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I just saw Shathra up on the WK site and was wondering about this combination....BCF states that WHEN you give a character a close combat action IF the attack succeeds , roll one 6 sided die and that result becomes your damage value. Period.
Flurry states give this character a close combat action. This character may make two close combat attacks against one or two characters adjacent to this character.
OK, 2 questions....
If I make a successful attack with Flurry and activate BCF, say rolling a 4, since BCF can only be activated WHEN you give a character a close combat action, does the 4 stay my modified damage value for the second attack of Flurry? BCF doesn't say "for this attack" it just says "becomes your damage value".
And on the other side, if I make an attack with Flurry and the first attack FAILS would you be able to activate BCF on the second attack (since you didn't give this character a second CC action for that roll)?
Each Flurry attack is resolved separately. So for first attack, you keep Blades 'on' & replace your dmg value with the result of the die roll if you succeed; then that attack resolves setting your dmg value back to 'normal'. On the 2nd attack, you just do it all over again (provided you didn't KO or knockback the fig away from you the 1st time).
scholarx speaks the truth. You basically give the character two, seperate, close combat actions for the cost of 1 token. You can use any powers/feats/etc that require a close combat action. If, for some reason (say a mystics team ability), you loose flurry or blades before the second attack, you cannot make the second attack (if you loose flurry) or use blades in the second attack (if you loose that).
scholarx speaks the truth. You basically give the character two, seperate, close combat actions for the cost of 1 token. You can use any powers/feats/etc that require a close combat action. If, for some reason (say a mystics team ability), you loose flurry or blades before the second attack, you cannot make the second attack (if you loose flurry) or use blades in the second attack (if you loose that).
Scholarx does indeed speak truly, but your interpretation is slightly off. You can not use *any* Close Combat Action with Flurry. For example, you may not use Incapacitate or Exploit Weakness. The reason being, Flurry is already a Close Combat Action, and you can not give a figure more than one non-free action per turn. However, Flurry grants two free close combat attacks, per the PAC.
FLURRY (optional): Give this character a close combat action. This character may make two separate close combat attacks as free actions (making two separate attack rolls) against either one target or two targets that are adjacent to this character. Resolve the fi rst attack before making the second attack. If this character loses Flurry prior to making the second attack, it may not make the second attack.
Now BCF is not a Close Combat Action, instead it activate when you happen to give the figure a Close Combat Action for some other reason. That is why BCF works with Flurry. Also, if a figure with EW and BCF were ever made, that'd be a legal combo, too. The reason Scholarx's explanation is correct (and you reroll BCF with each Flurry hit) has to do with this bolded part of BCF:
BLADES / CLAWS / FANGS (optional): When this character is given a close combat action, roll one six-sided die after making a successful attack roll. The result of the six-sided die roll replaces this character’s damage value during the resolution of the attack. If this character uses this power to target blocking terrain, a wall, or an object, roll one six-sided die; the target is destroyed on a roll of 3 or higher.
Since Flurry has two separate attack rolls, you must reroll BCF (if you want to use it) after each separate attack.
Also, keep in mind that BCF is an optional power, so if you decide not to use it, it is turned off for the rest of your turn. This can really be an issue if you have a fairly high natural damage, say 3, and you want to make sure you damage an Invulnerable foe. After the hit, and the 1 click of dial turning, you notice that the figure is now down to Toughness, and you feel a little safer rolling at least a 2. You can no longer use BCF, though, since you turned it off for the first hit. If you want to use BCF for the second Flurry attack, you *must* use it on the first attack.
Has this changed recently or has it always been that way? I could be mistaken because I rarely use or see flurry used anymore, but I remember it being actions?
Has this changed recently or has it always been that way? I could be mistaken because I rarely use or see flurry used anymore, but I
remember it being actions?
It's been this way since at least Indy. I remember that specifically, since Barbra Hershey has Flurry/Incap and that *isn't* a legal combo. And I so wanted to dish out two tokens...
Ah. Right then. Retract previous statement. I definitely havent played flurry since Indy. I believe I did one game with Kabuki and went off the idea because she got mauled.