You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
[quote=PresidntVictor]I respectfully disagree to the first statement. It only becomes irrelevent if one is aware of the ruling on p 35 (which is new to HeroClix via the Danger Room rules if I'm not mistaken).
And just to make sure I'm getting this, a question just occurred to me... what if, instead of a figure, A is blocking terrain (like a Barrier token) -- can C move along the red path and stop next to A? Or do we now have adjacent squares of blocking terrain?
Quote : Originally Posted by PresidntVictor
....A....
.........
.........
.C
Could YOU see that square of clear terrain behind a wall if you were a heroclix on either of your diagrams? Nuff said
B has Line of Fire to A because the line is on the direct diagonal to A with no intervening line of blocking terrain or characters.
XXXAXXX
XXLCXXX
XLXXXXX
BXXXXXX
Here, Line of Fire from B to A is blocked because Line of Fire cannot go through a wall, nor a character. Together, C and the wall form a sort of continuous blocking terrain.
M = Movement
XXXAMXX
XXXMXXXX
XXMXXXXX
XBXXXXXX
Provided B is a flier, a transporter, or has Sneak attached to it, B can move along M because it is moving along squares which are all adjacent to one another.
All of that is correct rowesbud. For the last comment, there are other things that would allow the movement: Phasing, Leap/Climb, Movethrough, and HSS. Also, the transporter must be doing a move/attack (even if it doesn't attack by choice or because of doubletime feat).