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My fourth and final E-Hero deck is a (shock, horror) E-Hero-Warrior-Chaos deck. Why did I do that? Because I can... and I wanted to use the cool Warrior support ^^
dragon-reborn Presents:
An E-Heroes Production:
~Heroes United~
{Army}
~Black Luster Soldier – Envoy Of The Beginning~
~Freed The Matchless General~
~Blade Knight~
~Blade Knight~
~Elemental Hero Clayman~
~Elemental Hero Clayman~
~Elemental Hero Clayman~
~Elemental Hero Sparkman~
~Elemental Hero Sparkman~
~Elemental Hero Sparkman~
~Mataza The Zapper~
~Mataza The Zapper~
~Marauding Captain~
~Marauding Captain~
~Zombyra The Dark~
~Zombyra The Dark~
{Armory}
~Graceful Charity~
~Heavy Storm~
~Fusion Sword Murasame Blade~
~Fusion Sword Murasame Blade~
~Miracle Fusion~
~Miracle Fusion~
~Mystical Space Typhoon~
~Pot Of Greed~
~Premature Burial~
~Reinforcement Of The Army~
~Reinforcement Of The Army~
~Skyscraper~
~Skyscraper~
~Snatch Steal~
~Swords Of Revealing Light~
~Terraforming~
~The A. Forces~
~The Warrior Returning Alive~
{Artillery}
~Call Of The Haunted~
~Hero Signal~
~Hero Signal~
~Mirror Force~
~Ring Of Destruction~
~Torrential Tribute~
One last time, the new Cyber Rev. cards for those who don't know:
Elemental Hero Bubbleman
Water/Warrior/3 Stars/ATK/800 DEF/1200
You can Special Summon this card if it is the only card in your hand. If there are no other cards on your side of the field when this card is Normal Summoned, Flip Summoned, or Special Summoned, you may draw 2 cards from your Deck.
Skyscraper
Field Spell Card
Whenever a monster with "Elemental Hero" in its card name declares an attack against a monster with higher ATK, increase the ATK of the attacking monster by 1000 points until the End Phase of this turn.
Miracle Fusion
Normal Spell
Remove the Fusion materials of a Fusion monster from your field and/or Graveyard
from the game, Special Summon a Fusion monster with [E-Hero] in its name from
your Fusion deck. (This Special Summon would be treated as a Fusion Summon)
I don't know how much trouble you have getting out the e-heroes, or if there is any at all, but if you were to put in a giant rat, it could get you any of your three claymen, or one of your two captains. And I'm going to assume that magician of faith wasn't working out for you?
Just don't want Magician since this is a Warrior build, and not standard Chaos. Getting the Heroes isn't much of a problem, however, I probably should replace the Bottomless Trap Holes with Hero Signals...
How about taking out a zombyra and replacing it with a freed-the matchless general. His effect-the one that allows you to take a level 4 or lower warrior from your deck instead of a draw can be really useful, especially in an e-heroes deck which focuses around single cards.