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good grief that wasn't a good turn.
-------------------------------------------------------
free) question outwit beetle's toughness.
1) Hawkman charge to J-12 on Beetle. 10 vs 16 for 3 (tough ow'ed). Roll is a 1,4=5 miss.
free) Shamwow perplex up Dawnstar's attack to 10.
2) Dawnstar HSS to P-9 on Taskmaster. 10 vs 16 for 2. Roll is 4,5=9 hit. She'll end in N-8
3) Question willpower push on Beetle. 10 vs 16 for 2 (tough ow'ed). Roll is a 1,3 miss. Can't squish a beetle apparently
a few more turns like that and you won't be missing electro much....
Frightful Four (home)
1) E Wizard 74 pts (5/6) W-13
2) V Taskmaster 75 pts (4/6) P-9 @
3) V Electro 81 pts (0/6) KOKOKO
4) E Beetle 64 pts (4/5) K-12
5) R Fixer 52 pts (3/5) N-10 @
6) R Asp 27 pts (3/4) J-9
7) E Spymaster 27 pts (5/5) O-15
Total – 400 pts
vs
Justice League of America (Silver Age) (visitor)
1) R Green Lantern (JL)* 90 pts (6/6) B-15
* Protected 8 pts
[2 AST]
2) LE Carter Hall (OR) 70 pts (8/8) J-12 @
3) R The Flash (JL Starro)** 70 pts (6/6) N-15
** Armor Piercing 10 pts
[2 SA][1 KO]
4) E Dawnstar 60 pts (6/6) N-8 @
[2 SA]
5) R Shaman 51 pts (4/5) D-12
6) R The Question (AA) 37 pts (5/5) I-14 @@
BFC: Critical Strike
Tokens: @@@
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
1) Wizard runshot to T-14, targetting Dawnstar. 8v16 for 2, roll is: 4,5=9, hit. Wizard +1 SA.
2) Taskmaster willpower-pushes to dual-Incap Dawnstar/Flash, 10v18(ESD)/17(SS), roll is: 5,4=9. SS roll: 3. Tasky +1SA. Dawnstar takes a push click.
Free) Wizard uses Perplex on Beetle for +1AV.
3) Beetle vs Hawkman, 9(perp) vs 17 for 2, roll is: 3,3=6, miss.
Hrm...
4) Fixer pushes for MC on Dawnstar. 7v15, roll is: 4,4=8, success (Irony; Had that been an actual attack, the knockback would've gotten an extra damage). Fixer +1SA.
MC) Dawnstar HSS to J-14, attack Question. 8v17 for 2, roll is: 6,6=12, ciritcal hit! Which... actually sucks for me, 'cause Question still has Outwit then. Clear four tokens from the BFC, deal 4 damage to Question, knockback to E-14 (If I had only positioned myself correctly to get the wall... eh, hindsight is 20/20). Fixer +1SA. Dawnstar ends in K-13.
... well, in retrospect, I should've had Dawnstar go after Flash for the KO, but... oh, well.
Frightful Four (home)
1) E Wizard 74 pts (5/6) SA[1] T-14 @
2) V Taskmaster 75 pts (4/6) SA[1] P-9 @@
3) V Electro 81 pts (0/6) KOKOKO
4) E Beetle 64 pts (4/5) K-12 @
5) R Fixer 52 pts (2/5) SA[2] N-10 @@
6) R Asp 27 pts (3/4) J-9
7) E Spymaster 27 pts (5/5) O-15
Total – 400 pts
vs
Justice League of America (Silver Age) (visitor)
1) R Green Lantern (JL)* 90 pts (6/6) B-15
* Protected 8 pts
[2 AST]
2) LE Carter Hall (OR) 70 pts (8/8) J-12 @
3) R The Flash (JL Starro)** 70 pts (6/6) N-15 @
** Armor Piercing 10 pts
[2 SA][1 KO]
4) E Dawnstar 60 pts (3/6) K-13 @@
[2 SA]
5) R Shaman 51 pts (4/5) D-12
6) R The Question (AA) 37 pts (1/5) I-14 @@
BFC: Critical Strike
Tokens: None
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.[/quote]
no worries. we're only playing for 1-2 draft pick, which probably won't mean much comparitivaly. Actually - Peers - do you know what team you're running? If you're sticking with your marval villians, then we're not in the same universe.....
free move) Shaman to F-15.
