You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Ubu the second or 1st best 3rd drop in the game now
now that got to sit down and look at DC cards. I notice had the second highest states for a third drop a 5/6. Damn good. Then he has a notewhile abilty of protecting the people from behind from beinng attacked even from nightcrawler with a small draw back of loyality
Huntress is up there. It's hard to argue with Wolvie's stats, but consider this:
If Huntress is on a GK team and you make the 2 drop Robin, you can bump her up to a 7/4...add a Savage Beatdown and it's 11/4. The beauty? You can't Plot Twist against her....
Huntress has to definitely be 1 of my fav 3 drops
her effect is really good, and if she stuck around late game
you can always use her in a team attack
2 make sure ur opponent doesnt have anything up their sleeve
Dont count out Rhino (from spidey vs. doc ock) 7/4 with cost of 3. Can stun any 3, many 4 (including feral rage). We should be seeing more and more team up decks, and sinister syndicate could possibly be one of them. Just some food for thoughgt.
The 3 drop Huntress is even better than 3 drop Batman, I think. Batman is good to be searched for if facing a nasty plot twist that's ongoing, but you can hand out the pain with Huntress.......
Huntress is good for the technical side of things, but you can't ignore Rhino's raw power. I'd give my vote to Rhino since he can really wreck your opponet's board with his curve-transending ATK points.
Maybe if Huntress had +1 more ATK or DEF then she'd be more appealing to me. She definetly has the potential be a great control/disrutpion card, but she'd need a power boost to do so. Rhino stands alone and doesn't need much of a boost to do some real damage.
1) Mammoth (who cares if he hurts the curve, he can fight like a 4-5 drop, and when he dies you get the resource back, and it might even be something useful)
2) Logan (Numbers all the way, not to much of a draw back since X-men are normally character heavy)
3) Batman (If you have the GK to show, he has above average numbers, a Nice ability which can take out eam ups, and things like NB which are to much of a pain to deal with)
4) Rhino (Amazing smasher, but at a price. 4 endurance a turn isnt much, but it adds up. By turn 6, over 1/5th of your endurance has gone to rhino.)
5) Huntress (Having another good 3 drop for the GK is a little problem. A great ability, but I think should would be better as a 5/3, or a 3/5.I just feel batman outshines her)
6) Ubu (Good Numbers, Good ability, but loyalty on a 3 is hard. If you miss the one and 2 drop, then you miss the 3 drop to. The chance of not hitting someone til 4 is just to much for me to put him higher)
Mammoth isn't even in the top 5. There are simply too many ways that will cripple you, like having him get Reign of Terrored, 7-drop Thinged, Scarecrowed, Kidnapped, etc. Getting him taken off the field without getting KOed = dead curve, and usually dead game. And that isn't even with his NORMAL drawbacks, ala being down a resource while he's in play. No thanks!
I'd replace him with Spider-man FNSM or even Charaxes.
Originally posted by NuBz Dont count out Rhino (from spidey vs. doc ock) 7/4 with cost of 3. Can stun any 3, many 4 (including feral rage). We should be seeing more and more team up decks, and sinister syndicate could possibly be one of them. Just some food for thoughgt.
What's nice about Alex is that he's splashable, his endurance paying drawback is workable if he's dealing the damage he should be for his cost.