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A friend told me that a poison character, Red Skull for instance, can sit behind a double based character, let's say Lockjaw, and if the Poisoner is at a diagonal angle to your character, but behind Lockjaw, then his Poison still goes through because the Double Based character is considered to occupy the two squares, but the diagonal line in the middle is open.
I sort of said WTF, is the dog somehow split in half? I thought all character bases were blocking terrain, which poison does not go through. He insisited that this was the ruling so I thought I'd ask on here. If this is the actual ruling, then this is some stupid carp that WK should fix. I really hope that it is not.
Makes no sense to me, so I'd like to hear from someone who knows.
"Ah well, who wants to live forever....Diiiiiiiive!!!!"
A friend told me that a poison character, Red Skull for instance, can sit behind a double based character, let's say Lockjaw, and if the Poisoner is at a diagonal angle to your character, but behind Lockjaw, then his Poison still goes through because the Double Based character is considered to occupy the two squares, but the diagonal line in the middle is open.
I sort of said WTF, is the dog somehow split in half? I thought all character bases were blocking terrain, which poison does not go through. He insisited that this was the ruling so I thought I'd ask on here. If this is the actual ruling, then this is some stupid carp that WK should fix. I really hope that it is not.
Makes no sense to me, so I'd like to hear from someone who knows.
While character bases are not strictly blocking terrain, they do block LoF.
Here is the relevant text from page 47 of the DR Rules that proves you correct about not taking Poison in your scenario.
When a double-base character occupies diagonally adjacent squares, it blocks lines of fire across its diagonal and characters on opposite sides of its diagonal are not adjacent.
The bolded text means no adjacency for poison, close combat, Mastermind, break-away, etc.
While character bases are not strictly blocking terrain, they do block LoF.
Here is the relevant text from page 47 of the DR Rules that proves you correct about not taking Poison in your scenario.
When a double-base character occupies diagonally adjacent squares, it blocks lines of fire across its diagonal and characters on opposite sides of its diagonal are not adjacent.
The bolded text means no adjacency for poison, close combat, Mastermind, break-away, etc.
TYVM. I don't currently have a DR rules book.
"Ah well, who wants to live forever....Diiiiiiiive!!!!"
Thanks for the link. I do have one, what I meant was that I did not have it with me at the time.
Also let me add that I think it's rotten how they treated you at WK.
I always thought you did a fine job as RA. Any time I PM'd you a rules question you got right back to me with the correct answer. I might not have always liked the answer, but I trusted your judgement and was glad to have an official answer to my many rules conundrums.
"Ah well, who wants to live forever....Diiiiiiiive!!!!"