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Ok if V Sinister Daredevil has Extended Range and Stunning Blow together will they work?
He attempts to incapacitate a figure. His range is 6. He extends his range to 9. Since his damage is 3, I add +3 to his range and -3 for damage. He connects with incapacitate. Incapacitate does 0 damage anyway. If he has Stunning Blow as a feat will he do 0 damage because of extended range + incapacitate or will he do 3 damage because it is his unmodified damage?
"The pain you perceive... is merely an example of the control I wield over the Power Cosmic. Should you wish to engage in further conflict you stand no chance of victory." -Silver Surfer (Cosmic Powers Unlimited #3)
Replace the text on the card with:
“Before making a ranged combat attack, the character's range may be increased for the duration of the attack by a number of squares up to its unmodified damage value. For each square the range of an attack is increased, decrease the damage value by 1 (after all other modifiers and replacements) when resolving the attack. An attack using Incapacitate does not place any action tokens on the target.”
That line was added specifically to prevent such 'abuse', unfortunately. Otherwise, you'd see figs like V Ult Black Widow (6 range, 3 damage, Willpower) played a whooooooole lot more.
Ok I can see the bottom line about not putting an action token on it but on the Stunning Blow feat card it says "When the character makes a successful attack using incapacitate, in addition to the normal effect of incapacitate, the character may deal damage equal to it's unmodified damage value. The attacker may choose how to divide the damage against multiple targets."
If the errata of Extended range says that an attack using incapacitate does not give a token to the target. But if I hit using incapacitate and do not give an action token will I still do any damage because of stunning blow. It does not state that just because I use extended range I cannot use incapacitate. It just says I cant give a token. So.....0 damage because of incapacitate then right? Then does Stunning Blow come into play?
If the errata of Extended range says that an attack using incapacitate does not give a token to the target. But if I hit using incapacitate and do not give an action token will I still do any damage because of stunning blow. It does not state that just because I use extended range I cannot use incapacitate. It just says I cant give a token. So.....0 damage because of incapacitate then right? Then does Stunning Blow come into play?
If I am understanding you correctly (that post is a bit... twisty), then I believe that should work.
The only thing the errata prevents is the placement of the token. If you don't care about that so much, you're good to go.
Ok I can see the bottom line about not putting an action token on it but on the Stunning Blow feat card it says "When the character makes a successful attack using incapacitate, in addition to the normal effect of incapacitate, the character may deal damage equal to it's unmodified damage value. The attacker may choose how to divide the damage against multiple targets."
If the errata of Extended range says that an attack using incapacitate does not give a token to the target. But if I hit using incapacitate and do not give an action token will I still do any damage because of stunning blow. It does not state that just because I use extended range I cannot use incapacitate. It just says I cant give a token. So.....0 damage because of incapacitate then right? Then does Stunning Blow come into play?
I'm under the impresion your intention is to increase the range by 3 and still deal 3 damage, but that doesn't work, so there is absolutely no advantage to what you're trying to do.
Quote : Originally Posted by Extended Range
Prerequisites: Range greater than 0 but less than 9.
Choose a character. Before making a ranged combat attack, the character's range may be increased for the duration of the attack by a number of squares up to its unmodified damage value. For each square the range of an attack is increased, decrease the damage value by 1 (after all other modifiers and replacements) when resolving the attack. An attack using Incapacitate does not place any action tokens on the target.
Quote : Originally Posted by Stunning Blow
Prerequisites: Incapacitate
When the character makes a successful attack using Incapacitate, in addition to the normal effect of Incapacitate the character may deal damage equal to its unmodified damage value. The attacker may choose how to divide damage dealt among the successfully hit targets.
Technically, if you follow the exact text of everything involved, you wouldn't be able to increase the range or deal danmage to the target, because Incap replaces the figure's DaV with 0, so ER can't increase your range at all, then when SB activates to deal your unmodified DaV (which is now 0 since Incap replaced the base DaV and replacements aren't modifiers) there is no damage dealt to the target.
