You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Galactus™
• Under Combat in The Galactus Scenario, replace the sixth paragraph with: “Galactus can attack and be
attacked by grounded, elevated, and soaring characters.”
• Add the following to the first paragraph under Movement in Using Galactus as Part of a Force: “Galactus
ignores the effects of team abilities on movement.”
• Add the following to the first paragraph under Movement in Using Galactus as Part of a Force: “Galactus
ignores indoor blocking terrain for movement purposes. Any indoor blocking terrain Galactus crosses is
destroyed; mark blocking terrain destroyed in this manner with two rubble markers.” See page 20 of the manual
for information on destroying blocking terrain.
• Replace the first sentence of the first paragraph under Powers and Abilities in Using Galactus as Part of a
Force with: “Galactus ignores the Exploit Weakness, Force Blast, Incapacitate, Mind Control, Plasticity,
Poison, Psychic Blast, Shape Change, Steal Energy, and Support powers, as well as team abilities that duplicate
these powers.
• Feats cannot be assigned to Galactus.
Yeah, when I look at Galactus' stats, I ALWAYS think, "Gee, he's OK, but if I could only use ICwO, Protected & nanobots on him....."
C'mon, now - if you're playing a team/character that large, do you REALLY think that a couple of cards will be the reason you lost?!? Yes, it'd help, but it's like putting a bumper sticker on a Corvette. It won't help on your milage, or your top speed, but it'll be with the car.
"The man who insists on seeing with perfect clearness before he decides, never decides."
Henri-Frédéric Amiel - Heroclix prophet about slow players?