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Monster:18
1 Jinzo
1 Mobius the Frost Monarch
2 Gearfried the Swordsmaster
2 Marauding Captain
1 Breaker the Magical Warrior
2 Goblin Attack Force
3 Gearfriend the Iron Knight
1 Exiled Force
1 D.D. Assliant
1 Mystic Swordsman Lv.2
1 Sangan
1 Sprit Reaper
1 Magician of Faith
1 DD Warrior Lady
Spell:16
2 Reinforcements of the Army
1 Graceful Charity
1 Scapegoat
1 Premature Burial
1 Nobleman of Crossout
1 Swords of Revealing Light
1 Book of Moon
1 United We Stand
1 Heavy Storm
1 Mystical Space Typhoon
2 Release Restraint
3 Smoke Grenade of the Thief
Trap: 6
1 Torrential Tribute
2 Sakuretsu Armor
1 Mirror Force
1 Call of the Haunted
1 Ring of Destrution
Swordmaster is bad in here. The only equips you run are Grenades that you need to put on Iron Knight so they are destroyed. Just center the deck around Gearfried the Iron Knight and add Blast with Chains.
Swordmaster is bad in here. The only equips you run are Grenades that you need to put on Iron Knight so they are destroyed. Just center the deck around Gearfried the Iron Knight and add Blast with Chains.
I'll agree with ZaQ777 because his suggestion is about the same as mine. I would make a more dedicated version of Gearfried the Iron Knight than Matt Stille's version in SJC Austin. I know you are gonna hate this following statement, but I think you need to add some Cyber Dragon to provide some aggressiveness. You are good enough to certainly know how to use them.
Nearly half of the warrior and their support cards used in decks come from "LOD era". So we'll interrupt your post as a lack of sanity or assume that you're new to the game.
The reason for sword master is to put some of the Smoke Bombs to other use. Instead of just killing his hand, I can possibly kill his hand and his monsters. Also I'm not trying to build one smilar to Matt Stille's version, its just a fun deck to play during the breaks at regionals. Either way, thanks for the input.
Yes, LOD. Not many good cards came from that set...*Cough YataReinforcementsWarriorReturningAliveMaraudingCaptainParshathExiledForceHaDesandmanymore..* Ahem.
This looks good. I'd say:
-1 Sword Master
-1 Restraint
-1 Book of Moon
+2 Phoenix Blade
+1 Return
Also, just my preference, but maybe try blade knight out over the goblins.
Nearly half of the warrior and their support cards used in decks come from "LOD era". So we'll interrupt your post as a lack of sanity or assume that you're new to the game.
He definately isn't new to this game.
But I do agree with the comment about Marauding Captain. They increase bad hand management =/
I would Take Out:
2 Goblin Attack Force
2 Maruading Captain
2 Release Restraint
2 GearFreid The Swordsmaster
1 Jinzo
1 United We Stand
1 Call of The Haunted
And I would add:
3 Blast With Chain
2 Cyber Dragon
2 Mobius The Frost Monarch
2 Elemental Hero Wildheart
1 Exiled Force
1 Last Will
I say stick with the Marauding Captains. It let's you have good field control plus it protects your other warriors that might be defenseless, like Goblins. But all in all, I like the deck, 8/10. Also, if I remember cprrectly, there is the marauding lockdown, unless they changed the rules on that.