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I am sorry if this has been asked before, after searching for Murder of Crows, I couldnt find anything. Power Quotes first, Questions below.
Phoenix Force States:
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"Setup - When placing characters in your starting area, for each character assigned to the Phoenix Force, remove 1 Fragment and assign it to that character. That Fragment is a relic assigned to that character at no cost. "
The Murder of Crow Pog(iim022bt) says the following:
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"TAKING THE SHINY: When Murder of Crows hits with an attack, any relic assigned to the hit character is placed in his square."
1. If I were to cause an opposing figure to drop their relic, would they still benefit from the Phoenix Force?
2. What would Happen to the Relic(Fragment)?
3. Also if I or another character on their team were to pick up said relic, would that character then benefit from their Phoenix Force.
1. Yes. they are still assigned to the PF resource. However they would no longer be able to trigger the dial to turn for any reason. That requires a character to be assigned a fragment.
2. Nothing special really. Any character, including the who originally had it, can attemt to pick it up.
3. No. The are not assigned to the resource. However, I might be wrong, butI believe that they could trigger turning of the dial as they would be a character assigned a fragment.
Turning the Dial - When a character assigned a Phoenix Force Fragment is KO'd, attach their Fragment to the resource and immediately click the dial 5 times to the left, moving the dial to the same red click number in the next group. When a character assigned a Phoenix Force Fragment KO's an opposing character or hits with an attack roll that is doubles, after actions resolve, click the dial once, though the Phoenix Force may never be clicked beyond any group's click #5.
Victory Points - Any time a character assigned a Phonix Force Fragment is KO'd, the player scoring victory points for that character scores an additional 6 points. If the entire force is defeated, then the player who scores victory points for the last character on the force is also awarded 12 points for The Phoenix Force and 3 points for each Phoenix Force Fragment that began the game attached to the resource.
Effects of the Phoenix Force - When a standard power is revealed on the dial, characters assigned to the Phoenix Force can use the indicated power. When a modifier appears, all assigned characters modify that combat value by the indicated amount, if the modifier has a border around it, then they modify all their combat values by the indicated amount.
At the beginning of your turn, you may choose a Phoenix Force Fragment attached to the resource. Characters assigned to the Phoenix Force can use that Fragments's Phoenix Power until your next turn.
It never specifies a character assigned the resource, it specifies a character assigned the fragment. You can totally switch who has the benefits by picking it up with someone new.
Sun Tzu Clan Leader
Quote : Originally Posted by Uberman
When a game hums along, full of action and excitement, it's a barnburner!
When it trudges forward glacially, bogged down by debates over ridiculous rules minutia, it's a Barnstable!
It never specifies a character assigned the resource, it specifies a character assigned the fragment. You can totally switch who has the benefits by picking it up with someone new.
Huh? It refers to both characters assigned fragments and characters assigned the resource.
Characters assigned the fragments are specified when speaking of victory points and when to turn the dial. However when it comes to effects granted by the resource itself it specifies characters assigned to the resource.
Or am I reading it wrong?
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Turning the Dial - When a character assigned a Phoenix Force Fragment is KO'd, attach their Fragment to the resource and immediately click the dial 5 times to the left, moving the dial to the same red click number in the next group. When a character assigned a Phoenix Force Fragment KO's an opposing character or hits with an attack roll that is doubles, after actions resolve, click the dial once, though the Phoenix Force may never be clicked beyond any group's click #5.
Victory Points - Any time a character assigned a Phonix Force Fragment is KO'd, the player scoring victory points for that character scores an additional 6 points. If the entire force is defeated, then the player who scores victory points for the last character on the force is also awarded 12 points for The Phoenix Force and 3 points for each Phoenix Force Fragment that began the game attached to the resource.
Effects of the Phoenix Force - When a standard power is revealed on the dial, characters assigned to the Phoenix Force can use the indicated power. When a modifier appears, all assigned characters modify that combat value by the indicated amount, if the modifier has a border around it, then they modify all their combat values by the indicated amount.
At the beginning of your turn, you may choose a Phoenix Force Fragment attached to the resource. Characters assigned to the Phoenix Force can use that Fragments's Phoenix Power until your next turn.
All effects of the Phoenix Force only apply to the characters on the specific force that the specific Phoenix Force is assigned to.
If an assigned fragment attached to one of your characters were to be reassigned to an opposing character, the only effects they would get would be those granted as a Relic. The opposing character would not turn your dial or cause any other effects to occur. If the opposing character was KO'd, the relic would be placed in the last square it occupied per normal Relic rules.
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All effects of the Phoenix Force only apply to the characters on the specific force that the specific Phoenix Force is assigned to.
If an assigned fragment attached to one of your characters were to be reassigned to an opposing character, the only effects they would get would be those granted as a Relic. The opposing character would not turn your dial or cause any other effects to occur. If the opposing character was KO'd, the relic would be placed in the last square it occupied per normal Relic rules.
Really? I had assumed it would still influence dial turning and points even though the character was not assigned the resource. Interesting.
Sun Tzu Clan Leader
Quote : Originally Posted by Uberman
When a game hums along, full of action and excitement, it's a barnburner!
When it trudges forward glacially, bogged down by debates over ridiculous rules minutia, it's a Barnstable!