1) GL to E-15
free) Shaman perplex up Flash's damage to 3.
2) Flash push flurry on Spymater. 9 vs 15 for 3 each. Rolls are 5,2=7 hit and 4,6=10 hit and KO. 2 AST to shaman (he had a previous pair of AST for Flash's flurries, too)
3) Hawkman push on Beetle. 10 vs 16 for 3 (2 after tough). Roll is a 5,1=6 hit.
Frightful Four (home)
1) E Wizard 74 pts (5/6) SA[1] T-14 @
2) V Taskmaster 75 pts (4/6) SA[1] P-9 @@
3) V Electro 81 pts (0/6) KOKOKO
4) E Beetle 64 pts (2/5) K-12 @
5) R Fixer 52 pts (2/5) SA[2] N-10 @@
6) R Asp 27 pts (3/4) J-9
7) E Spymaster 27 pts (0/5) KOKOKO
Total – 400 pts
vs
Justice League of America (Silver Age) (visitor)
1) R Green Lantern (JL)* 90 pts (6/6) B-15
* Protected 8 pts
[2 AST]
2) LE Carter Hall (OR) 70 pts (7/8) J-12 @@
[1 SA]
3) R The Flash (JL Starro)** 70 pts (5/6) N-15 @@
** Armor Piercing 10 pts
[4 SA][2 KO]
4) E Dawnstar 60 pts (3/6) K-13 @@
[2 SA]
5) R Shaman 51 pts (4/5) F-15 @
[4 AST]
6) R The Question (AA) 37 pts (1/5) I-14
BFC: Critical Strike
Tokens: None
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
1) Fixer TA-Pushes for Mind Control on Dawnstar. 8(+perp)v16 (+hinder), roll is: 5,1=6. Beetle PCs that into 2,5=7, still not enough. Dangit. Push click to Fixer.
*grumble*
Free) Tasky copies MoE.
2) Tasky TA-pushes to chuck a knife at where Flash is going to be. 10v17/SS for 1, roll is: 4,4=8, hit with knockback. SS roll is: 6, dodge. Dangit. That would've been two nice clicks to have here. Tasky push click.
3) Wizard runshot to Q-12, takes a shot at Dawnstar. 8v15 for 2, roll is: 1,3=4. Oh, come on...
4) ... Asp TAmove to F-14.
Clear Beetle.
Even my own die-roller hates me...
Frightful Four (home)
1) E Wizard 74 pts (5/6) SA[1] Q-12 @@
2) V Taskmaster 75 pts (3/6) SA[1] P-9 @@@
3) V Electro 81 pts (0/6) KOKOKO
4) E Beetle 64 pts (2/5) K-12
5) R Fixer 52 pts (1/5) SA[2] N-10 @@@
6) R Asp 27 pts (3/4) F-14 @
7) E Spymaster 27 pts (0/5) KOKOKO
Total – 400 pts
vs
Justice League of America (Silver Age) (visitor)
1) R Green Lantern (JL)* 90 pts (6/6) B-15
* Protected 8 pts
[2 AST]
2) LE Carter Hall (OR) 70 pts (7/8) J-12 @@
[1 SA]
3) R The Flash (JL Starro)** 70 pts (5/6) N-15 @@
** Armor Piercing 10 pts
[4 SA][2 KO]
4) E Dawnstar 60 pts (3/6) K-13 @@
[2 SA]
5) R Shaman 51 pts (4/5) F-15 @
[4 AST]
6) R The Question (AA) 37 pts (1/5) I-14
BFC: Critical Strike
Tokens: @
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.[/quote]
Last edited by Peers; 09/23/2009 at 23:07..
Reason: Add BFC token
And here your are pretty much the only guy who *can't* switch dice-rollers....
----------------------------------
1) GL Willpower push on ASP. 9 vs 14 for 3. Roll is a 2,2=4 miss.
free) dangit. Question perplex down ASP's defense to a 13.
2) Dawnstar HSS on Asp from G-15 (no lof for beetle). 8 vs 13. Roll is a 5,4=9 hit for 2. She'll end in F-16.
free) Shaman perp down Asp's defense to 12.
