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Forced Allegiance + Secret Six Victorious = Valid Combo?
Forced Allegiance - Ongoing: Affiliated characters you control lose all team affiliations and gain the chosen team affiliation.
Secret Six Victorious - Ongoing: At the start of your recruit step, if you control exactly six characters with the printed Secret Six affiliation, you win the game.
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I'm a little confused how ongoing time stamping works. When I read the two cards I think...
1) If you flip FA and then SSV, will the time stamp act like a chain? So that no matter what affiliation you choose with FA, SSV could resolve first and therefore see the characters as Secret Six before FA is resolved. Or does time stamping work differently than the chain and once resolved is not checked again?
2) Since SSV is looking for 'printed affiliation' does that mean it's looking for a physical characteristic of a card? Therefore it would work around FA's ability?
I'm probably completely off base, but I find the whole concept of time stamping becoming interesting to me. It's the one part of VS I have yet to see anyone find a work-around.
Ah, I guess I should have been more specific on my intentions. For example, if I use Forced Allegiance to make all characters I control Fantastic four, then would SSV still work on the characters which are in fact printed with the Secret Six affiliation.
And by what you said in your first sentence, this would be correct.
yes, when a card looks for a "printed affiliation" it is looking for what is acctually, physically printed on the card. so SSV ignores any team-ups, and what not. you can have Crisis on Infinant Earths up, and SSV still wont care.
Clearly, what you do is, next to a cards actual affiliation, * Secret Six. That way it has a printed affiliation Secret Six. Now the only challenge is making your opponent believe that isnt a marker!