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1) in the early days (ala Hypertime) one guy made over a dozen rolls against me....nothing lower than a 9. (possible, of course, but nowhere near probable). when i asked to use his dice, he refused. Judge (and one of his best friends) backed him up saying he didn't have to.
2) One guy, whenever he NEEDED to make a roll would roll one dice and claim the other one stuck to his hand (or some such tripe). If the first die was low, he "accidentally" rolled the other off the table. (and tried to claim a re-roll)
On a hot summer night, would you offer your throat to the wolf with the red roses? -Meatloaf
Nothing lower than a nine rolled 12 times in a row isn't too special. I've seen lots of things at the craps table, such as a 2 rolled 4 times in a row. Only one way to make a 2 on the dice. I've seen an 11 rolled 9 times, only two ways to make that, 5 and 6. Nothing lower than a nine, still leaves you with nine, ten, eleven and twelve.
But all of this discussion is making me question, why not just have the judge bring dice. If you can't trust the judge, the game is already over. Same goes with the judge using a random number generator.
Nothing lower than a nine rolled 12 times in a row isn't too special. I've seen lots of things at the craps table, such as a 2 rolled 4 times in a row. Only one way to make a 2 on the dice. I've seen an 11 rolled 9 times, only two ways to make that, 5 and 6. Nothing lower than a nine, still leaves you with nine, ten, eleven and twelve.
But all of this discussion is making me question, why not just have the judge bring dice. If you can't trust the judge, the game is already over. Same goes with the judge using a random number generator.
That's a valid point, however- the problem isn't regarding the dice themselves, it has to do with how they're rolled. Any legal die, without being modified, can be man-handled in such a way as to roll in a specific fashion. Especially if one just drops the dice. The question is whether or not there is (or should be) a legal way to roll the dice. There was mention of one die "sticking" to a person's hand, "slip-drops", etc. There's even ways to spin them. I don't know where I stand on an actual unified dice-rolling rule, but I'll have to fall back on an old adage regarding cheating..."I can't define it, but I know it when I see it."
Frankly, as to what you said, I'm all for two people using the same dice. Without some
Well, as far as craps go...We have a long table that they must be rolled down, and an attempt must be made to hit the back wall, which the sides are pointed/grooved to increase the randomness of the roll. Also, keeping the die tips sharp increases the randomness. I've heard a lot of people say they know how to roll dice, or whatever. But as long as no sliding is done and its a forward motion, not an up or down motion.
Thats the rules, here. Now, we play for money, so we're a tad more rigid in our rules. But when you think about prizes that can be won during tourneys can then be SOLD on ebay, the arguement becomes closer. As far as I say, dropping the dice is not a roll by the definition of the lottery and gaming commison. And thats what I go by when I judge my games.
I'm not a roll nazi or anything. I just think the attempt must be made as a forward action....or at the very least thrown up into the air, so that they can fall back down. Dropping them 12 inches from the table is not a roll, in my book, but I can live with it. Anyone who says they can control their die rolls merely need to have added bits of randomness into their rolls. We get people everyday who think they control their rolls. They can't. Its how we stay in business.
1) in the early days (ala Hypertime) one guy made over a dozen rolls against me....nothing lower than a 9. (possible, of course, but nowhere near probable). when i asked to use his dice, he refused. Judge (and one of his best friends) backed him up saying he didn't have to.
2) One guy, whenever he NEEDED to make a roll would roll one dice and claim the other one stuck to his hand (or some such tripe). If the first die was low, he "accidentally" rolled the other off the table. (and tried to claim a re-roll)
#2 is just wrong
Wow...I wouldve lost it had that happened 3 or 4 times in a game with me.
just remember the judge can inspect any dice you use and not allow you to use them. why would a judge inspect dice. well lets see. how about the dice i personally own that have NO #1's they have double 6's. yes that is correct i have 4 6 sided dice that have no 1's i bought a bag of bones from crystal castle and its a bag of random dice alot were miss printed. so i sometime check a players dice. for the opps i had no idea it had no 1.
think back to when you were a kid and wanted to be a ninja or Indian and would go outside and practice your knife throwing. throwing dice the way we do is not hard to cheat. theres the drop, the slide, and the flip. and sometimes if you dont get the roll theres the drop and grab. thats a 10 i hit. i didnt see it. it was a 10 , want me to reroll it?
my personal rule of thumb. dont touch the dice let your opponent see the result. and call the number to you. and if you see your opponent doing the slide,drop or flip. ask them to shake the dice in there closed hand. and then toss. if they dont want to then start mimicing there method. or create a dice rolling device. ive seen a few
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1) in the early days (ala Hypertime) one guy made over a dozen rolls against me....nothing lower than a 9. (possible, of course, but nowhere near probable). when i asked to use his dice, he refused. Judge (and one of his best friends) backed him up saying he didn't have to.
2) One guy, whenever he NEEDED to make a roll would roll one dice and claim the other one stuck to his hand (or some such tripe). If the first die was low, he "accidentally" rolled the other off the table. (and tried to claim a re-roll)
It's about repeating the same motion and maintaining the correct height above the table to ensure a consistant result. That's how DATA kept winning he did the exact same roll every time and thus eliminated the probability of any other result.
It was also that the dice in that casino episode were loaded the "wrong way", so he corrected them AND he used the "perfect roll" each time to eliminate probability. But still, there are people that try to perfect said roll.
Quote : Originally Posted by Jawapimp
Data is also a cyborg, and can do stuff like this. For any human being it would be impossible to recreate die rolls.
Actually, he's an android... all robot, no human. Regardless, the robotics would take out the human equasion.
Yeah, we're nerds and we're proud of it!
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
At our venue, the owner has required us to always use cups to roll. It wasn't because we'd had any problems with cheaters, but we were growing at that time, and he didn't want any issues if and when new people came in.
It also helped him by pissing off the whiney D&D players who complained about the noise and stopped coming to play on Saturday nights. He didn't like them much because they'd often bring outside food, play for hours on four tables, and not spend any actual money IN the store. Plus, it was funny to hear them complain about our noise when for two or three weeks in a row they had a crying baby with them.