3) Shaman vs Asp. 7 vs 12. Roll is a 1,1 crit miss
Frightful Four (home)
1) E Wizard 74 pts (5/6) SA[1] Q-12 @@
2) V Taskmaster 75 pts (3/6) SA[1] P-9 @@@
3) V Electro 81 pts (0/6) KOKOKO
4) E Beetle 64 pts (2/5) K-12
5) R Fixer 52 pts (1/5) SA[2] N-10 @@@
6) R Asp 27 pts (1/4) F-14 @
7) E Spymaster 27 pts (0/5) KOKOKO
Total – 400 pts
vs
Justice League of America (Silver Age) (visitor)
1) R Green Lantern (JL)* 90 pts (6/6) B-15 @@
* Protected 8 pts
[2 AST]
2) LE Carter Hall (OR) 70 pts (7/8) J-12
[1 SA]
3) R The Flash (JL Starro)** 70 pts (5/6) N-15
** Armor Piercing 10 pts
[4 SA][2 KO]
4) E Dawnstar 60 pts (3/6) F-16 @
[3 SA]
5) R Shaman 51 pts (3/5) F-15 @
[4 AST]
6) R The Question (AA) 37 pts (1/5) E-14
BFC: Critical Strike
Tokens: @
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
BFC: Critical Strike
Tokens: @@
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.[/quote]
1) Hawkman range on Asp. 10 vs 13+1(hindering)=14. Roll is 1,3=4 hit and KO.
free) Shaman perplex up Dawny's attack to 9.
2) Dawnstar willpower push to O-8 on Taskmaster. 9 vs 14. Roll is 5,4 hit and KO.
3) Question to I-14
free) Question perplex down Wizards defense to 15.
4) Flash HSS to R-12 on Wizard. 9 vs 15. Roll is a 3,3 hit and knockback to O-12. Flash will stay in R-12. AST to question
GL won't use Protected if hit, not that it would make any sense to attack him instead of Shamwow, though.
Frightful Four (home)
1) E Wizard 74 pts (3/6) SA[1] O-12
2) V Taskmaster 75 pts (0/6) SA[1] KOKOKO
3) V Electro 81 pts (0/6) KOKOKO
4) E Beetle 64 pts (2/5) E-16 @
5) R Fixer 52 pts (1/5) SA[2] N-10
6) R Asp 27 pts (0/4) KOKOKO
7) E Spymaster 27 pts (0/5) KOKOKO
Total – 400 pts
vs
Justice League of America (Silver Age) (visitor)
1) R Green Lantern (JL)* 90 pts (6/6) B-15
* Protected 8 pts
[2 AST]
2) LE Carter Hall (OR) 70 pts (7/8) J-12 @
[2 SA][1 KO]
3) R The Flash (JL Starro)** 70 pts (5/6) R-12 @
** Armor Piercing 10 pts
[5 SA][2 KO]
4) E Dawnstar 60 pts (3/6) O-8 @@
[4 SA][1 KO]
5) R Shaman 51 pts (3/5) F-15
[4 AST]
6) R The Question (AA) 37 pts (1/5) I-14 @
[1 AST]
BFC: Critical Strike
Tokens: @@
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
BFC: Critical Strike
Tokens: @@
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.[/quote]
No worries - I've been super-busy too.
----------------------------------------
1) shaman vs Beetle. 7 vs 14 roll is 2,1 miss.
2) GL Rs to G-16 on beetle. 9 vs 15 (hindering). Roll is a 5,5, PC'ed to a.....5,5. Weird. KO.
