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Necrovalley
Necrovalley
Necrovalley
Terraforming
Graceful Charity
Confiscation
Mystical Space Typhoon
Nobleman of Crossout
Nobleman of Crossout
Smashing Ground
Snatch Steal
Book of Moon
Creature Swap
Last Will
Traps: 8
Rite of Spirit
Rite of Spirit
Sakuretsu Armor
Bottomless Trap Hole
Dust Tornado
Torrential Tribute
Mirror Force
Magic Drain
Side Board:
Mobius the Frost Monarch
Swarm of Scarabs
Swarm of Locusts
Gravekeeper's Spear Soldier
Stealth Bird
DD Warrior Lady
Heavy Storm
Swords of Revealing Light
Smashing Ground
Terraforming
Dust Tornado
Deck Devastation Virus
Deck Devastation Virus
Waboku
Bottomless Trap Hole
Necrovalley
Necrovalley
Necrovalley
Terraforming
Graceful Charity
Confiscation
Mystical Space Typhoon
Nobleman of Crossout
Nobleman of Crossout
Smashing Ground
Smashing Ground
Snatch Steal
Book of Moon
Traps: 8
Rite of Spirit
Rite of Spirit
Sakuretsu Armor
Sakuretsu Armor
Deck Devastation Virus
Bottomless Trap Hole
Torrential Tribute
Mirror Force
Total:41
This is just my opinion of how Gravekeeper's should be ran, maybe you like it maybe you don't either way...
After runing this a bit in a tourny today, it did very well. Here are the modifications that were made.
+Last Will
Comboing this baby with Exiled, Mobius and Chief, as well as suiciding a tomato to bring out a reaper as well as an assailant was a beautiful thing to see.
-DDV
More of a side deck card, can really hurt if you get unlucky, and a terrible topdeck.
-Gravekeeper Guard
Found newdoria to be more useful, since Guard usually hits a Cyber or Breaker, and the destruction is much more useful.
+Creature Swap
With Tsuku, Tomato, or a newdoria when they have 2 monsters out, is great.
+Tsuku
Will be testing, but should prove useful against Monarchs when I dont have Assailant, as well as good combo with Spy and Swap.
Im now stuck at 41, and want to drop 1 card. I debated Terra, but having Necro out is so essential, so for now I like to keep it at 2. Any more advice is appreciated.
I have never personally played with a Gravekeeper Deck, but i've found that most long-term GK players are in agreement that 1 Terraforming is enough.
The thing is that GK decks need to work in so many cards that it usually comes down to personal preference, so that way, no GK decks are the same(usually).
You may want to look into Deck Devastation Virus, a lot of people seem to love it in these decks.
The only thing I can see wrong with this deck is...Take out a Mobious or Zaborg, I only see that 2 Sacs are more than enough for these types of the deck. Other than that, I don't see anything else wrong. Good luck!
After doing well yesterday at my tourny(I only had 2 losses, both to the same player), Ive made a couple more changes.
-Terraforming
Would like to see how well it runs with 1. Since I threw in a Magic Drain, it should be a little safer.
+Magic Drain
This is gonna be fun to try out. Since my main threats are MST, Storm, NoC and Snatch, Ill risk letting them dump Premature, and hopefully they will have already set their Goats.
-Mobius the Frost Monarch (to side)
With all the swarm 1 tribute shouldnt be too bad. Traps havent been a problem for this deck yet.
+DDWL
Debated between Newdoria and DDWL, but went with her due to the anti Sangan and Treeborn. Both are a coinflip tho, as Newdoria has better potential with the selection ability, Creature Swapping possibilty, as well as being Tomatoable, and Id rather have them with monsters in the GY than RFG, Return is more threatening than Sorceror, Premature or Call.
Necrovalley
Necrovalley
Necrovalley
Terraforming
Graceful Charity
Mystical Space Typhoon
Nobleman of Crossout
Nobleman of Crossout
Snatch Steal
Magical Dimension
Creature Swap
Last Will
Traps: 10
Rite of Spirit
Rite of Spirit
Rite of Spirit
Deck Devatsation Virus
Deck Devastation Virus
Dust Tornado
Dust Tornado
Magician's Circle
Torrential Tribute
Mirror Force
Gravekeepers ARE spellcasters so why not take advantage of that.
I was debating Dimension and Magicians Circle, but the fact that at best they just keep it even card advantage is why I dont. I will try them out shortly tho. A 2nd Chief isnt a bad idea. I also think Ill be sticking with Newdoria over DDWL, since he just has more combos in the deck.
Thanks for the suggestions, I might have to try a few of them out.
if you add the second chief, the circle is not a bad call. You don't lose any cards provided you attack a monster you can take, and you can get chief out to get access to your graveyard.
Dimension isn't losing out either, you trib 1 to get one, but you get to destroy the opponents monster as well. I usually play DMoC in my gravekeeper build for this reason, single trib for DMoC and you get to choose whether you bring back a spell, or destroy an opponents monster.
I was thinking of making a GK DMoC deck, but since his effect doesnt work with Necro out really hurts him. And to be honest, I dont run anything that the Chiefs second effect would help out. No MoF, Pre, Call, etc.....
Plus, with his effect of removing monsters instead of sending them to the grave probly helps the opponent more than it hurts, since they can take full advantage of Return, which everyone seems to be running nowadays.
The dimension is a good card, dont get me wrong, but unless I chain it to something, Im losing 1 on the card advantage.