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I want to try out a Cyber Dragon Deck (with the fusions) and here is what I have so far. Any suggestions would be great.
Monsters: 19
Jinzo
3 Cyber Dragon
2 D.D. Assailant
Breaker the Magical Warrior
D.D. Warrior Lady
2 Mystic Tomato
1 Legendary Jujitsu Master
Exiled Force
Sangan
1 Mystic Swordsman LV2
Morphing Jar
2 Cyber-Stein
1 Spirit Reaper
Spell: 15
Dark Hole
Swords of Revealing Light
Heavy Storm
1 Giant Trunade
Nobleman of Crossout
1 Smashing Ground
Lightning Vortex
2 Power Bond
Snatch Steal
Premature Burial
Mystical Space Typhoon
Book of Moon
1 My Body as a Shield
1 Enemy Controller
Trap: 8
Call of the Haunted
Torrential Tribute
2 Bottomless Trap Hole
2 Sakaretsu Armor
2 Dust Tornado
Fusion Deck:
2 Cyber End Dragon
2 Cyber Twin Dragon
Options:
Limiter Removal
1 Trunade
other Machines
etc.
I would tell u how to make a great cyber dragon deck, but then i'd have to summon my cyber dragon and have him kill you, cyber dragon decks will NEVER run great with aggro surrounding it in a deck, its like the same concept when people think because im running dark world i can run necrofear, the point of a dark world deck is to get the dark world monsters out, not to remove them from the game i.e. (Gateway to dark world)
when the protos come out, obviously add 3, that makes a MAX of 6 cyber dragons in the deck, rumor has it, with all the abuse of the normal cyber dragons already, it will be restricted to 1, and we will be left with a total of 4 cyber dragons....but...i digress.....n with a total of 6 cyber dragons, the possibilities are endless, dont think of shunning away cyber barrier dragon, people look at his stats of 800/2800 and think hes useless especially since hes partially nomi, but he only requires 1 card to summon him, a trap card, if u look at this in the way the game is now, how do we summon a mobius, by 1 card, how do we fuse cyber dragons...with one card....etc etc.... if u look at 6 cyber dragons, in a 40 card deck u have a 1/5 chance of drawing "Cyber Dragon" every turn,
Cyber Barrier Dragon is a perfect stop to smashing ground, snatch steal, and other higher attack monsters, now im not talking about the EFFECT of barrier, i mean how hes summoned, think about it this way, with 6 cybers in a deck, ur BOUND to draw them often, none the less have a "Cyber Dragon" and a "Cyber Proto Dragon" in hand at the same time, if your opponent has a face up don zaloog, summon "Cyber Dragon" normal summon "Cyber Proto Dragon" attack for 700 and then 1100, set Attack Reflector Unit, OBVIOUSLY ur opponent next turn if going to fight back with smashing ground, and the like, simply play reflector unit, summon barrier, and summon him into atk mode, .....uggh, its all really complicated to explain, but u get the jist of where im coming from, if u make a cyber dragon deck dont just base it simply on Cyber Dragon and his Protos, because it wont run smoothly, running Gyroid and UFOroids dont hurt either, but with that u have to have a dedicated Power Bond deck....hope i helped...in some way lol...if u need me 2 explain more just ask
EDIT: Opening line removed because I thought Torrential was ranting about Cyber Dragon decks sucking :p
When SOI comes out I suggest the following:
Scrap the pure Cyber Dragon deck.
Grab your Cybers, Shinings, and Protos and throw them in with some Powerbonds, UFOroids, and splashed Warriors to abuse UFOroid Fighter.
Eitherway almost all your monsters can fuse together and you'll be able to beat the snot out of your opponent, rather intregueing. No?