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What can I say? It's good and gonna be nasty. I'd consider working in Warrior Sprites, but the only way I could see was downgrading the stonethrowers, but that wouldn't work very well.
It would really be handy to post a point total in the future.....the total of your army goes a long way to deciding how well the army will perform with the given actions.
Looks good. Kept balance, but those sprites go a looooong way.
Anyways, Conquest is a BLAST. I'm definetely going to our venue's tourns next month. I might like it more than regular rebellion :eek: It's a lot different, and you have to react differently. I found in a lot of situations formation attacking wasn't nearly as good as attack with as many attackers as I could. With a nice army like this, it will eat things alive however! Magus Deathstar is INCREDIBLY powerful. I had 4 *** enhanced gunners firing on any formations, with a quadruple enhanced magus in the back. I also had 2 shaman and a barber surgeon as a mobile hospital. That's +4 formation, +4 enhancement on a big shot, a minimum of 9 on the MB! The reason I wasn't always using formation attacks, was that there were so many more targets I had to work on later. When I play more my opinion might change.
I think a Creator in a KI Chariot would make an excellent, highly mobile medic. You can roll around the whole field and heal, and attack with no troubles.
2000 points, actions are decent. Takes 11 actions to fully move the army 6-8" so it is not so bad. So I guess a stone thrower is going to have to be a little back, which will not be a problem at all, as I will likely have both behind my blade golems/fighting automatons.