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BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Fantasy League Elite Team: Kingdom Come: Justice League! Heroclix Fantasy League Team: Marvel Now: S.H.I.E.L.D. HCFL Season 11 Champion! Commish for FLE, starting the next season in May! Ask me!
jltw054r R Martian Manhunter
Team: Police
Range: 7
Points: 100
Keywords: Detective, Justice League of America, Stormwatch
7
10
17
3
7
10
16
4
8
9
16
3
8
9
17
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
(Improved) Pass Through You: Improved Movement: Ignores Characters
(Special) There Are Many Ways To Hide In Plain Sight: Martian Manhunter can use Phasing/Teleport, Shape Change, and Stealth.
jltw006 R Vibe
Team: No Affiliation
Range: 5
Points: 80
Keywords: A.R.G.U.S., Justice League of America
8
10
17
3
8
10
16
3
8
9
17
2
7
10
17
2
7
9
16
2
7
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Vibration: Vibe can use Quake.
(Damage) Interrupt Vibrational Anomalies: Opposing characters within range must be given a double power action instead of a power or move action to activate Charge Hypersonic Speed, Phasing/Teleport, or Running Shot.
w/Maneuver
Prerequisites: , Close Combat Expert or Combat Reflexes
Choose a character.
When the character make a close combat attack against a target opposing character, after the attack is resolved, put the target in any unoccupied square adjacent to the character.
jltw036 R Green Lantern
Team: Green Lantern Corps|Justice League
Range: 7
Points: 96
Keywords: Green Lantern Corps, Justice League of America
11
10
17
3
10
10
17
3
10
9
17
3
9
9
16
2
9
9
16
2
8
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
KO
(Attack) Willpower Through My Gun: Green Lantern can use Improved Targeting: Ignores Hindering Terrain, Ignores Opposing Characters, May make a ranged combat attack targeting adjacent opposing characters.
(Defense) Protecting My New Friends: Green Lantern can use Barrier and Combat Reflexes. When he uses Barrier, he may place one additional blocking terrain marker adjacent to each friendly character within range and with the Justice League of America keyword. These additional markers don't need to be adjacent to other markers.
d10a008 R Catwoman
Team: No Affiliation
Range: 2
Points: 35
Keywords: Animal, Batman Family
9
10
16
2
9
9
16
2
8
8
15
2
8
8
14
2
.
.
13
.
.
.
13
.
KO
KO
KO
KO
KO
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(Special) Battlefield Promotion: Catwoman: When Catwoman hits one or more opposing characters, after actions resolve, place a Promotion Token on her character card. You may then roll a d6 that can't be rerolled and add 1 for each Promotion Token on her character card; on a result of 8 or higher, replace this character with d10a #015 Catwoman on the same click number.
an013 V Green Arrow
Team: Justice League
Range: 9
Points: 80
Keywords: Justice League, Justice League of America, Star City
8
10
16
2
8
10
16
2
8
10
16
2
7
9
16
2
7
9
15
2
7
9
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
"You're not alone, you know. What you were, and what you are to become, will always be with you."
dp011 V Lady Jane
Team: Spider-Man
Range: 7
Points: 100
Keywords: Heroes for Hire, Outlaws, Ruler, Soldier, Spider-Man Family, Wild Pack
8
11
17
3
8
10
17
3
8
10
17
3
7
10
16
3
7
10
16
2
7
9
17
3
KO
KO
KO
KO
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KO
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KO
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In Memory of Hero One: Adjacent friendly characters that share a keyword with Lady Jane can use the team ability she is copying.
I know what "cover" is, wanker!
Combat Jumping
Placing her shots
Point blank hollow-points!
Placing others in harm's way
Reckless Determination Leader of Omega Team: Lady Jane can use Leadership and Outwit. When she uses Leadership, for each other friendly character that can use Leadership, modify the result of her d6 roll by +1.
Emptying her Clips
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
free) "Alright lads, you know the plan. Whoever the bloody hell these blighters are, we light 'em up!" Lady Jane rolls for leadership, roll is: 5 and she gets it.
1) "First things first, let's tidy up the place a tad!" Lady Jane loads up on hi-explosive ammo and fires away at the blocking terrain in G8, blowing it to bits!
free) "I've got just the thing for that!" Azuria smiles, casting a quick spell to amplify the vision of her team mates. Positron copies the Superman TA.
free) "Targeting scanners on-line, give me just a second here" Positron calibrates his scanners while Jane and Manticore both copy SHIELD.
2) "Got something!" Positron gets +3 range from the officer, Manticore and Jane and opens fire on Green Arrow! 11 atk. vs 16 (no terrain bonus due to Superman Ally) def. Needs a 5. Roll is: (2,4) for a 6 and a hit! Olly takes 3. 1 SA for Positron and 1 AST for Jane, Manticore and the Officer each.
free) Manticore blinks and lets Azuria's spell take effect. Manticore copies Superman TA
3) "Reading support fire!" The PPD Officer takes a power action to increase Manticore's damage
4) "You light them up, I put them out!" Manticore remarks grimly as he lets an arrow fly! Manticore shoots Green Arrow with RCE, taking +1 to range and +2 to attack. 10 (+2 from RCE) atk. vs 16 (no hindering bonus due to Superman TA) def. Needs a 4. Roll is: (1,2) for a 3 and a MISS!
5) Apex moves to G8
free) Apex, Jane, Manticore and Positron all copy Kabuki
Positron will share his DEF with anyone who might benefit from it and Jane will Mastermind on a CbC basis
Freedom Phalanx
1. V Lady Jane (1) - 100 pts G2 @
2. LE Manticore* (1) - 87 pts I2 @
3. LE Positron (1) - 82 pts H2 @
4. E Apex (1) - 65 pts G8 @
5. R Mynx (1) - 33 pts F2
6. LE Azuria (1) - 17 pts G1
7. R PPD Officer (1) - 11 pts H1 @
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Fantasy League Elite Team: Kingdom Come: Justice League! Heroclix Fantasy League Team: Marvel Now: S.H.I.E.L.D. HCFL Season 11 Champion! Commish for FLE, starting the next season in May! Ask me!
C) Catwoman 75 pts - 40 XP
C) Martian Manhunter 202 pts - 14 XP
C) Green Arrow (CJ) 80 pts - 40 XP
C) Hawkman 135 pts w/Lunge 5 pts - 3 XP
1) Simon Baz 130 pts (T) 21 XP
2) Stargirl 75 pts (T) w/Stunning Blow 10 pts and Recharge 5 pts 19 XP
3) Vibe 80 pts (T) 42 XP
4) Katana 37 pts (T) 31 XP
5) Steve Trevor 54 pts(T)
RP: 79
Stats this game
Martian Manhunter 8 XP
Vibe 8 XP
Green Lantern 8 XP
Catwoman 8 XP
Green Arrow 8 XP
Post-Game Stats
C) Catwoman 75 pts - 48 XP
C) Martian Manhunter 202 pts - 14 XP
C) Green Arrow (CJ) 80 pts - 48 XP
C) Hawkman 135 pts w/Lunge 5 pts - 3 XP
1) Simon Baz 130 pts (T) 29 XP
2) Stargirl 75 pts (T) w/Stunning Blow 10 pts and Recharge 5 pts 19 XP
3) Vibe 80 pts (T) 0 XP Force Shield 10 pts
4) Katana 37 pts (T) 31 XP
5) Steve Trevor 54 pts(T)
6) Amanda Waller 60 pts (T)
RP: 19
Vibe cashes in 50 xp for Force Shield 10 pts
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