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So far there are no duo figures with Earthbound/Neutralised.
Barda and Miracle could be inside the AoE of the Baffler.
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However, I can imagine a duo figure gaining the power towards the end of the dial to represent the sidekick being knocked out before the hero goes down.
Leave the strange relationship of Batman and Robin out of this.
i still wanna know if the tokens are removed if you lose the prereques. my precedent would be mebbe contingency plan. if you outwit the mastermind or leadership i believe the tokens are removed. what would happen if you could outwit the standard attack or damage symbols?
You don't lose token from Con Plan when Leadership/Mastermind is outwitted, only if Leadership/Mastermind is no longer in the stat window. "Losing" as power is not the same as "Outwitted"
(unless this changed in the last iteration of the rules, which I am not fully up to speed on).
You don't lose token from Con Plan when Leadership/Mastermind is outwitted, only if Leadership/Mastermind is no longer in the stat window. "Losing" as power is not the same as "Outwitted"
(unless this changed in the last iteration of the rules, which I am not fully up to speed on).
That is how I understand it also. Cont. Plan tokens stay on the card when the prereq is outwitted even though you can't use said tokens until you regain the power. On that note, the tokens on Endurance also do not get removed even after the figure it is assigned to ceases to meet the prereqs.
Tokens are only removed from cards (whether those cards are character cards or feat cards) when an effect says they're removed. Otherwise, the tokens remain for the duration of the game, even if they can't be used.
Contingency Plan tokens are only removed if the character loses Leadership or Mastermind.
Endurance tokens are only removed when the character rolls a 1 or 2 for the Endurance roll.
There are currently no other effects that can remove the tokens from the cards so they stay until those specific effects happen or until the game is over, whichever comes first.
You don't lose token from Con Plan when Leadership/Mastermind is outwitted, only if Leadership/Mastermind is no longer in the stat window. "Losing" as power is not the same as "Outwitted"
(unless this changed in the last iteration of the rules, which I am not fully up to speed on).
aww hell, so now theres a diference between having a power countered and having a power lost other than no longer having use of a power available? thats just silly. this is what ive got;
X OUTWIT Once during your turn (but not during another action), as a free action this character
counters a power or an ability (other than a team ability) possessed by a single target opposing character. Treat the target as if it does not have the countered power or ability, which remains countered until
the beginning of your next turn. A character using this power must be within 10 squares of the target and
have a clear line of fire to the target. If this character loses Outwit or is defeated, the countered power or
ability returns immediately.
i thought not having the power was the same as losing a power because in real english, thats what that means but...
counter: Through the use of a power or ability, causing another power, ability, or effect to be ignored. The effect of a countered power, ability, or effect ends immediately.
is that correct? silly. just plain silly. but i think i get it lol.
Quote : Originally Posted by Harpua
First of all, you do not roll beforehand and decide. The roll comes after the action. You have to decide beforehand if the action you want to take is worth the risk of taking the damage.
Simply put, if you have a token on the card and meet the prerequisite at the beginning of the action, you will roll...even if you no longer meet the prereq at the end of the action. As per the card, whether or not you will roll is determined when the action is given, though the roll doesn't come until later. Once the roll has been set in motion, it cannot be prevented. On the flip side, if you didn't meet the prereq to initiate the roll at the beginning of the action, you won't roll even if you do meet it at the end. (And in that case, you actually could use the card to ignore the pushing damage.)
Is that at all clear?
i think were kind of saying the same thing, but disputing 2 diferent "time periods" within the game mechanic.
"As per the card, whether or not you will roll is determined when the action is given" is what you said, and i agree, and am saying that this is also the time when you decide if you meet the prereque-discovering wether rolling the endurance damage possibility is an option. uncle sam has a token on the endurance card and has the giant sp. he decides to hit aqualad (cuz noone likes that kid lol). ucle sam has the giant sp on and thus doesnt need to roll endurance, but, he doesnt want the opposing team to be able to see him for prob control so hes going to turn off the giant sp. once he does this he does meet the prereque, and must roll at the end of the action. yea?
so uncle sam can use endurance 1nce to get a token and avoid the roll for the rest of the game so long as he never stops being a giant. right?
i think were kind of saying the same thing, but disputing 2 diferent "time periods" within the game mechanic.
"As per the card, whether or not you will roll is determined when the action is given" is what you said, and i agree, and am saying that this is also the time when you decide if you meet the prereque-discovering wether rolling the endurance damage possibility is an option. uncle sam has a token on the endurance card and has the giant sp. he decides to hit aqualad (cuz noone likes that kid lol). ucle sam has the giant sp on and thus doesnt need to roll endurance, but, he doesnt want the opposing team to be able to see him for prob control so hes going to turn off the giant sp. once he does this he does meet the prereque, and must roll at the end of the action. yea?
I would say that there is a space of time between when the action is declared and when it is actually given. This span of time is the one used to change WCs, cancel powers/TAs/abilities, roll Shape Changes, etc. Once that stuff is complete, the action is given and proceeds.
Therefore, I would say that when the action is actually given you would have canceled the power which prevented the prereq from being met. As such, you would meet the prereq when the action is given and would need to roll.