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In my never ending quest to further understand the rules in each crazy scenario i have a few questions again that came up at the place i play. They may sound stupid, but because i do not have on paper documentation to prove a point i do not hear the end of complaints about me. So without wasting anymore time here are the question.
1. Is is possible to attack yourself? A.) attacking yourself, meaning your individual piece attacks itself, and B.) Another friendly piece on your team attacks another friendly piece. Keep in mind i am not talking about mind control from an enemy.
2. Is it possible to outwit, perplex, or prob. control a character in stealth, from either being adjacent or ranged? A.) Is it possible to do any of the above to a friendly character while being adjacent or ranged? B.) Does the Batman team ability follow the same rules as stealth, or can they get prob. controlled etc...from friendly characters without needing to turn their stealth off?
3. Does Extraordinary Day BFC make it to where no powers can be outwitted?
Sorry for the ridiculous questions if you view some as that, i just play with some special people that get mad when i try to enforce the rules, and they complain about it for the rest of the game. So please answer these questions if you know the answers. Much thanks to all that can help.
Peace,
stealthedGL
1) Nope.
"Targeting friendly characters. You can’t target a friendly character with an attack. A character can’t target itself with any attack or power—damaging or healing—unless specifically allowed."
(from the rulebook)
2) No.
A) Assuming the friendly character is using Stealth, no. You'll have to cancel the Stealth of said friendly character.
B) The Batman Ally team ability allows you to chose using Stealth or not. In other words, you wouldn't need to cancel it if you want to Perplex Batman, you'd just have to declare that you're not using Stealth at the start of the action. Next action, Batman can use Stealth again (unlike a character whose Stealth is cancelled : it would remain cancelled until the end of your turn).
3) You mean Legendary Day, I guess ?
"LEGENDARY DAY
Abilities can’t be countered. All characters can use Willpower if they can’t already."
Powers aren't abilities. Abilities would be Flight, Carry, Duo, Sharpshooter, etc.
1. Is is possible to attack yourself? A.) attacking yourself, meaning your individual piece attacks itself, and B.) Another friendly piece on your team attacks another friendly piece. Keep in mind i am not talking about mind control from an enemy.
FF rules, page 8:
Targeting friendly characters. You can’t target a friendly character with an attack. A character can’t target itself with any attack or power—damaging or healing—unless specifically allowed.
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2. Is it possible to outwit, perplex, or prob. control a character in stealth, from either being adjacent or ranged? A.) Is it possible to do any of the above to a friendly character while being adjacent or ranged? B.) Does the Batman team ability follow the same rules as stealth, or can they get prob. controlled etc...from friendly characters without needing to turn their stealth off?
Any power that requires line of fire (like all the ones you mentioned) REQUIRES LINE OF FIRE. A circular statement, but no less true... and, no, 'adjacenct' does not equal 'clear line of fire'.
If you want to target a character that has Stealth, you must move somewhere where LOF will not cross hindering terrain, get rid of the stealth, get rid of the hindering terrain, or have a power/ability/feat/etc that ignores Stealth or hindering terrain.
And Stealth never specifies that it only functions on opposing characters... which means that if you want to target a friendly character with, say, Perplex, you must cancel your Stealth first. If Stealth comes from a power or ability that says something like 'can use' or 'may use' Stealth, you can always simply choose not to use it (and thus not worry about cancelling).
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3. Does Extraordinary Day BFC make it to where no powers can be outwitted?
No, it says abilities can't be countered. Powers are not abilities. See pages 16-19 of the rule book for full run down on abilities, but in a nutshell they are things like Flight, Carry, Giant Stride, etc.
not quite question of the week. But very important things to know.
Me? I've got a different problem. I feel like I live in a world made of cardboard. Always taking constant care not to break something. To break someone. Never allowing myself to lose control, even for a moment, or someone could die. - superman JLU Destoyer