You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Basically...vulture is a cheap taxi, The Docs enhance and perplex up Vision's damage when possible...and thanks to Avengers and willpower, I get some extra moves.
Vision not somebody U would make a team around of, but if that what you want. Ask yourself if you really need a medic and Vulture. It be better to have someone else you can put up a better fight. Replace the Medic with a Hand Ninja w/ BCF. If you have enough points left try to fit Vulture V.
Jacen Solo of the Star Wars Clan
#002 E The Roach
Team: No Affiliation
Range: 0
Points: 88
Keywords: Erie, Martial Artist,Teen
The team looks pretty good. I'm a huge fan of Vision. Good solid numbers that decrease very slowly. The only problem that I forsee for your team is that you have too many points going into upping Vision's damage. I would replace one of the doctors with a con artist or mystique, then find some other power that will help the whole team, like Outwit or Probability Control.
Lying to myself was never the problem.
The problem was when I believed.
oh and don't listen to Darko. with all the phasing Vsion has, you should keep the medic. He'll find his way back to it at some point during the game, and if you still have a perplexer around, it could very well seal the game for you.
Lying to myself was never the problem.
The problem was when I believed.
YES YOU DO SUCK Naw, I'm just kidding. I am the opponent of Omegaman, and his good friend. Here is the team I used to play him:
E. Abomination
R. Booster Gold
U. Shadow Cat
U. Sauron
R. Vulture
E. Taskmaster
Basicly I use this tactic. Booster Gold is Sauron's taxi. Vulture is Taskmaster's taxi, and Shadow Cat is Abomination's taxi. My first move is to get Sauron into distance of Vision's army, but out of range from his clix with 10 range. Vulture, taxis Taskmaster into hindering terrain. Shadowcat and Abomination take the route that is filled with hindering stuff like walls and etc. (thanks to phasing).
Once my opponents team is in range, I push Booster and let Sauron take his 5 movement to a figure I think will give me problems, like Vision or Dr. Strange for an easy BCF. Don't forget Taskmaster's Leadership roll. I also Push Vulture, to get Taskmaster into range, while finding some hidden terrain to put him on to keep him safe.
By this point, Sauron and Booster are getting hammered, but that is okay, because by the next round, Shadow cat is bringing up Abomination, and taskmaster is preparing himself to strike soon with his BCF. Also Sauron is using Mind Control, just to annoy my opponents, while also making them push and etc.
Overall, this team is great with a balance of strength, quickness, and agility. I must also be totally honest, in that I was rolling like sixes and fours on my BCF
I don't feel so bad for Omegaman, because I was on a losing streak against him for like 3 weeks straight. Sometimes it feels good to be on top, at least for a while.
Try to fit in psylocke instead of Doc Octopus, now vision carries around a little swiss army knife.. either up visions damage or attack for BCF.. you can place her in stealth infront of vision to block LOS...
Drop Dr. Strange, i don't really think you're gonna spend 80 something points on his enhancement & RCE... now, don't go blabbing that i'm saying that he sucks, he sure doesn't, but i don't think he should be played right now... this will open some points for you to add some more mobility,brick or outwitt to your team...
so here is what i've came up with
U Visiion
E Psylocke
R Mandriod Armor
E Hercules
R Black Panther
R Vulcher
V Paramedic
The idea is to have vulcher taxi mandriod armor close to hercules, so he can TK hercules (w/ an object) and whack somebody for 6, make sure BP is stealthed & able to outwiit your opponent. Have Vision carry around psylocke for her enhancement aswell as her ability to BCF or Block LOS.
The Vision ROCKS!! What I like about him is that he has one of the deeper dials(10 clixs). My suggestion would be to drop the Dr.Strange(v).He's a great clix, but his point value can be
divided up to better advantage. Add a Doombot (v), Shield Agent (r), and a Psylocke (v).
The downside to The Vision is the low damage(2's all the way down). That's where the Doombot and the Shield Agent help.
Have The Vision carry the Shield Agent with him to boost his damage to 3's all the way down his dial. By having the Shield Agent on your team the Doombot can mimic his team ability to help out Doc Ock(another great clix). Or you could mimic the Hydra ability and increase Doc Ock's attack value.
By addind Psylocke you get the Enhancement that you lost by dropping Dr.Strange, plus B/C/F.
Don't forget to carry an object when you phase with The Vision. He's one of the few clixs with flight & super strength. So you can carry another clix and an object at the same time.
Good Luck