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Please rate this deck. If you can find any changes that can be made, please explain how changes will help this deck!!! Thanks!!! :grin:
Tribute Monsters: x3
Sacred Phoenix of Nephthys :devious:
Jinzo :p
Ancient Gear Beast :)
Non-Tribute Monsters: x19
x3 Hand of Nephthys
x3 Aprrentice Magician
x2 Old Vindictive Magician
x2 Magician of Magician
x2 D.D. Assailant
x2 Slate Warrior
Breaker the Magical Warrior
Exiled Force
D.D. Warrior Lady
Sangan
Mystic Swordsman LV2
Spells: x15
X2 Hammer Shot
X2 Book of Moon
x2 Nobleman of Crossout
Heavy Storm
Snatch Steal
Premature Burial
Graceful Charity
Monster Reincarnation
Pot of Greed
Enemy Controller
Lightning Vortex
Mystical Space Typhoon
Traps: x11
x2 Seven Tools of the Bandit
x2 Sakuretsu Armor
x2 Bottomless Trap Hole
Mirror Force
Ring of Destruction
Call of the Haunted
Magic Cylinder
Dust Tornado
Well, 1st off, you have 48 cards, you need to cut that down to at least 42.
Take out these:
x1 Hand of Nephthys
x2 Old Vindictive Magician
Mystic Swordsman LV2
X2 Hammer Shot
x2 Seven Tools of the Bandit
Start with that.
Ok, -1 hand of nephthys, mystic swordsman lv2, and -2 seven tools I can drop. But, the old vidictives and hammer shots have come in handy on my end. Hammer shot can work extremely well on my behalf when it comes to destroying my own phoenix.
One problem I run into is BTH or BLS. Any suggestions???
-2 Old Vindictive
-2 Hands of Nephthys
-1 Apprentice Magician
-1 Mystic Swordsman Lv.2
-2 Hammer Shot
-2 7 Tools of the Bandit
-2 Sakretsu Armor/Bottemless Trap Hole
-1 Magic Cylinder
-2 Slate Warrior
-1 Monster Reincarnation
+2 Smashing Ground ( Better than Hammer Shot)
+1 Torrential Tribute
+1 Tribe Infecting Virus
+1 Delinquent Duo
+1 Kycoo the Ghost Destroyer
+1 Sinister Serpent
+2 Scapegoat
That should help you out a long way...
Check my deck out in my sig....
Thx for the help!!! I've added tribe, sinister, kycoo and torrential.
I've taken out
-2 slates
-1 apprentice
-1 monster reincarnation
-1 hand of nepthys
-2 seven tools
-1 MS LV2.
Smashing ground works good too and will work even better when I get one :laugh:
I'll keep at least one hammer shot just because I can use it on phoenix or my opponent's monsters. This now leaves me with 44 cards, 43 when I -1 hammer shot
Does anyone else have any suggestions??? :classic: