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Here is my Horus/Gorilla control with some tweaks for April (I want my Fiber Jar back!)
Monsters: 17
1 Horus LV 8
2 Horus LV 6
1 Jinzo
3 Horus LV 4
2 Berserk Gorilla
1 Injection Fairy Lily
1 Sinister Serpent
1 Breaker the Magical Warrior
1 Tribe-Infecting Virus
1 D.D. Warrior Lady
1 Sangan
1 Exiled Force
1 Magician of Faith
Spells: 17
1 Pot of Greed
1 Graceful Charity
1 Enemy Controller
1 Snatch Steal
1 Creature Swap
1 Mystical Space Typhoon
1 Heavy Storm
1 Delinquent Duo
1 Swords of Revealing Light
1 Swords of Concealing Light
1 Scapegoat
1 Premature Burial
1 Book of Moon
2 Nobleman of Crossout
1 Monster Reincarnation
1 Smashing Ground
Traps: 6
1 Call of the Haunted
1 Torrential Tribute
1 Ring of Destruction
1 Mirror Force
1 Bottomless Trap Hole
1 Divine Wrath
I think I might take out the Tribe-Infecting Virus and go with Lightning Vortex - for the same cost I get to destroy all face up opponent's monsters instead of all face up monster of one type (which might be mine, too). Plus they cant' use it against me.
If I put a Lightning Vortex in, I might take out one Nobleman of Crossout or the Smashing Ground. Then I can add in one more monster, but I'm not sure what monster to go with just yet...I'm thinking about a Spirit Reaper for defense and for a tribute in case I have a clogged hand of Horus 6's and Jinzo
I'm not a big fan of DD Assailant - (besides that I don't have one) - I'm only running 1 DD Warrior Lady as it is. I might take out the Smashing Ground, though, for Vortex...get to destroy more cards for just a discard.
I'm not sure that maybe running both Vortex and Tribe isn't overkill, and I can use Tribe's spot for a more useful monster.