3) Flash push to HSS on wizard. 9 s 15. Roll is a 4,1 miss. He'll end in r-12
rest clear
1) E Wizard 74 pts (3/6) SA[1] O-12 @
2) V Taskmaster 75 pts (0/6) SA[1] KOKOKO
3) V Electro 81 pts (0/6) KOKOKO
4) E Beetle 64 pts (1/5) SA[1] E-16 KOKO
5) R Fixer 52 pts (1/5) SA[2] N-10 @
6) R Asp 27 pts (0/4) KOKOKO
7) E Spymaster 27 pts (0/5) KOKOKO
Total – 400 pts
vs
Justice League of America (Silver Age) (visitor)
1) R Green Lantern (JL)* 90 pts (6/6) G-16 @
* Protected 8 pts
[1 SA][1 KO][2 AST]
2) LE Carter Hall (OR) 70 pts (7/8) J-12 @
[2 SA][1 KO]
3) R The Flash (JL Starro)** 70 pts (4/6) R-12 @@
** Armor Piercing 10 pts
[5 SA][2 KO]
4) E Dawnstar 60 pts (3/6) O-8
[4 SA][1 KO]
5) R Shaman 51 pts (2/5) F-15 @
[4 AST]
6) R The Question (AA) 37 pts (1/5) I-14 @
[1 AST]
BFC: Critical Strike
Tokens: @@
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
free) Question will outwit Wizards' ESD.
1) GL will push willpower running shot to J-15 on Wizard. 9 vs 15. Roll is a 4,6 hit KO.
2) Dawnstar hss on fixer. roll is a 4,5 hit KO.
and that's that. I wonder how things would have gone if Electro landed that first big hit....
1) E Wizard 74 pts (3/6) SA[1] O-12 KOKOKO
2) V Taskmaster 75 pts (0/6) SA[1] KOKOKO
3) V Electro 81 pts (0/6) KOKOKO
4) E Beetle 64 pts (1/5) SA[1] E-16 KOKO
5) R Fixer 52 pts (1/5) SA[2] KOKO
6) R Asp 27 pts (0/4) KOKOKO
7) E Spymaster 27 pts (0/5) KOKOKO
Total – 400 pts
vs
Justice League of America (Silver Age) (visitor)
1) R Green Lantern (JL)* 90 pts (6/6) G-16 @
* Protected 8 pts
[2 SA][2 KO][2 AST]
2) LE Carter Hall (OR) 70 pts (7/8) J-12 @
[2 SA][1 KO]
3) R The Flash (JL Starro)** 70 pts (4/6) R-12 @@
** Armor Piercing 10 pts
[5 SA][2 KO]
4) E Dawnstar 60 pts (3/6) O-8
[5 SA][2 KO]
5) R Shaman 51 pts (2/5) F-15 @
[4 AST]
6) R The Question (AA) 37 pts (1/5) I-14 @
[1 AST]
BFC: Critical Strike
Tokens: @@
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Stats this game:
LE Parallax [2 SA][2 KO][2 AST]
V Hawkman [2 SA][1 KO]
U The Flash [5 SA][2 KO]
E Dawnstar [5 SA][2 KO]
R Shamen [4 AST]
R The Question [1 AST]
Before game:
V Hawkman (OR) 135 pts
SA [11] KO [2] AST [0] DFD [0]
LE Parallax* (UL) 270 pts
SA [20] KO [5] AST [6] DFD [0]
V Green Arrow** (CR) 104 pts
SA [8] KO [0] AST [0] DFD [0]
U The Flash (CR) 123 pts ^^^
SA [3] KO [7] AST [3] DFD [0]
R The Question (AA) 37 pts ^
SA [8] KO [6] AST [2] DFD [3]
E Dawnstar 60 pts #
SA [9] KO [11] AST [5] DFD [0]
U Superman (CR) 317 pts ^^
SA [0] KO [0] AST [0] DFD [0]
E Shaman 66 pts
SA [0] KO [0] AST [2] DFD [7]
After game (400-0 win):
V Hawkman (OR) 135 pts
SA [13] KO [1] AST [0] DFD [0]
LE Parallax* (UL) 270 pts
SA [22] KO [7] AST [8] DFD [0]
V Green Arrow** (CR) 104 pts
SA [8] KO [0] AST [0] DFD [0]
U The Flash (CR) 123 pts ^^^
SA [8] KO [9] AST [3] DFD [0]
R The Question (AA) 37 pts ^
SA [8] KO [6] AST [3] DFD [3]
E Dawnstar 60 pts #
SA [14] KO [13] AST [5] DFD [0]
U Superman (CR) 317 pts ^^
SA [0] KO [0] AST [0] DFD [0]
E Shaman 66 pts
SA [0] KO [0] AST [6] DFD [7]