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I was expecting more... but I still dig this piece,
They say the best weapon is one you never have to fire. I respectfully disagree. I prefer the weapon you only have to fire once. That's how Dad did it, that's how America does it, and it's worked out pretty well so far." Robert Downey/Tony Stark
He definitely needs a fast forces ghost rider to lend him exploit weakness
They say the best weapon is one you never have to fire. I respectfully disagree. I prefer the weapon you only have to fire once. That's how Dad did it, that's how America does it, and it's worked out pretty well so far." Robert Downey/Tony Stark
Give him that if he's in a starting area he cannot take damage from opponents outside of that starting area. Or that he ignores power cosmic, or that characters with "Doom" in their name can only damage Reed Richards with a close combat attack and cannot use powers to attack them. Or if Reed Richards is adjacent to Molecule Man, he can use the powers of the highest point character of your opponents team.
There's a lot of ways that should have played, crossing the map to deal unavoidable damage to the lowest point character isn't even comics accurate. It's like no one knew what to do when he was being designed.
No pie. No dessert. Just some coffee.
From Baton Rouge to Bentonville to Tulsa to Huntsville
You know what, I take back all my complaints with this piece.
He does everything Reed should do, with the fun addition of potentially dealing damage to your opponents best pieces/bringing in Owen.
He has a long, tanky dial for the cost that has what essentially comes down to traited Outwit/Perplex and the ability to either recover from using his plot abilities or even healing for free if he makes an attack while using the perplex/outwit.
7 clix with toughness and high defense values (ending on a 20!!!) means he can take more hits than any other version of the character. He's good, my favorite reed outside of the Starter Set (and MAYBE the 60point rare who gives out leadership to everyone)
"I remember you said to me once, you said... 'if death ever comes your way and won't let you pass... make sure you scream right back in his face"
I dont think most people understand how difficult is it getting to your opponents starting area, and then not having their whole team turn around and nuke you. I just dont see him living that long after getting there. Its a nice concept piece but its a lot of work and very very difficult to play right. There are just better options out there.