Of course, if you play it the way it is obviously intended to work, the "unmodified damage value' used by SB simply prevents Incap from replacing the figure's DaV with 0 (it works the same way Nova Blast does for PW), then ER reduces that DaV because it works after all other replacements and modifiers, so the net effect of using Incap, SB and ER is the same as making a regular RC attack (one for damage) with ER. In this case the result is that the target only takes damage on a critical hit.
BoT
I don't want to talk to you no more, you empty headed animal food trough wiper. I fart in your general direction. Your mother was a hamster and your father smelt of elderberries....now go away or I shall taunt you a second time.
I'm under the impresion your intention is to increase the range by 3 and still deal 3 damage, but that doesn't work, so there is absolutely no advantage to what you're trying to do.
Technically, if you follow the exact text of everything involved, you wouldn't be able to increase the range or deal danmage to the target, because Incap replaces the figure's DaV with 0, so ER can't increase your range at all, then when SB activates to deal your unmodified DaV (which is now 0 since Incap replaced the base DaV and replacements aren't modifiers) there is no damage dealt to the target.
Of course, if you play it the way it is obviously intended to work, the "unmodified damage value' used by SB simply prevents Incap from replacing the figure's DaV with 0 (it works the same way Nova Blast does for PW), then ER reduces that DaV because it works after all other replacements and modifiers, so the net effect of using Incap, SB and ER is the same as making a regular RC attack (one for damage) with ER. In this case the result is that the target only takes damage on a critical hit.
BoT
Quite right. I have no idea where my head was at; I knew something about my post didn't sound quite right, but for the life of me I couldn't figure out what. I just somehow managed to glaze over that whole 'after all other modifiers and replacements' bit
Anyway, at the OP, BoTs description is correct.
If you use Stunning Blow and Extended Range together, you do not get to place a token and the damage is modified after Stunning Blow uses the original Damage value. You may as well just spend the points for Stunning Blow on something else if you are dead set on using ER.
well I have a related question does ER work with Mind Control
and does the extended range extend the range of all three ranges ie Vet Annihilus who can Attack 3 different targets so basically I am describing this scenario
Annhilus has Extended range on and wants to target Jessica Jones and Spider man they are 11 squares away can he increase his range to 11 and only have to take -1 away from the damage or will he have to decrease it by -1 for each target or can he only increase one of his lightning bolts please respond.
well I have a related question does ER work with Mind Control
Yes. It works perfectly fine with MC. See the Heroclix FAQ (rules link in signature) for details.
Quote
and does the extended range extend the range of all three ranges ie Vet Annihilus who can Attack 3 different targets so basically I am describing this scenario
Annhilus has Extended range on and wants to target Jessica Jones and Spider man they are 11 squares away can he increase his range to 11 and only have to take -1 away from the damage or will he have to decrease it by -1 for each target or can he only increase one of his lightning bolts please respond.
Yes and no.
Yes, ER increase the character's range value. Period. The number of targets is irrelevant.
No, Annhilus can't extend his range because he can't use the feat at all. The prerequisites for the feat are a range greater than 0 and less than 9. A 10 range character like Annihilus is fresh out of luck. (Though, the Rookie could use it... can't remember the last time I ever saw anyone every played the Rookie Annihilus, though )
NV beat me to it...and he gave a better answer. Good work
Don't act so surprised.... he's been answering questions more accurately, concisely and quickly than most of the rest of us, for quite a while now. Personally I think he's an alien lifeform, so evolved that he can manually perform the intricately complex calculations of Bistromathics, used for hyperspace travel (which is "unpleasantly like being drunk" ) between here and his home planet of Betelgeuse Seven.
At this point, IceHot should have built up a tidy little nest egg...
...one nickle at a time.
BoT
I don't want to talk to you no more, you empty headed animal food trough wiper. I fart in your general direction. Your mother was a hamster and your father smelt of elderberries....now go away or I shall taunt you a second time.