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A follow-up question as well. Working with the same figure, if you were able to give that figure exploit weakness, would it be swinging for 3 damage EW for each of his 3 attacks? I still hear conflicting reports from my two venues about the new power combos...I haven't seen anything regarding this type of interaction. Thanks!
Dream BIG, but keep the small dreams around just in case...
I am not a judge, but I recently played both of these in a golden age tournament.
- For your 1st question, my judge ruled that both activate and active player chooses the order.
- For your 2nd question, I believe EW triggers on all 3 attacks as it triggers on close attacks.
I am not a judge, but I recently played both of these in a golden age tournament.
- For your 1st question, my judge ruled that both activate and active player chooses the order.
- For your 2nd question, I believe EW triggers on all 3 attacks as it triggers on close attacks.
That would be nice...
Dream BIG, but keep the small dreams around just in case...
A follow-up question as well. Working with the same figure, if you were able to give that figure exploit weakness, would it be swinging for 3 damage EW for each of his 3 attacks? I still hear conflicting reports from my two venues about the new power combos...I haven't seen anything regarding this type of interaction. Thanks!
Exploit Weakness is a passive power now. Close attacks made by said character are penetrating. It now works with Flurry, BCF, Quake, CCE, etc.
From my Exp - I found that the ATA and trait didn't do too much. Mainly because they would KO my opponent's figs during the attack and you can't trigger the trait/ATA if the character is KO'd
Actually, since you can no longer perplex damage, the existence of stop clix, and figs that can reduce penetrating it's more difficult to KO beefier figures in a single attack. You'd typically save and plan these attacks for the beatsticks and to optimize the collateral damage from the stunt attack.
Dream BIG, but keep the small dreams around just in case...