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Hmm, I don't see anything odd or confusing about MC'ing either or both of these, except possibly if you CLOSE MC'd Rocksteady and wanted to use his BCF...
Hmm, I don't see anything odd or confusing about MC'ing either or both of these, except possibly if you CLOSE MC'd Rocksteady and wanted to use his BCF...
Maybe it just seems confusing to me, Maybe their stop getting in the way powers don't kick in until after MC resolves rendering them moot..
Or does the resolution of rocksteady's attack trigger Bebop's special power before he makes his attack via mind control?
Well, the 'attack that's part of a costed action' part is similar to the main issue in this thread. If however it is determined that 'part of' or 'during' includes the action given to the MC'er, then it will be triggered and resolved, and it's as simple as if it was friendly MC, you can give those instructions after resolutions, but if it was opposing MC, then they could not be given the attack instruction.
Oh, I see you're talking about the character DOING the mind control and not the character being Mind Controlled
Well, yes and no. The idea is that B can use Blades because he is attacking during A's CLOSE Mind Control action. Blades doesn't specify WHOSE CLOSE action B has to attack during to use Blades.
I get that you don’t want to use this loophole however you did bring it to everyone’s attention(that includes loophole players)and you are arguing for it. I understand that you would just like the language cleared up it just seems in this case that nobody, including players always looking for loopholes, thinks that this is the way this would or should work. I will say that I have players at my venue that do bring these situations to the table often and sometimes I wonder if people can just play the game the way it’s intended to be played rather than trying to find ways to break it. I play competitive also so I also understand that exploiting combos and understanding exactly how things work is part of it all but this just seems really ridiculous.