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I love this card. It gives many low/no range martial artist types, that don't have much move & attack power anyway, a 2-square pop that many of them have basically needed to be more competitive in a ranged/move & attack favored game anyway. And allowing these types of characters to bounce around a little bit in a brawl just screams comic-accuracy to me. I wouldn't call it too powerful by any means (and any help it provides JL Superman on those last 2 clicks is fine by me, at that point he really needs it).
Posting this in a couple of different Lunge threads so that nobody misses it:
Quote : Originally Posted by nbperp
Normally when I get answers from WK I try to dig up the appropriate posts and answer in context. There are enough questions about LUNGE that I though it's own thread would be worth it.
The action being referred to in the feat is only an action that immediately includes a close combat attack. You cannot simply break away for free and move 2 as part of, say, a move action. So, some examples:
CHARGE
A 1 2 3 a b . .
X . . . Y . T .
. . . . . b . .
B 1 2 3 a . . .
OK, in our diagram above, we've got two Charge characters, each one equipped with Lunge and a speed of 6 (they are represented with A and B). The X and Y represent opposing characters. Finally, the T is the target we want to attack.
Charger A is given a power action to Charge. He needs to break away from X in order to move. He can then move 1-2-3, ending adjacent to Y. He can then lunge, break away from Y automatically, and then move a...b to base the target T.
To illustrate that all of this works without opposing characters and forced breakaway, we have Charger B. He does not need to break away when he Charges, moves 1-2-3 and then lunges a...b and can also target T.
FLURRY
. . . X . Y .
F . . . . . .
Our Flurry character wants to take one shot at opposing characters X and Y. He is given a close combat action, but he cannot lunge with that. The CC Action grants him 2 free actions, each of which contain a free action. He can lunge with the first free action, attack, and then lunge/attack against with the second free action. Here's a map of his movements (each a...b is a lunge):
. . . X . Y .
F a b a b . .
I hope at this point it is illustrated clearly enough to be able to answer any other follow up questions. For example, "does this mean he can lunge for 2 in the middle of a HSS attack for close combat?" should obviously be "yes" as there is a free action within the HSS power action that leads to a CC attack.
(I guess I could have started my own thread, but I'd rather put a definitive answer in existing threads. Makes things simpler when people do searches in future.)
Have we settled whether or not you can use Close Combat Expert with it?
why not? its says give them an action then Reposition the character from its current square to another square up to 2 squares away. so u can give power action to activate CCE and then move 2 squares and attack.
why not? its says give them an action then Reposition the character from its current square to another square up to 2 squares away. so u can give power action to activate CCE and then move 2 squares and attack.
That was my thought, but I've heard people go 'nuh-uh!' so I thought I'd see if the Perpman spoketh.