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Can terrain take hits? If it can how many clicks does it take to destroy a piece of terrain.
Example: I have a river bi-secting the playfield (terrain pieces "L") with a bridge crossing over. Can the bridge takes clicks of damage, if so, how many clicks and what would the "strength" of the bridge be?
Now this could be applied to simular types of terrain: Doors, low walls, etc.
Thanks..........................................[ag]
A terrain peice cannot take hits in a regular game, however some scenerios allow it to take hits and be destroyed. How many hits and how much defence is determined in the scenerio.
it wouild reall y change the game wouldnt it if you could destroy terrain all the time wouldnt it? flame lightning the piece of hindering terrain and watch all of those formerly invisible nightstalkers show up and starty to unload on them.
Yes, it could put a little diversity into the game, making the other playing think on his/her feet to rethink their game plan if it had depended on "invisible" or hindering effects. I think it could shake it up a bit.
But it does need to be limited to specific scenerios.
It would be funny though, to see the look on your oppents face if they had no figs with the aquatic ability then no way to get back.
Thanks