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This discussion came up at a game last week. Under the newer Avengers Fantastic Four: Empyre Rule book, do you need to have the keyword to use TTPC? Can a generated Bystander, or a figure brought in from the side board use the TTPC if your starting force was a Theme?
Quote : Originally Posted by HeroClix Comprehensive Rulebook Page 58 and 59
23.2 Themed Teams
Themed teams are forces of HeroClix characters that have experience working together or common fighting styles and have extra synergy. This familiarity is represented by them sharing a keyword.
23.2a Determining Themed Teams
In order for a starting force to become a themed team, when you reveal your force during step 1 of Game Setup, you must choose a single keyword that all characters on your starting force share. If all your characters share more than one keyword, pick only one.
23.2b Duration of Themed Teams
Once a Starting Force becomes a Themed Team, it remains so for the remainder of the game, regardless of KO’s, replacement characters, gaining or losing keywords, etc.
23.2c Bystanders and Themed Teams
Bystanders do not count for or against determining a Themed Team.
23.3 Themed Team Benefit: Initiative Bonus
When rolling to decide who will be first player during Game Setup, each player with a themed team adds the number of characters with their chosen keyword to their 2d6 roll. The maximum bonus a player may get to their roll from the Initiative Bonus is +3 more than their opponent.
23.4 Themed Team Benefit: Themed Team Probability Control (TTPC)
All characters on your Themed Team will have access to the standard power Probability Control.
PROBABILITY CONTROL Once per turn, you may reroll a target character’s attack roll or break away roll. A targeted character must be within range and line of fire, minimum range 6
Characters on a themed team can use Probability Control up to X total times during the game for that force. X is equal to the number of characters with the chosen keyword on that starting force, up to a maximum of 3.
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PROBABILITY CONTROL Once per turn, you may reroll a target character’s attack roll or break away roll. A targeted character must be within range and line of fire, minimum range 6
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2.3 Starting Force
Your starting force is the force you build during force construction and contains all game elements that you begin the game with on or off the map, but does not include your starting Sideline. A starting force must include at least one character that isn’t a bystander. Game elements that join your current force later from the sideline, outside the game, or from an opponent’s force are not part of your starting force.
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2.5 Current Force
Your current force is the force you are currently using during the game, including game elements that were added to the game after it began that were not initially part of your starting force. It includes game elements both on and off the map except game elements that have been KO’d or are on your sideline. If an effect refers to “your force,” it always means your current force.
2.5a Restricted Characters and Current Force
Once the game begins, a conflicting Unique game element or Prime character may join your force. For example, Mind Control can have an opposing Prime character temporarily join your force even if you already have a Prime on your force.
Once your force is a themed team, it's a themed team for the entire game. As long as your starting force was determined to be a Themed Team during setup, you can have any friendly character use TTPC at any time (as long as they have not used Probability Control that turn), even if they did not begin as friendly, do not share the keyword, or did not contribute to the themed team (like a bystander).
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