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im in the process of makin a wind deck..the purpos of the deck is to return/destroy opponents spells/traps and monsters to make a clear way to attack
any1 got any ideas what to add in?
ill show u the deck so far
----------Monsters-20----------
Luster Dragon
Luster Dragon
Luster Dragon
Slate Warrior
Slate Warrior
Slate Warrior
Silpheed
Silpheed
Tornado Bird
Tornado Bird
Lady Ninja Yae
Sonic Shooter
Swift Birdman Joe
Flying Kamakiri #1
Flying Kamakiri #1
Harpie Lady 1
Harpie Lady 1
Armed Dragon LV5
Adhesive Explosive
Adhesive Explosive
----------Spell-10----------
Rising Air Current
Rising Air Current
Heavy Storm
Mystical Space Typhoon
Giant Trunade
Lightning Vortex
Smashing Ground
Smashing Ground
Smashing Ground
Nobleman of Crossout
----------Traps-9----------
Icarus Attack
Dust Tornado
Dust Tornado
Magic Cylinder
Mirror Force
Ring of Destruction
Call of the Haunted
Sakuretsu Armor
Sakuretsu Armor
Sakuretsu Armor
EDIT:
------------------------------------------------------------------------------------------------------
also should i add
Harpie Lady 1
Harpie Lady 1
Harpie Lady 2
Harpies' Hunting Ground
Harpies' Hunting Ground
and if i add in these im not sure if i shud swap a Trap card for Hysteric Party
Luster Dragon
Luster Dragon
Luster Dragon
Slate Warrior
Slate Warrior
Slate Warrior
Silpheed
Silpheed
Tornado Bird
Tornado Bird
Lady Ninja Yae
Sonic Shooter
Swift Birdman Joe
Armed Dragon LV 5
Harpie Lady 1
Harpie Lady 1
Flying Kamakiri #1
Flying Kamakiri #1
Flying Kamakiri #1
Adhesive Explosive
Spell - 12
Rising Air Current
Rising Air Current
Heavy Storm
Mystical Space Typhoon
Creature Swap
Graceful Charity
Lightning Vortex
Smashing Ground
Smashing Ground
Smashing Ground
Nobleman of Crossout
Premature Burial
Traps - 8
Dust Tornado
Dust Tornado
Magic Cylinder
Mirror Force
Ring of Destruction
Call of the Haunted
Sakuretsu Armor
Sakuretsu Armor
im in the process of makin a wind deck..the purpos of the deck is to return/destroy opponents spells/traps and monsters to make a clear way to attack
any1 got any ideas what to add in?
ill show u the deck so far
----------Monsters-18----------
Luster Dragon
Luster Dragon
Luster Dragon
Slate Warrior
Slate Warrior
Slate Warrior
Silpheed
Silpheed
Tornado Bird
Lady Ninja Yae
Sonic Shooter
Swift Birdman Joe
Swift Birdman Joe
B.E.S. Tetran
B.E.S. Tetran Harpie Lady # 1 x 2
Mobius the Frost Monarch
----------Spell-9----------
Heavy Storm
Mystical Space Typhoon
Giant Trunade
Giant Trunade
Lightning Vortex
Smashing Ground
Smashing Ground
Smashing Ground
Nobleman of Crossout
----------Traps-9----------
Dust Tornado
Dust Tornado
Dust Tornado
Magic Cylinder
Mirror Force
Raigeki Break
Raigeki Break
Ring of Destruction
Call of the Haunted Icarus Attack
EDIT:
------------------------------------------------------------------------------------------------------
also should i add
Harpie Lady 1
Harpie Lady 1
Harpie Lady 2
Harpies' Hunting Ground
Harpies' Hunting Ground
and if i add in these im not sure if i shud swap a Trap card for Hysteric Party
Most of the fixes I have are in the quote. I just added the Harpies to strengthen your wind monsters and the Icarus Attack to help destroy more of your opponent's fioeld.
I've just gotten back to being able to play and I bought one of the new Wind Starter decks. I decided to try to use my own Harpies and such to make it better. I went the same route that you did for detroying Spell/Traps and Monsters too. I usually keep my monsters at either 20 or 21 cards but this time I went with 24 monster cards since I decided to add in 3 Adhesive Explosives since they are wind attribute monsters, I also put put in three Whirlwind Prodigys to help me get out the higher level Wind monsters since they count as two if you tribute for a Wind.
This is just what I did for my new Harpie's Retaliation deck (I'll post it soon), and just a thought the Adhesive Explosive might help a little, I know they helped me when I played them before heading to Kuwait earlier this year.