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Just thought I'd wander along to CCGrealms and see what innovation was taking place. :)
Have been fiddling about with Six Samurai for a while now and could never quite get something I really liked. Here's the latest incarnation which goes for field destruction using the Shien'sChancellor.
3 * Six Samurai United
2 * Cunning of the Six SAmurai
2 * Reinforcement of the Army
2 * Foolish Burial
1 * Lightning Vortex
1 * Mystical Space Typhoon
1 * Premature Burial
1 * Monster Reborn
1 * Heavy Storm
2 * Escape from the Dark Dimension
2 * Solemn Judgment
1 * Torrential Tribute
1 * Mirror Force
1 * Dimensional Prison
First thing people will notice is no Great Shogun. Why? Well as I said th emain focus is on Enishi, field presence with a horde of Six Samurai is a secondary win condition.
Any questions comments and fixes greatlfully accepted. All feedback will be returned, just let me know which deck :)
Why are you playing Escape? You're only target for it is Irou. If you're trying to go for Enishi, not the best idea.
But, if you're going to stick with the deck concept.
- 2 Escape
+ Irou (most Six Samurai monsters is never a mad thing, especially one the says f/d don't get flipped)
+ Dimension Fusion (if you're going to be removing a lot of Six Samurai, might as well have this ready)