same team symbol.[/quote][/quote]
JLA
1) E Abin Sur 50 pts F2
2) R Beast Boy (T-Rex) 60 pts I2/J2
3) R Johnny Quick (75th) 50 pts E2
4) V Green Arrow (CJ) 50 pts G2
5) U Sandman 59 pts G1
6) R Robin (CR)* 35 pts E1
* Contingency Plan 12 pts
7) E Checkmate Knight (White) 29 pts F1
8) LE Roy Harper Jr 39 pts (Leg) H2
9) U Lilah 15 pts H1
SO: Kinetic Accelerator B7, SHIELD Disruptor F14, HO G10
1. Beast Boy moves to E3, morphing into Beast Boy Gordanian Form.
2. Roy moves to F3
3. Lilah moves to G3
4. Abin picks up everyone and flies to B7, placing everyone as shown in map
(free) CP token
JLA
1) E Abin Sur 50 pts B7 @
2) R Beast Boy (Gordanian) 60 pts C6 @
3) R Johnny Quick (75th) 50 pts A7
4) V Green Arrow (CJ) 50 pts A8
5) U Sandman 59 pts C8
6) R Robin (CR)* 35 pts A6
* Contingency Plan 12 pts $
7) E Checkmate Knight (White) 29 pts B8
8) LE Roy Harper Jr 39 pts (Leg) C7 @
9) U Lilah 15 pts B6 @
SO: Kinetic Accelerator B7, SHIELD Disruptor F14, HO G10