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Monsters - 20
3 x Marauding Captain
2 x Command Knight
2 x E-Hero Wildheart
2 x Exiled Force
2 x Zaborg the Thunder Monarch
2 x Giant Rat
1 X D.D. Warrior Lady
1 x D.D. Assailant
1 x Mobius the Frost Monarch
1 x Breaker the Magical Warrior
1 x Magician of Faith
1 x Treeborn Frog
1 x Sangan
Spells - 15
3 x Rush Recklessly
2 x Reinforcement of the Army
1 x Graceful Charity
1 x Pot of Avarice
1 x Heavy Storm
1 x Giant Trunade
1 x Premature Burial
1 x Mystical Space Typhoon
1 x Nobleman of Crossout
1 x Scapegoat
1 x Swords of Revealing Light
1 x Book of Moon
Traps - 7
3 x Sakuretsu Armor
1 x Mirror Force
1 x Torrential Tribute
1 x Ring of Destruction
1 x Call of the Haunted
Total: 42 cards
Warriors are the backbone of this deck. Marauding Captain loads the field while Command Knight increases the power of my Warriors. Exiled Force exiles any who gets in his way and my D.D. tag-team take out any monster too big even for the Monarchs to handle. The power of E-Hero Wildheart is not to be underestimated as he fights fearlessly, unafraid of enemy traps.
Monarchs come onto the field with the help of Treeborn Frog and provide the deck with the power to overrun most monsters as their effects clear my opponent's field. Giant Rat and Sangan help me search out the monsters most needed for the situation as Breaker and Magician of Faith provide spellcasting support.
My spells are mostly staples, including the required Reinforcement of the Army for any Warrior deck. Rush Recklessly provides a huge boost to my weaker Warriors, allow them to defeat larger opponents or counter their attack. Traps are also staples.
Well, based off the pm's and the tactics thread, drop the Golem and the other rock monsters. Add in a Jinzo, and three Disciples of the Forbidden Spell. The Disciples are 1700 beatsticks that can automatically destroy attributes when they attack. TEst them out. Also test a Fiend Megacyber instead of the swift Gaia. Otherwise, it looks okay thus far.
I kind of like what jackal Ghost said... it's definately worth trying out. you probably should also include a Breaker..
- 1x Marauding Captain (i've always found 2 to be enough 3 causes you to overextend yourself)
+1x Command Knight (I thought this was about beafing up with the command knight)
-2x LJM
-1x Gear Golem the Moving Fotress
+3x Disciples (good beat sticks + mosnter destruction)
-1x Ninja Grandmaster Sasuke
+1x Breaker the Magical Warrior
- 1x Warrior Returning Alive
+1x Graceful Charity
-1x Lightning Vortex (I'm not a huge fan of this card, especially with all the built in removal already this will usually net you a -1
+1x Giant Trunade (a good -1)
you should also work in a Last will, Sangan and call of the haunted...
Last will because of 2x Exiled Force... sangan because it's friggen sangan, Call because it's chainable...
try Mataza the Zapper if you're going for direct attacks. I've tried to build a deck similar once, except it used no A. Forces, might wanne try United We Stand and Mage Power instead, 'cus ure going for direct XD?
Monsters - 20
3 x Command Knight
3 x Disciple of the Forbidden Spell
3 x Marauding Captain
2 x Exiled Force
2 x Blade Knight
2 x E-Hero Wildheart
1 x D.D. Warrior Lady
1 x D.D. Assailant
1 x Don Zaloog
1 x Breaker the Magical Warrior
1 x Magician of Faith
Spells - 19
3 x Rushing Recklessly
2 x Reinforcement of the Army
2 x The A. Forces
1 x Lightning Vortex
1 x The Warrior Returning Alive
1 x Graceful Charity
1 x Pot of Avarice
1 x Heavy Storm
1 x Giant Trunade
1 x Premature Burial
1 x Mystical Space Typhoon
1 x Nobleman of Crossout
1 x Scapegoat
1 x Swords of Revealing Light
1 x Last Will
Traps - 3
3 x Royal Decree
Total: 42 cards
Also, here's a Warrior/Monarch deck I came up with after discussing with my local players:
Monsters - 20
3 x Marauding Captain
2 x Command Knight
2 x Exiled Force
2 x Blade Knight
2 x E-Hero Wildheart
1 x D.D. Warrior Lady
1 x D.D. Assailant
1 x Don Zaloog
2 x Zaborg the Thunder Monarch
1 x Mobius the Frost Monarch
1 x Treeborn Frog
1 x Breaker the Magical Warrior
1 x Magician of Faith
Spells - 15
3 x Rush Recklessly
2 x Reinforcement of the Army
1 x Graceful Charity
1 x Pot of Avarice
1 x Heavy Storm
1 x Giant Trunade
1 x Premature Burial
1 x Mystical Space Typhoon
1 x Nobleman of Crossout
1 x Scapegoat
1 x Swords of Revealing Light
1 x Book of the Moon
Traps - 7
3 x Sakuretsu Armor
1 x Ring of Destruction
1 x Torrential Tribute
1 x Mirror Force
1 x Call of the Haunted.
Total: 42 cards
Gotta decide on one deck; my wallet can only handle so much!!! The first deck can really power-up my monsters obscenely, especially if I somehow manage to put all three of my Command Knights on the field, not to mention The A. Forces and Rushing Recklessly.
The second deck is more stable, I suppose. The Monarchs are big enough to take out most monsters and my traps can take care of monsters I can't handle.
Erm...I don't really have a lot of the cards for either decks, so choosing one and playing with it is first is fine, though I think the first deck would be cheaper to make first.
Yeah, the first one is a little easier to get. A lot of the cardes are in the warrior structure. 20 bucks for two and you have 85-90% of the first deck. Otherwise the Dark Beginnings/Revelations series are your best friend.
ok well all i have is 1 edit for you, the way your deck looks Diamond dude would definitely benefit you in speeding up the deck. I would drop the magician of faith for it.
I'll likely be going with the second deck afterall. While the first deck is likely to be cheaper to make, what I've heard from my local players and other forums points to the Warrior/Monarch deck being a better pick, especially if I want a tournament viable deck. Here's what will likely be the final list of the deck I call Alliance Supreme.
Monsters - 20
3 x Marauding Captain
2 x Command Knight
2 x E-Hero Wildheart
2 x Exiled Force
2 x Zaborg the Thunder Monarch
2 x Giant Rat
1 X D.D. Warrior Lady
1 x D.D. Assailant
1 x Mobius the Frost Monarch
1 x Breaker the Magical Warrior
1 x Magician of Faith
1 x Treeborn Frog
1 x Sangan
Spells - 15
3 x Rush Recklessly
2 x Reinforcement of the Army
1 x Graceful Charity
1 x Pot of Avarice
1 x Heavy Storm
1 x Giant Trunade
1 x Premature Burial
1 x Mystical Space Typhoon
1 x Nobleman of Crossout
1 x Scapegoat
1 x Swords of Revealing Light
1 x Book of Moon
Traps - 7
3 x Sakuretsu Armor
1 x Mirror Force
1 x Torrential Tribute
1 x Ring of Destruction
1 x Call of the Haunted
i like the deck but the ocncept of 3 maurading captains is just too much if u wanna lay 3 i say u should play mystic swordsman lv 4
and i also hate swift gaia the fierce knight because u can get stuck with him in ur hand and loose.