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Could this be a tourny winning dark magician deck???
deck objectives...
1) win...
2) win...
3) win with out bls!!!...lol...!!!
anyway here goes...
monsters x18
black luster soldier-envoy of the beginning
dark magician of chaos
dark magician
skilled dark magician x2
kycoo the ghost destroyer
breaker the magical worrior
tsukuyomi
apprentice magician x2
chaos command magician
dd worrior lady
magician of faith x2
blade knight x2
tribe infecting virus
sinister serpent
spell x16
dimension fusion
premature burial
dark magic attack
diffusion wave-motion
nobleman of crossout x2
metamorphosis x2
giant trunade
dedication through light and darkness
snatch steal
mystical space typhoon
pot of greed
lightning vortex
graceful charity
scapegoat
trap x6
divine wrath
ring of destruction
mirrior force
magic cylinder
bottomless trap hole
deck devastation virus
fusion x15
gatling dragon x2
thousand eyes restrict x3
dark blade the dragon knight x2
ojama king x2
ryu senshi x2
dark balter the terrible x2
fiend skull dragon x2
side deck x15 (duh!!!)
chaos sorcerer (no i will not main deck him over bls...i hate 2 say it but he is just not as good...)
jinzo
dark ruler ha des
dark magician girl
vampire lord
airknight paralsath
kinetic soldier
chiron the mage
mystic swordsman lv2
king tiger wanghu
cyber jar
enraged battle ox
berserk gorilla x2
metamorphosis
Fixes:
-Forced Ceasefire
+Mirrior force
-Metamorphosis
-Metamorphosis
+King of the Swamp
+King of the Swamp
- Dedication through light and darkness
- Dimension Fusion
+Polymerization
+Polymerization
-Skilled Dark Magician
+Kycoo
Reasoning:
Ahh...this is just the better choice over Forced ceasefire. You can do more effective advantage with Mirror force, than you can with a -1 advantage with Forced. As said before you can't to get dark paladin out, instead use king of the swamp as a replacement for poly or buster blader. Take out dimension fusion and dtlad for the polymerization because dimmension will only bring out the DmoC.
3 Skilled Darks feels like it could be too much for this new build, so we're cutting one. Kycoo adds to the force of the deck, giving it more solidity. Hope this helps. :)
kaze-i use the fusions with metamorphosis...and thanks for clearin up my question...
heart break-the deck is pretty much based on the dark magician and the DMoC...not the paladin...but i did take out a skilled dark and added a kycoo the ghost destroyer. thanks for the fixes.
A very good deck, i dont think you need BLS, and this is just a sugestion what about trying the dark magician girl and the sages stone combo. but any way i give this deck 9/10
i mostly like to use bls for a really tight game or if my opponents bls is out...so he is stayin (oh my god i cant beleive i am saying this) and sages stone and d mage girl is just to chancey of a combo (seeing as she doesent stay around to long).
Monsters 17
Skilled Dark Magician
Skilled Dark Magician
Skilled Dark Magician
Apprentice Magician
Apprentice Magician
Apprentice Magician
Kycoo The Ghost Destroyer
Kycoo The Ghost Destroyer
Blade Knight
Blade Knight
Magician Of Faith
Magician Of Faith
Dark Magician
Dark Magician
Tsukuyomi
Black Luster Soldier Envoy Of The Beginning
Dark Magician Of Chaos
Spells 16
Nobleman Of Crossout
Nobleman Of Crossout
Smashing Ground
Smashing Ground
Pot Of Greed
Graceful Charity
Heavy Storm
Mystical Space Typoon
Premature Burial
Snatch Steal
Swords Of Reaviling Light
Lightning Vortex
Delinquent Duo
Dedication Throught Light and Darkness
Dark Magic Attack
Book Of Moon
Traps 7
Bottomless Traphole
Bottomless Traphole
Dust Tornado
Torrential Tribute
Mirror Force
Ring Of Destruction
Call Of The Haunted
Total 40
Something like this? R/F my BEWD Deck on the first page if you have time.
armor wolf...thanks but no thanks...the apprentice magicians can get a little overwelming as well as the dark magicians because the skilleds follow the d mage to the grave. and i will try to get to your list but i prefer links...
"Dark Paladin" cannot be Special Summoned, EXCEPT by Fusion Summon. So you cannot Special Summon "Dark Paladin" using "Monster Reborn", etc., even if he was properly Summoned before. You cannot Special Summon "Dark Paladin" using "Magical Scientist", etc.
You can use "substitute" Fusion Material Monsters such as "Goddess With the Third Eye", etc. to Fusion Summon "Dark Paladin".
"Dark Paladin"'s Spell-negating effect is a Multi-Trigger Effect, so it can be activated during your opponent's turn.
You can activate "Dark Paladin"'s Spell-negating effect multiple times in the same chain.
"Dark Paladin"'s Spell-negating effect can be chained to.
If you activate "Dark Paladin"'s Spell-negating effect, and your opponent chains "Ring of Destruction" to destroy "Dark Paladin", the Spell Card is still negated even though "Dark Paladin" is destroyed.
If you activate "Dark Paladin"'s Spell-negating effect, and your opponent chains "Book of Moon" to flip "Dark Paladin" face-down, the Spell Card is still negated even though "Dark Paladin" is face-down.
"Dark Paladin"'s +500 ATK effect is a Continuous Effect. While "Skill Drain" is active, the effects of "Dark Paladin" are negated.
[Re: Divine Wrath] You can activate "Divine Wrath" during the Damage Step because it is a Counter-Trap, so you may activate it to negate the effect of "D. D. Warrior Lady", "Reflect Bounder", "Injection Fairy Lily", "D. D. Crazy Beast", "Dark Paladin", or "Mystical Knight of Jackal".
[Re: Skill Drain] "Skill Drain" negates Multi-Trigger Effects such as "Dark Paladin" and "Ryu Senshi".
[Re: The Dark - Hex-Sealed Fusion] This monster's second effect cannot be used to Special Summon Fusion Monsters that can only be Summoned by Fusion Summon, such as "Dark Paladin".
[Re: The Earth - Hex-Sealed Fusion] This monster's second effect cannot be used to Special Summon Fusion Monsters that can only be Summoned by Fusion Summon, such as "Dark Paladin".
[Re: The Light - Hex-Sealed Fusion] This monster's second effect cannot be used to Special Summon Fusion Monsters that can only be Summoned by Fusion Summon, such as "Dark Paladin".
[Re: Wave-Motion Cannon] Your opponent cannot chain "Magic Jammer", or use "Dark Paladin", etc., when you send "Wave-Motion Cannon" from the field to the Graveyard. Your opponent CAN chain "Magic Jammer" or use "Dark Paladin", etc., when you first activate "Wave-Motion Cannon" (meaning when you place it face-up on the field).