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7 Months ago the Collectible store in my city [Fort McMurray Alberta Canada] closed down...so we havent been able to enter tournaments or really organise a good yu gi oh gathering. As such I've been uninclined to keep up with my collecting. My Deck was among the top three in the city at the end so I know Its good...but it does need some work now that there are new cards out.
Monsters: 22
Mine Golem x 3
Raging Flame Sprite x 3
Princess of Tsurugi
Guardian Sphinx
Bowganian
Stealth Bird x 3 [staple]
4 Starred Lady Bug of Doom x 2
Lava Golem x 2
Magician Of Faith
Mask of Darkness
Solar Flare Dragon x 3 [staple]
Spirit Reaper
Magic: 11
Graceful Charity
Wave Motion Cannon x 2
DARK ROOM OF NIGHTMARE x2 [Staple]
Mystical Space Typhoon
Misfortune x 2
Level Limit Area B
Swords Of Revieling Light
Scapegoat
Trap: 11
Ring of Destruction
Blast held by a tribute
Draining Sheild
Ceasefire
Sakuretsu Armor
Torrential Tribute
Gravity Bind
Magical Cylinder
Nightmare Wheel x2
Coffin Seller
Let me Know of some Good Ideas...A couple that have been mentioned to me already would be:
Giant Germs
Stone Statue of the Aztecs
Messenger of Peace
Solar Flare Dragon is a staple because not only does it do 500 direct damage a turn..but when theres another pyro monster on the feild it cant be attacked. Meaning if there are two of the Solar Flare dragon..neither of them can be attacked....plus thats 1000 dmg a turn direct.
Stealth Bird is Obvious and Mine Golem is not only a high defense monster..but when hes destroyed in battle my opponenet takes 500 direct dmg. Coffin seller does 300 Dmg for each of the opponents monsters that go to the graveyard.
Wave Motion Cannon is Obvious. Misfortune does direct dmg = to half a monsters attack on my opponents field..which teams up nicely with Lava golem for 1500 direct damage bang. Not to mention the 1000 dmg they take for having him on their field. If they sack him as a tribute or any monster as a tribute Blast held with tribute destroys their monster and all face up monsters as well..plus a 1000 dmg shot.
Ring of destruction is obvious as is Princess of tsurgi. Bowganion does a 600 dmg hit during my standby phases just for being there. Nightmare wheel does 500...and Ceasfire is direct damage as well
On top of all that. Dark room of nightmare does an additional 300 every time the opponent takes damage other than battle damage. That adds up...Trust me :P
Gravity Bind, Level Limit Area B Guardian Sphinx swords of reveiling are my stalls...and draining sheild sakuretsu armor and nightmare wheel stop attacks [ that i want stopped that is] Raging Flame Sprite attacks directly.. [Which is battle dmg yes. But it has under 4 stars..and each time it strikes it gains 1000 attack. Plus its pyro..so it saves my dragons.
Monsters: 15
Lava Golem x2
Solar Flare Dragon x 3
Des Koala x3 (Staple of burn decks)
Sangan
Stealth Bird x 3
Morphing Jar (Allows you to replenish resources)
Magician of Faith
Spirit Reaper
Spells: 12
Book of Moon (Able to reuse flip monster and stall if need be)
Graceful Charity
Level Limit - Area B
Messenger of Peace x3 (Great form of stall that can be stopped whenever you want)
Mystical Space Typhoon
Scapegoat
Swords of Revealing Light
Wave Motion Cannon x3 (Have to run in trips)
Traps: 13
Ceasefire
Gravity Bind
Magical Cylinder
Ojama Trio x2 (Clogs opponents field and works with Lava Golem)
Ring of Destruction
Secret Barrel x3 (Combos nicely with Ojama Trio)
Threatening Roar x3 (Great chainable stall)
Torrential Tribute
Fixes are in quotes. This is defintely a more playable build.
Ok...There are a few I would want to include anyway. Liek Blast Held Bya Tribute, and Dark Room of Nightmare. But the build is much more refined. It would work marvelously. However it would be a BIG change for my deck..so I think I will have to make it gradually...working the new cards in and the old cards out over time..a few duels..to test. I also dont own a few of those cards I think -.-