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Justice League (home)
1. E Green Lantern (TT) 110 pts
2. R Wonder Woman* (TabApp) 75 pts
* with Contingency Plan, 12 pts
3. R The Ray (TT) 74 pts
4. E Green Arrow (JL), 70 pts
5. U John Constantine (JL52) 59 pts
Objects: Kinetic Accelerator, HO, LO
Total: 400 pts
Theme PC: 4/4
vs.
Champions
1) AE Ghost Rider (ASM) 145 (Click 1)
2) R Black Widow (FI) 109 (Click 1)
3) R Angel (DoFP) 74* (Click 1)
4) R Iceman (MU) 60* (Click 1)
ATA: X-Men: Gold 4 (x2)
Total: 396
Theme PC: 4/4
Objects: ULO, HO, Kinetic Accelerator (IO)
BFC: THE GREAT ARENA Any successful attack roll resulting in doubles is a critical hit.
(Only double 6s will result in an injury.)
Justice League (home)
1. E Green Lantern (TT) 110 pts J-23
2. R Wonder Woman* (TabApp) 75 pts K-23
* with Contingency Plan, 12 pts
3. R The Ray (TT) 74 pts I-23
4. E Green Arrow (JL), 70 pts J-24
5. U John Constantine (JL52) 59 pts K-24
Objects: Kinetic Accelerator, HO, LO
Total: 400 pts
Theme PC: 4/4
vs.
Champions
1) AE Ghost Rider (ASM) 145 (Click 1)
2) R Black Widow (FI) 109 (Click 1)
3) R Angel (DoFP) 74* (Click 1)
4) R Iceman (MU) 60* (Click 1)
ATA: X-Men: Gold 4 (x2)
Total: 396
Theme PC: 4/4
Objects: ULO, HO, Kinetic Accelerator (IO)
Kinetic Accelerator: J-15
HO: R-15
LO: G-9
BFC: THE GREAT ARENA Any successful attack roll resulting in doubles is a critical hit.
(Only double 6s will result in an injury.)
Sorry, the Disney World portion of my vacation is over now, so I should be fine now to participate.
CHampions Setup:
Justice League (home)
1. E Green Lantern (TT) 110 pts J-23
2. R Wonder Woman* (TabApp) 75 pts K-23
* with Contingency Plan, 12 pts
3. R The Ray (TT) 74 pts I-23
4. E Green Arrow (JL), 70 pts J-24
5. U John Constantine (JL52) 59 pts K-24
Objects: Kinetic Accelerator, HO, LO
Total: 400 pts
Theme PC: 4/4
vs.
Champions
1) AE Ghost Rider (ASM) 145 (Click 1) [R2,R1]
2) R Black Widow (FI) 109 (Click 1) [S2]
3) R Angel (DoFP) 74* (Click 1) [U2]
4) R Iceman (MU) 60* (Click 1) [T2]
ATA: X-Men: Gold 4 (x2)
Free) Angel uses Sidestep.
-Pick up Iceman and fly to V4.
-Drop Iceman in V5.
Recap:
Justice League (home)
1. E Green Lantern (TT) 110 pts J-23
2. R Wonder Woman* (TabApp) 75 pts K-23
* with Contingency Plan, 12 pts
3. R The Ray (TT) 74 pts I-23
4. E Green Arrow (JL), 70 pts J-24
5. U John Constantine (JL52) 59 pts K-24
Objects: Kinetic Accelerator, HO, LO
Total: 400 pts
Theme PC: 4/4
vs.
Champions
1) AE Ghost Rider (ASM) 145 (Click 1) [T7,U7] @
2) R Black Widow (FI) 109 (Click 1) [S2]
3) R Angel (DoFP) 74* (Click 1) [V4]
4) R Iceman (MU) 60* (Click 1) [V5] @
ATA: X-Men: Gold 4 (x2)
2. Green Arrow makes a RS. He moves to K-20 and destroys the wall between S-12 and T-12.
Free) Wonder Woman flies to Q-17, carrying Constantine to R-16.
3. Ray uses HSS.
He flies to T-10, where he attacks Ghost Rider.
10 v 18; Damage Perplexed +1.
Turn paused to show positioning.
**********
Justice League (home)
1. E Green Lantern (TT) 110 pts J-23 @
2. R Wonder Woman* (TabApp) 75 pts Q-17 @
* with Contingency Plan, 12 pts
3. R The Ray (TT) 74 pts T-10
4. E Green Arrow (JL), 70 pts K-20 @
5. U John Constantine (JL52) 59 pts R-16
Objects: Kinetic Accelerator, HO, LO
Total: 400 pts
Theme PC: 4/4
vs.
Champions
1) AE Ghost Rider (ASM) 145 (Click 1) [T7,U7] @
2) R Black Widow (FI) 109 (Click 1) [S2]
3) R Angel (DoFP) 74* (Click 1) [V4]
4) R Iceman (MU) 60* (Click 1) [V5] @
ATA: X-Men: Gold 4 (x2)
2. Green Arrow makes a RS. He moves to K-20 and destroys the wall between S-12 and T-12.
Free) Wonder Woman flies to Q-17, carrying Constantine to R-16.
3. Ray uses HSS.
He flies to T-10, where he attacks Ghost Rider.
10 v 18; Damage Perplexed +1.
Roll=1,3
Constantine PCs to 6,6
No Theme PC due to Constantine's SP.
Hits for 5 damage, reduced to 3 by Inv.
Ray returns to O-15 and takes 1 click for Mystics TA.
