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Ryz, one of my friends is found an interesting thing about all the sorcery type of spells. They need ranged combat actions.
According to the Consolidated Rulebook:
Quote
Casting sorceries: Give the sorcerer a ranged combat action to cast a sorcery. A sorcery's spell text will indicate if a different type of action is needed.
Does it mean that the casting of a sorcery involves successful ranged attacks?
I'm totally confused.
So all of this: targeting(can/can't, range, line of sight), attacking(dice rolls), damaging(how many clicks), special abilities...
What about them?
Thinking of Disenchant, you can't disable a magic immune figure's enchantment, because it can't be targeted by a wand type ranged attack?
I believe the intent was that sorcery's only require a ranged combat action to be cast. Yes, an attack roll may be required, sometimes it isn't. Regardless of whether you actually hit anything or not, the spell is still cast. Disenchant doesn't target a figure. It targets the enchantment, no roll required. Most sorcery's do follow typical wand ranged combat attack rules, so no targeting immune figures, Line of sight required, etc(like dragonflame). Some do require a ranged combat action to be cast, but do not target anything with an attack, so immune/line of sight/range value will not need to be taken into account (ex:Fumble). I believe that Fumble cannot be cast if the wielder is in base contact with an opposing figure. Hope this helps.
Yeah, Fumble cannot be cast in base contact with opposing figure because it is a ranged combat action. That is count on every other sorcery too.
The main question is the attack roll and the RANGE requirement. So for example the target enchantment on a figure is have to be in the 'Disenchanter' figure's range? Or you mentioned Fumble. Does the spell only affecting those figures, whose are in the caster's range?
What about targeting an enchantment on a figure in base contact with a friendly figure?
I believe the simplest way to solve this problem is to call the action 'ranged combat action', but do not make attack rolls, or have range requirements. But that is probably make disenchant and disbelieve a little overpowered. But thats not my issue, I just want to know what was the 'official ruling' on that.
There's a difference between a ranged combat ACTION and a ranged combat ATTACK.
The range for the sorcery will be listed on the spell. If the spell says to make an attack, then it's a ranged combat attack, following all regular ranged combat attack rules (including range value, line of sight, who you can/can't target, etc). If the spell doesn't involve an attack, then the caster's range value is irrelevant (unless it says otherwise).
Basically, the reason for the ranged combat ACTION is to prevent you from using the spell in certain circumstances (specifically, being based), but it's not always an attack.
Disenchant and Disbelieve don't involve attacks, so they do indeed affect anything on the battlefield; no attack roll is needed (just the regular counterspell roll if applicable). Note you are targeting the SPELL (enchantment or illusion), not any given figure, so there'd be nothing to attack anyway.
No problem. I can't believe I let myself go so long without visiting this site - it didn't seem like it was that long, but I guess time flew by without me noticing :D