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Hahaha.. what a bad idea. Ok, clearly, you are not thinking here. Decks have to devote entirely to one tactic or the other. And Science Spire is a good idea... because it improves hand quality drastically.
so... to improve this deck... take out the following:
4x Alexander Luthor, Duplicitous Doppelganger
2x Cheetah, Feral Feline
3x Talia, Beloved Betrayer
3x Ishmael Gregor<>Sabbac, Malevolent Marvel
2x Dr. Psycho, Mental Giant
2x Weather Wizard, Mark Marden
4x Dr. Light, Furious Flashpoint
3x Alexander Luthor, Insidious Impostor
1x Sinestro, Villain Reborn
2x Talia, Daughter of Madness
1x Black Adam, Teth Adam
2x Hunter Zolomon<>Professor Zoom, Sinister Speedste
1x Alexander Luther, Diabolical Double
1x Deathstroke the Terminator, Ultimate Assassin
1x The Calculator, Crime Broker
1x Black Adam, Lord of Kahndaq
4x Baddest of the Bad
4x Join Us or Die
4x Return Fire
3x No Hope
3x Flying Kick
2x No Fear
2x Systematic Torture
1x 3…2…1…
1x Arms Deal
Science Spire is the best card this team has. I can't see any Villains deck without at least 3x Science Spire. If you're going to KO a character anyway, why not turn it into a way to go through your deck faster? That seems like a winning combo to me.
Originally posted by Torch Wow. You renew my faith that there ARE still dickheads on these boards...
Haha
anyway, you either swarm or curve, not both. Science spire is required. period. Swarm is your best bet, since light will drop out characters you need to attack, and spire will return those characters to ur hand after you've attacked and stunned. Don't be afraid to use it cuz it returns one to ur hand. You'll have so many on the field it won't matter and becuz its back in ur hand u can replay it later.
ok through my testing of my VU/SS deck it's about a 50/50 against AGL. I'm really trying to think of what might give it the edge in this match up. An early removed from continuity on chomin hurt them during the matches I played. Im with you on the "No Man Escapes the Manhunter" Boom. I think it's overall one of the more solid choices for an attack pump in any VU style deck. Blinding Rage is good but trust me you are going to find ways to get stunned so it's overkill.
I'm thinking divided we fall would reallllllllly swing this match up in your favor. Stun your four drop steal xallarap for a turn or Faust. You'd just have to bide time until you could get Grodd out.
I managed to beat Titans a majority of the time.
Though I haven't tested it I don't think Glock variants will be too much trouble. I think Shadowpact could prove to be tricky but ultimately I think enough damage can be done with this deck to make their main strategy very dangerous. I'll have more once I test it against S.pact soon.
Hmmm duh I forgot the most obvious choice in mikado and mosha. Just up the Coercion count to four and take out the calculators for mikado's, would put this match up in the bag.
After testing: I replaced one Calculator with a Mikado and that's all it took. You can see the new list. Also added Removed from Continuity. The MR. Mya901jksdf, Slaughter Swamp, Mikado action kept AGL at bay. Score: VU/SS - 3 AGL - 1. Also saving the Continuity for Faust is a good move. It keeps him from doing his magic. It's really those three extra agl that do the trick. Chomin is good but tie him up with mikado and save the removeds for Faust.
Baddest of the Bad just says an affilated character, it dosen't say a VU char so you should be able to find anyone right? to bad they don't have a rick jones type they could play each turn for free, that'd be awsome but then it be so abuseable too I suppose. I was looking at the possblity of teaming with Marvel knights if for nothing else then the fact that swan dive ruins so many decks day's
edit**
I spent some time thinking and I am not sure how much of a good mix that Secert society and Villians Untied have but I could see it and you could call it *tv refernce coming folks* SVU Lawless and Disorder hehe funny eh? but more then that I have had a look at two good vengice characters that of been over looked up till now and so I mention them, 2 drop ragman who can grow to a fair size *also would work well with the whole counters idea that secert society has* and 5 drop Ragman this also gives you access to alot of handy plot twists, such as the Spectraul slaughter and The conclave, both usefull cards, i think it makes VU even more of a tool box.