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What does the rarity of a piece have to do with how often you pull it? I mean, if a piece is Rarity 1, does that mean you'll get it once very four packs, once every ten packs, or what? How about a Rarity 4 unit?
I'm wondering specifically if anyone knows, on average, how many of a given Rarity 4 unit I could pull if I buy a case of CA. Any ideas?
A level 6 is a unique. 1 in 6 boosters (1 in 72 booster for a specific unique)
All infantry are levels 1 - 3
All vehicles are levels 2 - 4
All non-unique mechs are levels 3 - 5
Each booster will contain 1 Mech, 1 vehicle and 2 infantry as well as 1 level 1 - 3, 1 level 2 - 4, 1 level 3 - 5 and 1 level 4 - 6
Aside from that, figuring out exact distribution is easy, once you have the critical bit of info, how many boosters are made. That is a hard bit of info to come by, but when you do, it's all just math.
I think wizkids bases the Rarty level on how many are per 1000 units. so if you take 1000 units you should have X number of rairty six, and a larger number (X+?) of rarity 5. That does not take in account of doubles. As far as the chinese are concerned, a peice of plastic is like any other peice of plastic and dont car if you get 8 of the same kind in a case