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I never play with necro before, but, I though, this maybe can make a decent army, because the ML, and the range of the det zombies.
Of course I will have to destroy completly my enemy!!!
Since you have 6 necro figures, you'll need two actions to advance them at det zombie speed. Yes a double fling will move a zombie 20", but you have no healer if you push the technomancer.
It looks like a challenging army to play, from either side.
I agree that this would be a challenging army to play for a first time, but I think once you played it a few times and tweeked it with changes that you saw fit I think it could work. Regardless, it seems like it would be a very fun army to play, especially at this tourney coming up
Zombie Baron 82
Det Zombie** 21
Det Zombie** 21
Det Zombie** 21
Grave Robber*** 19
Autumm lvl2 34
Total points 198
Spending moves 2 (1 formation) + autumm, upgrade a healer plus ML with Autmm, and in level 2 she has 2 clicks of ML.
My det zombies, have toughness, so the can not be rammed, or make damage with shake off.
Comments plz?
The new army looks much stronger. The main weakness of the det zombies is that glass jaw; once they take a click of damage (enhanced F/L) they are fairly worthless. Now you can heal them instead of pushing them to death and giving away the points.