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Manuever:
Prerequisites: {boot}, Close Combat Expert or Combat Reflexes
Choose a character.
When the character make a close combat attack against a target opposing character, after the attack is resolved, put the target in any unoccupied square adjacent to the character.
Getaway:
Preq: Mastermind
Choose a Character
Following the resolution of an attack in which the character uses mastermind, the character can immediately break away automatically and move 1 square for each damage that was dealt to a friendly character via that use of mastermind.
Cost: 4
So with these in mind, if the character decides to runaway (getaway) would maneuver bring them back? They both happen after the resolution of an attack. So whats the order?
Also, The character taking the damage HAS to take damage for the masterminder to move right? If I have Riddler and Professor Ivo, for example, Ivo would actually have to take damage for riddler to move right?
So with these in mind, if the character decides to runaway (getaway) would maneuver bring them back? They both happen after the resolution of an attack. So whats the order?
When two effects occur at the same time, the active player gets to choose the order in which the effects are resolved. In this case, the attacker would get to choose in which order the two feats activate.
Quote : Originally Posted by BLACKHEART25
Also, The character taking the damage HAS to take damage for the masterminder to move right? If I have Riddler and Professor Ivo, for example, Ivo would actually have to take damage for riddler to move right?
Technically the feat would still activate, but since no damage was dealt to Ivo Riddler would get to move 0 squares.