Ray gets 1 SA. Hal and Constantine each get 1 AST.
1 token to CP.
**********
Justice League (home)
1. E Green Lantern (TT) 110 pts J-23 @
2. R Wonder Woman* (TabApp) 75 pts Q-17 @
* with Contingency Plan, 12 pts
3. R The Ray (TT) 74 pts (Click 2) O-15@
4. E Green Arrow (JL), 70 pts K-20 @
5. U John Constantine (JL52) 59 pts R-16
Objects: Kinetic Accelerator, HO, LO
Total: 400 pts
Theme PC: 4/4
Hal: 1 AST = 5 XP
Ray: 1 SA = 5 XP
Constantine: 1 AST = 5 XP
vs.
Champions
1) AE Ghost Rider (ASM) 145 (Click 4) [T7,U7] @
2) R Black Widow (FI) 109 (Click 1) [S2]
3) R Angel (DoFP) 74* (Click 1) [V4]
4) R Iceman (MU) 60* (Click 1) [V5] @
ATA: X-Men: Gold 4 (x2)
1) Iceman uses Running Shot.
-Move 5 to Q9, attack on Ray.
-9AV vs 16DV. Need 7.
-Attack roll is.......7. Just a hit.
-Super Senses roll is...........5. Of course.
-Push click to Iceman.
Going down swinging I suppose.
2) Ghost Rider uses Transporter Move and Attack.
-Kinetic Accelerator roll is.......6. Movement is now 15. KA destroyed.
-Ghost Rider moves all the way down to I22,H21, attack on Green Lantern.
-8AV vs 17DV. Need 9.
-Attack roll is........3. lol. Well it isn't a critical miss I suppose.
-Ghost Rider will take the push damage. (Click 5)
Free) Ghost Rider uses Hellfire Chain on Green Lantern for 1 damage. (Click 2)
3) Angel flies up to get the ULO, then down to R8.
Free) Angel picks up Iceman and uses Sidestep to S10, dropping Iceman in S11.
4) Black Widow flies to T11.
Free) Iceman uses X-Men: Gold TA on Wonder Woman.
*Iceman and Angel will use Defenders TA (Angel's trait) to use the highest DV possible.
Recap:
Justice League (home)
1. E Green Lantern (TT) 110 pts (Click 2) J-23 @
2. R Wonder Woman* (TabApp) 75 pts Q-17 @
* with Contingency Plan, 12 pts [1 token]
3. R The Ray (TT) 74 pts (Click 2) O-15@
4. E Green Arrow (JL), 70 pts K-20 @
5. U John Constantine (JL52) 59 pts R-16
Objects: Kinetic Accelerator, HO, LO
Total: 400 pts
Theme PC: 4/4
Hal: 1 AST = 5 XP
Ray: 1 SA = 5 XP
Constantine: 1 AST = 5 XP
vs.
Champions
1) AE Ghost Rider (ASM) 145 (Click 5) [I22,H21] @@
2) R Black Widow (FI) 109 (Click 1) [T11] @
3) R Angel (DoFP) 74* (Click 1) [S10] @
4) R Iceman (MU) 60* (Click 2) [S11] @@
ATA: X-Men: Gold 4 (x2)
Hal rolls 6,5
Hits for 4 damage, reduced to 3 by Toughness
Ghost Rider is KO'd.
Hal gets 1 SA and 1 KO and takes 1 click for Mystics.
No push damage because of Indom.
Free) Hal perplexes Green Arrow's Attack by +1.
2. Green Arrow pushes to make a RS.
He moves to J-21 and attacks Black Widow.
10+1 v 17+1 (hindering)
Free) Diana pushes to fly to M-22, carrying Constantine to M-21.
No push damage because of
1. Diana uses 1 CP token to increase Hal's Attack by +1.
Hal pushes to attack Ghost Rider with CCE: +1 to Attack, +1 to Damage.
9+2 v 17
Hal rolls 6,5
Hits for 4 damage, reduced to 3 by Toughness
Ghost Rider is KO'd.
Hal gets 1 SA and 1 KO and takes 1 click for Mystics.
No push damage because of Indom.
Free) Hal perplexes Green Arrow's Attack by +1.
2. Green Arrow pushes to make a RS.
He moves to J-21 and attacks Black Widow.
10+1 v 17+1 (hindering)
Roll=6,3
Black Widow's Super Senses roll = 5
Miss.
Green Arrow takes a click for the push.
1 token to CP.
**********
Justice League (home)
1. E Green Lantern (TT) 110 pts (Click 3) J-23 @@
2. R Wonder Woman* (TabApp) 75 pts M-22 @@
* with Contingency Plan, 12 pts [1 token]
3. R The Ray (TT) 74 pts (Click 2) O-15
4. E Green Arrow (JL), 70 pts (Click 2) J-21 @@
5. U John Constantine (JL52) 59 pts M-21
Objects: Kinetic Accelerator, HO, LO
Total: 400 pts
Theme PC: 4/4
Hal: 1 SA, 1 KO, 1 AST = 20 XP
Ray: 1 SA = 5 XP
Constantine: 1 AST = 5 XP
vs.
Champions
1) AE Ghost Rider (ASM) 145 KOKOKO
2) R Black Widow (FI) 109 (Click 1) [T11] @
3) R Angel (DoFP) 74* (Click 1) [S10] @
4) R Iceman (MU) 60* (Click 2) [S11] @@
ATA: X-Men: Gold 4 (x2)